Player Matchup

Ares
Ares
Arredemo2003
Ares
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 116L
1,457 Elo+
Party 1
Neith
Neith
BraisMF
Neith
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
355W - 353L
1,515 Elo+
Party 1
Bellona
Bellona
Captainrasiert
Bellona
Level 17
God Stats
0W - 1L
1,533 SR
Queue Stats
34W - 41L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
ThyroX22
Kukulkan
Level 127
God Stats
3W - 4L
1,752 SR
Queue Stats
323W - 348L
1,420 Elo+
Party 2
Bakasura
Bakasura
贝尔格里尔斯
Bakasura
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Solo
Team Averages
Level 73
1,557 SR
1,442 Elo+

VS

Team Averages
Level 90
1,520 SR
1,615 Elo+
Hel
Hel
 
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Doberrman
Chiron
Level 160
God Stats
2W - 1L
1,186 SR
Queue Stats
17W - 10L
1,730 Elo+
Party 3
Eset
Eset
GoodDunn
Eset
Level 107
God Stats
6W - 1L
1,656 SR
Queue Stats
117W - 122L
1,557 Elo+
Solo
Sylvanus
Sylvanus
HeyPatrick02
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,743 Elo+
Party 3
Nemesis
Nemesis
Lewaniko
Nemesis
Level 68
God Stats
2W - 1L
1,756 SR
Queue Stats
22W - 25L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,030
576
2,616
7,964
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
BraisMF
Neith
6
1 / 4 / 0
3,964
566
3,156
4,337
745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 0
4,648
664
1,070
2,970
1,879
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ThyroX22
Kukulkan
5
0 / 2 / 0
3,770
539
120
2,614
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 2 / 0
3,817
545
938
5,082
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
3 / 0 / 1
5,134
733
2,073
1,781
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Doberrman
Chiron
9
4 / 0 / 1
5,505
786
4,251
4,002
1,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
8
0 / 0 / 0
4,726
675
1,107
2,265
1,087
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
HeyPatrick02
Sylvanus
7
2 / 1 / 5
4,526
647
4,535
4,493
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Lewaniko
Nemesis
8
1 / 0 / 2
4,289
613
2,142
3,661
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
1
3.5
L
0
3
1
0.17
L
Neith
BraisMF
Neith
1
4
0
0.25
L
0
0
0
0
W
Chiron
Doberrman
Chiron
4
0
1
4.5
W
Eset
0
0
0
0
W
Sylvanus
HeyPatrick02
Sylvanus
2
1
5
4.5
W
Nemesis
Lewaniko
Nemesis
1
0
2
2
L
Kukulkan
ThyroX22
Kukulkan
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,900
Damage
14,108
22,967
Taken
16,202
7,432
Mitigated
5,381
5,927
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,073
370
103
1,284
1,781
423
278
120
1,611
31,455
0
L
2,616
174
151
2,644
7,964
2,829
0
2,450
5,514
8,845
0
L
Neith
BraisMF
Neith
3,156
1,127
0
275
4,337
745
0
1,399
2,938
0
18,900
L
1,070
311
0
1,373
2,970
1,879
0
1,027
1,943
0
21,815
W
Chiron
Doberrman
Chiron
4,251
1,980
400
1,512
4,002
1,039
359
1,006
2,996
0
30,856
W
Eset
1,107
383
0
1,254
2,265
1,087
0
0
2,265
24,899
0
W
Sylvanus
HeyPatrick02
Sylvanus
4,535
2,161
748
1,232
4,493
1,886
224
1,485
3,008
11,154
3,838
W
Nemesis
Lewaniko
Nemesis
2,142
426
0
1,774
3,661
946
0
125
3,436
0
17,332
L
Kukulkan
ThyroX22
Kukulkan
120
0
0
479
2,614
636
0
1,270
1,344
16,642
0
L
938
696
0
1,005
5,082
1,343
0
663
4,419
0
10,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,229
Gold Earned
24,180
177
Minions Killed
267
0
Camps Cleared
0
673,649
Distance Traveled
732,396
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,134
733
70
10
0
158,829
4
L
Ares
4,030
576
9
1
0
149,415
2
L
Neith
3,964
566
42
6
0
139,498
0
L
Bellona
4,648
664
58
8
0
148,233
2
W
Chiron
5,505
786
67
10
0
140,108
2
W
Eset
4,726
675
67
10
0
121,726
4
W
Sylvanus
4,526
647
25
4
0
133,877
3
W
Nemesis
4,289
613
38
5
0
177,856
1
L
Kukulkan
3,770
539
32
5
0
97,296
1
L
Bakasura
3,817
545
36
5
0
139,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role