Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
AH_Arrow
Kali
Level 74
God Stats
0W - 2L
1,234 SR
Queue Stats
38W - 32L
1,418 Elo+
Solo
Loki
Loki
Dla
Loki
Level 113
God Stats
92W - 93L
1,682 SR
Queue Stats
941W - 1,043L
1,527 Elo+
Solo
Cerberus
Cerberus
IsAyWaSsA9143
Cerberus
Level 138
God Stats
23W - 35L
1,416 SR
Queue Stats
1,011W - 1,091L
1,498 Elo+
Solo
Merlin
Merlin
X4Iceman4X
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,519 Elo+
Party 1
Team Averages
Level 122
1,466 SR
1,492 Elo+

VS

Team Averages
Level 108
1,460 SR
1,595 Elo+
Cliodhna
Cliodhna
Crispyy Duki
Cliodhna
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,859 Elo+
Party 2
Osiris
Osiris
GoToTheKingsman
Osiris
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 80L
1,509 Elo+
Solo
Cerberus
Cerberus
Slacker12714
Cerberus
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 219L
1,552 Elo+
Party 2
Da Ji
Da Ji
Snap0h
Da Ji
Level 69
God Stats
1W - 5L
1,301 SR
Queue Stats
105W - 101L
1,555 Elo+
Solo
Merlin
Merlin
revivemeguys
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 214L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 1 / 2
5,188
519
5,027
4,697
1,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Kali
10
2 / 2 / 1
5,680
568
2,487
8,107
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Dla
Loki
2
0 / 1 / 0
3,712
371
748
955
161
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
IsAyWaSsA9143
Cerberus
9
3 / 2 / 1
5,915
592
4,728
7,914
2,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
X4Iceman4X
Merlin
10
1 / 2 / 2
6,077
608
2,745
4,701
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Crispyy Duki
Cliodhna
11
5 / 0 / 2
6,800
680
7,747
6,051
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 2
6,494
649
926
6,216
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Slacker12714
Cerberus
8
2 / 1 / 1
5,584
558
2,192
9,874
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Snap0h
Da Ji
8
1 / 2 / 1
5,223
522
1,986
5,727
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 3 / 2
5,520
552
2,059
4,663
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
8
8
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
2
1
L
Kali
2
2
1
1.25
W
Cliodhna
Crispyy Duki
Cliodhna
5
0
2
6
L
Loki
Dla
Loki
0
1
0
0
W
0
0
2
1
L
Cerberus
IsAyWaSsA9143
Cerberus
3
2
1
1.75
W
Cerberus
Slacker12714
Cerberus
2
1
1
2.5
W
Da Ji
Snap0h
Da Ji
1
2
1
0.75
L
Merlin
X4Iceman4X
Merlin
1
2
2
1
W
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
14,910
26,374
Taken
32,531
7,358
Mitigated
14,794
12,201
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,027
2,774
0
2,075
4,697
1,230
0
473
4,224
0
26,600
L
Kali
2,487
1,185
0
4,238
8,107
2,290
0
1,045
7,062
0
25,093
W
Cliodhna
Crispyy Duki
Cliodhna
7,747
855
0
2,834
6,051
1,786
0
1,452
4,523
0
37,737
L
Loki
Dla
Loki
748
199
0
230
955
161
0
0
955
0
4,098
W
926
502
0
3,653
6,216
3,659
2,262
158
6,043
0
33,834
L
Cerberus
IsAyWaSsA9143
Cerberus
4,728
320
939
3,122
7,914
2,379
0
1,732
6,182
20,809
0
W
Cerberus
Slacker12714
Cerberus
2,192
302
0
3,317
9,874
6,445
0
2,394
7,061
17,114
0
W
Da Ji
Snap0h
Da Ji
1,986
327
0
1,467
5,727
1,646
0
1,747
3,980
0
19,114
L
Merlin
X4Iceman4X
Merlin
2,745
204
0
1,597
4,701
1,298
0
1,001
3,700
33,741
0
W
Merlin
2,059
124
0
764
4,663
1,258
0
1,394
3,131
26,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
29,621
245
Minions Killed
296
0
Camps Cleared
0
934,037
Distance Traveled
1,035,783
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,188
519
53
5
0
173,068
1
L
Kali
5,680
568
52
5
0
171,982
4
W
Cliodhna
6,800
680
75
8
0
252,800
0
L
Loki
3,712
371
8
1
0
215,577
0
W
Osiris
6,494
649
85
9
0
191,472
2
L
Cerberus
5,915
592
47
5
0
195,571
3
W
Cerberus
5,584
558
43
4
0
188,539
0
W
Da Ji
5,223
522
41
4
0
210,434
0
L
Merlin
6,077
608
85
9
0
177,839
2
W
Merlin
5,520
552
52
5
0
192,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role