Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cpt_Jonson
Charybdis
Level 123
God Stats
8W - 3L
1,755 SR
Queue Stats
245W - 263L
1,690 Elo+
Solo
Set
Set
Savexs
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 88L
1,381 Elo+
Solo
Khepri
Khepri
UhNeatHat
Khepri
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,393 Elo+
Solo
Arachne
Arachne
ilicktoes420
Arachne
Level 29
God Stats
14W - 9L
1,492 SR
Queue Stats
267W - 273L
1,369 Elo+
Solo
Team Averages
Level 97
1,549 SR
1,467 Elo+

VS

Team Averages
Level 68
1,517 SR
1,459 Elo+
Scylla
Scylla
BDTF
Scylla
Level 29
God Stats
3W - 3L
1,464 SR
Queue Stats
9W - 9L
1,284 Elo+
Solo
Nu Wa
Nu Wa
HeavenDevourer
Nu Wa
Level 45
God Stats
21W - 18L
1,575 SR
Queue Stats
241W - 206L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
Takeoutthanos
Gilgamesh
Level 127
God Stats
5W - 2L
1,818 SR
Queue Stats
20W - 20L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cutgu
Morgan Le Fay
Level 23
God Stats
1W - 7L
1,049 SR
Queue Stats
4W - 18L
1,119 Elo+
Solo
Fenrir
Fenrir
reidlele
Fenrir
Level 117
God Stats
1W - 1L
1,677 SR
Queue Stats
120W - 93L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 0 / 4
11,018
848
13,661
6,626
2,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Cpt_Jonson
Charybdis
16
1 / 2 / 10
9,298
715
8,153
11,197
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Savexs
Set
16
3 / 6 / 9
9,148
704
9,944
15,562
8,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
UhNeatHat
Khepri
16
2 / 1 / 12
9,557
735
8,068
15,932
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
ilicktoes420
Arachne
17
8 / 4 / 9
10,008
770
13,460
13,791
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BDTF
Scylla
15
1 / 1 / 5
8,484
653
8,616
7,418
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 4
8,902
685
16,520
7,787
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Takeoutthanos
Gilgamesh
14
0 / 7 / 9
8,578
660
7,227
24,497
10,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
cutgu
Morgan Le Fay
15
1 / 6 / 5
8,306
639
11,181
9,534
3,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
reidlele
Fenrir
16
8 / 5 / 2
9,793
753
9,603
12,862
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
21
Kills
13
13
Deaths
21
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
4
9
L
Scylla
BDTF
Scylla
1
1
5
3.5
W
Charybdis
Cpt_Jonson
Charybdis
1
2
10
3
L
3
2
4
2.5
W
Set
Savexs
Set
3
6
9
1.25
L
Gilgamesh
Takeoutthanos
Gilgamesh
0
7
9
0.64
W
Khepri
UhNeatHat
Khepri
2
1
12
8
L
Morgan Le Fay
cutgu
Morgan Le Fay
1
6
5
0.58
W
Arachne
ilicktoes420
Arachne
8
4
9
3.13
L
Fenrir
reidlele
Fenrir
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,286
Damage
53,147
63,108
Taken
62,098
37,593
Mitigated
27,062
15,191
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,661
289
0
3,730
6,626
2,944
42
4,411
1,862
61,152
0
L
Scylla
BDTF
Scylla
8,616
1,074
0
1,993
7,418
2,245
0
2,709
4,643
29,191
0
W
Charybdis
Cpt_Jonson
Charybdis
8,153
3,434
0
2,336
11,197
4,006
1,151
6,914
3,671
0
35,977
L
16,520
4,569
0
754
7,787
2,382
0
2,631
5,098
47,967
0
W
Set
Savexs
Set
9,944
2,981
0
1,980
15,562
8,365
0
6,482
8,484
0
32,605
L
Gilgamesh
Takeoutthanos
Gilgamesh
7,227
1,488
1,812
5,094
24,497
10,020
0
10,493
13,840
0
17,409
W
Khepri
UhNeatHat
Khepri
8,068
787
646
2,110
15,932
17,353
63
10,055
5,140
21,761
0
L
Morgan Le Fay
cutgu
Morgan Le Fay
11,181
2,138
451
818
9,534
3,003
0
2,858
6,511
27,714
0
W
Arachne
ilicktoes420
Arachne
13,460
8,341
0
4,389
13,791
4,925
153
6,370
6,956
0
25,023
L
Fenrir
reidlele
Fenrir
9,603
2,566
336
2,671
12,862
9,412
0
3,038
9,678
142
27,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,029
Gold Earned
44,063
276
Minions Killed
223
0
Camps Cleared
0
1,325,133
Distance Traveled
1,264,102
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,018
848
99
8
0
259,747
6
L
Scylla
8,484
653
60
5
0
256,266
1
W
Charybdis
9,298
715
67
5
0
251,684
3
L
Nu Wa
8,902
685
73
6
0
262,493
2
W
Set
9,148
704
51
4
0
258,389
0
L
Gilgamesh
8,578
660
16
1
0
240,223
1
W
Khepri
9,557
735
31
2
0
273,795
2
L
Morgan Le Fay
8,306
639
39
3
0
257,559
3
W
Arachne
10,008
770
28
2
0
281,518
0
L
Fenrir
9,793
753
35
3
0
247,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role