Player Matchup

Eset
Eset
Silver III
HighKingBubbles
Eset
Silver III
Level 138
God Stats
40W - 40L
1,484 SR
Queue Stats
990W - 1,032L
878 MMR
Solo
Ullr
Ullr
Gold IV
coolbeans554
Ullr
Gold IV
Level 121
God Stats
61W - 40L
1,862 SR
Queue Stats
392W - 395L
1,383 MMR
Party 1
Ravana
Ravana
Silver I
godsgraceyan
Ravana
Silver I
Level 142
God Stats
25W - 19L
1,842 SR
Queue Stats
465W - 474L
1,263 MMR
Party 1
Amaterasu
Amaterasu
Silver II
oooSiiro
Amaterasu
Silver II
Level 87
God Stats
22W - 33L
1,414 SR
Queue Stats
36W - 53L
1,012 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
rpgseann
Sun Wukong
Gold V
Level 154
God Stats
67W - 70L
1,544 SR
Queue Stats
580W - 611L
1,333 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,629 SR
1,174 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,564 SR
1,173 MMR
Ares
Ares
Silver III
C10iRaul
Ares
Silver III
Level 156
God Stats
67W - 37L
1,590 SR
Queue Stats
299W - 287L
1,373 MMR
Solo
Achilles
Achilles
Silver III
ConvincedGoat
Achilles
Silver III
Level 83
God Stats
139W - 129L
1,431 SR
Queue Stats
520W - 548L
1,073 MMR
Solo
Izanami
Izanami
Bronze IV
PitusaSniper
Izanami
Bronze IV
Level 86
God Stats
1W - 2L
1,486 SR
Queue Stats
9W - 11L
1,408 MMR
Solo
Sol
Sol
Silver II
Schelesky23
Sol
Silver II
Level 101
God Stats
3W - 5L
1,544 SR
Queue Stats
59W - 73L
1,020 MMR
Solo
Camazotz
Camazotz
Silver III
z Blasted z
Camazotz
Silver III
Level 141
God Stats
9W - 6L
1,770 SR
Queue Stats
488W - 522L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 5
10,776
490
10,146
11,891
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 3
11,431
520
11,834
13,485
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
19
1 / 2 / 2
10,943
497
5,891
11,257
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
oooSiiro
Amaterasu
20
3 / 1 / 2
11,504
523
3,243
13,784
12,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
rpgseann
Sun Wukong
19
5 / 0 / 4
11,840
538
14,009
18,379
20,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasGilgameshLokiGeb

VS

Bans
BastetCliodhnaFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 1 / 3
10,926
497
9,572
15,415
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
ConvincedGoat
Achilles
16
0 / 5 / 0
9,842
447
7,779
15,687
9,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
PitusaSniper
Izanami
18
1 / 4 / 2
11,122
506
10,448
15,391
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 4
11,267
512
8,217
11,558
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
z Blasted z
Camazotz
14
1 / 1 / 3
9,623
437
4,387
11,096
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
9
9
Deaths
15
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
4
1
3
5.5
L
Achilles
ConvincedGoat
Achilles
0
5
0
0
W
2
4
5
1.13
L
Izanami
PitusaSniper
Izanami
1
4
2
0.5
L
3
4
4
1.25
W
4
2
3
2.75
W
Ravana
1
2
2
1
W
Amaterasu
oooSiiro
Amaterasu
3
1
2
4
W
Sun Wukong
rpgseann
Sun Wukong
5
0
4
7
L
Camazotz
z Blasted z
Camazotz
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,123
Damage
40,403
68,796
Taken
69,147
48,014
Mitigated
40,224
32,728
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
9,572
452
179
2,965
15,415
16,080
295
3,911
11,047
26,612
4,900
L
Achilles
ConvincedGoat
Achilles
7,779
1,887
0
2,087
15,687
9,701
0
1,389
12,940
0
55,970
W
10,146
275
1,091
3,482
11,891
4,730
0
5,091
6,800
75,784
0
L
Izanami
PitusaSniper
Izanami
10,448
5,793
0
4,989
15,391
5,849
0
843
14,453
0
95,929
L
8,217
2,298
0
4,020
11,558
4,642
2,063
4,677
6,782
81,665
6,971
W
11,834
5,591
0
3,264
13,485
5,294
445
2,900
10,585
0
86,539
W
Ravana
5,891
1,438
0
4,745
11,257
5,403
0
3,351
7,906
0
97,438
W
Amaterasu
oooSiiro
Amaterasu
3,243
1,041
52
7,945
13,784
12,271
921
1,105
12,679
167
72,124
W
Sun Wukong
rpgseann
Sun Wukong
14,009
1,257
113
12,036
18,379
20,316
685
3,466
14,913
5,333
70,966
L
Camazotz
z Blasted z
Camazotz
4,387
624
0
4,593
11,096
3,952
0
795
10,268
0
60,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,494
Gold Earned
52,780
724
Minions Killed
618
0
Camps Cleared
0
2,239,593
Distance Traveled
1,887,949
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,926
497
50
2
0
456,791
8
L
Achilles
9,842
447
125
6
0
340,204
2
W
Eset
10,776
490
138
6
0
446,074
0
L
Izanami
11,122
506
192
9
0
353,447
4
L
Sol
11,267
512
153
7
0
393,424
7
W
Ullr
11,431
520
146
7
0
421,001
5
W
Ravana
10,943
497
156
7
0
469,219
8
W
Amaterasu
11,504
523
149
7
0
461,632
1
W
Sun Wukong
11,840
538
135
6
0
441,667
1
L
Camazotz
9,623
437
98
4
0
344,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role