Player Matchup

Cupid
Cupid
DarkFred74
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 62L
1,367 Elo+
Solo
Medusa
Medusa
JorkinsOort
Medusa
Level 44
God Stats
3W - 6L
1,500 SR
Queue Stats
163W - 173L
1,372 Elo+
Solo
Bacchus
Bacchus
Nyraak
Bacchus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,173 Elo+
Solo
Olorun
Olorun
SlimTevis
Olorun
Level 83
God Stats
6W - 11L
1,700 SR
Queue Stats
230W - 223L
1,481 Elo+
Solo
Chaac
Chaac
unnknnownn12
Chaac
Level 45
God Stats
3W - 7L
1,489 SR
Queue Stats
25W - 41L
1,492 Elo+
Solo
Team Averages
Level 55
1,538 SR
1,377 Elo+

VS

Team Averages
Level 82
1,560 SR
1,393 Elo+
Heimdallr
Heimdallr
AND1 x Hncho
Heimdallr
Level 66
God Stats
4W - 4L
1,442 SR
Queue Stats
79W - 75L
1,434 Elo+
Solo
Thor
Thor
Game Xy7228
Thor
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,460 Elo+
Solo
Ganesha
Ganesha
Gunthabad
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,219 Elo+
Solo
Odin
Odin
Shady Al 00
Odin
Level 64
God Stats
1W - 0L
1,516 SR
Queue Stats
71W - 66L
1,433 Elo+
Party 1
Tiamat
Tiamat
TTA SHADY
Tiamat
Level 125
God Stats
2W - 1L
1,844 SR
Queue Stats
89W - 95L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 2 / 1
5,023
502
1,556
6,511
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
10
2 / 1 / 0
6,061
606
4,057
4,130
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Nyraak
Bacchus
4
0 / 2 / 0
3,949
395
752
2,879
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
SlimTevis
Olorun
10
1 / 2 / 0
5,950
595
2,092
7,254
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 0
6,334
633
6,371
8,948
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AND1 x Hncho
Heimdallr
10
5 / 1 / 0
6,503
650
4,165
3,816
1,309
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
4,962
496
2,733
7,464
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Gunthabad
Ganesha
9
0 / 1 / 5
5,989
599
1,891
5,624
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,534
553
4,289
7,044
4,277
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
TTA SHADY
Tiamat
10
1 / 1 / 1
5,742
574
5,031
5,200
2,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
7
7
Deaths
6
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AND1 x Hncho
Heimdallr
5
1
0
5
L
Cupid
0
2
1
0.25
W
1
1
0
1
W
Ganesha
Gunthabad
Ganesha
0
1
5
2.5
L
Medusa
2
1
0
2
L
Bacchus
Nyraak
Bacchus
0
2
0
0
W
0
2
0
0
L
Olorun
SlimTevis
Olorun
1
2
0
0.5
W
Tiamat
TTA SHADY
Tiamat
1
1
1
1.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,828
Damage
18,109
29,722
Taken
29,148
11,076
Mitigated
12,369
11,837
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AND1 x Hncho
Heimdallr
4,165
766
337
990
3,816
1,309
939
124
3,652
0
29,525
L
Cupid
1,556
599
608
2,114
6,511
1,563
0
2,689
3,822
0
21,510
W
2,733
628
0
1,273
7,464
2,037
0
552
6,735
0
21,513
W
Ganesha
Gunthabad
Ganesha
1,891
72
93
2,155
5,624
2,390
333
256
5,328
10,271
0
L
Medusa
4,057
1,630
0
491
4,130
1,359
0
766
3,361
0
34,690
L
Bacchus
Nyraak
Bacchus
752
293
0
412
2,879
1,187
0
382
2,497
6,357
0
W
4,289
1,303
0
1,876
7,044
4,277
0
88
6,485
0
27,600
L
Olorun
SlimTevis
Olorun
2,092
807
0
3,878
7,254
2,405
1,334
3,085
4,169
31,689
5,168
W
Tiamat
TTA SHADY
Tiamat
5,031
740
0
2,190
5,200
2,356
322
1,433
3,761
32,781
0
L
6,371
1,741
0
4,334
8,948
4,562
0
0
8,948
0
33,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
28,730
278
Minions Killed
247
0
Camps Cleared
0
877,995
Distance Traveled
999,400
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,503
650
82
8
0
198,004
3
L
Cupid
5,023
502
48
5
0
203,637
0
W
Thor
4,962
496
33
3
0
202,823
0
W
Ganesha
5,989
599
2
0
0
218,192
6
L
Medusa
6,061
606
72
7
0
223,356
3
L
Bacchus
3,949
395
14
1
0
93,441
0
W
Odin
5,534
553
68
7
0
188,260
0
L
Olorun
5,950
595
75
8
0
173,816
0
W
Tiamat
5,742
574
62
6
0
192,121
1
L
Chaac
6,334
633
69
7
0
183,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role