Player Matchup

Ymir
Ymir
Pierrier05
Ymir
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 64L
1,416 Elo+
Party 1
Hades
Hades
Rokmor
Hades
Level 21
God Stats
4W - 1L
1,483 SR
Queue Stats
21W - 28L
1,560 Elo+
Party 1
Artemis
Artemis
worky215
Artemis
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 48L
1,499 Elo+
Party 1
Team Averages
Level 37
1,494 SR
1,492 Elo+

VS

Team Averages
Level 60
1,407 SR
1,465 Elo+
Cthulhu
Cthulhu
CrazzyPaddy
Cthulhu
Level 86
God Stats
2W - 5L
1,451 SR
Queue Stats
57W - 75L
1,511 Elo+
Party 2
Fenrir
Fenrir
DonPelamen
Fenrir
Level 73
God Stats
3W - 12L
1,269 SR
Queue Stats
130W - 168L
1,385 Elo+
Solo
Ah Puch
Ah Puch
Zebrouse
Ah Puch
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 9
12,609
841
9,193
24,880
30,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
Rokmor
Hades
16
6 / 4 / 11
11,081
739
18,235
19,194
10,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
worky215
Artemis
15
3 / 7 / 11
10,510
701
14,483
16,748
6,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrazzyPaddy
Cthulhu
15
4 / 5 / 8
10,212
681
16,398
19,779
23,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
DonPelamen
Fenrir
14
6 / 6 / 4
10,221
681
11,114
16,047
12,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Zebrouse
Ah Puch
14
3 / 6 / 6
10,061
671
19,306
13,200
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
17
Kills
13
14
Deaths
17
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CrazzyPaddy
Cthulhu
4
5
8
1.6
L
Fenrir
DonPelamen
Fenrir
6
6
4
1.33
W
8
3
9
4.17
W
Hades
Rokmor
Hades
6
4
11
2.88
L
Ah Puch
Zebrouse
Ah Puch
3
6
6
1
W
Artemis
worky215
Artemis
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,911
Damage
46,818
60,822
Taken
49,026
48,510
Mitigated
41,335
21,837
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CrazzyPaddy
Cthulhu
16,398
977
767
2,228
19,779
23,876
0
8,787
10,992
32,195
0
L
Fenrir
DonPelamen
Fenrir
11,114
3,329
0
2,090
16,047
12,357
0
10,492
5,555
0
27,503
W
9,193
1,353
542
5,822
24,880
30,755
333
12,079
12,387
30,057
0
W
Hades
Rokmor
Hades
18,235
3,280
3,110
7,759
19,194
10,820
1,182
12,587
6,150
42,949
0
L
Ah Puch
Zebrouse
Ah Puch
19,306
913
684
3,067
13,200
5,102
128
8,532
4,668
49,349
0
W
Artemis
worky215
Artemis
14,483
9,628
768
3,836
16,748
6,935
1,103
10,755
5,848
0
36,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,200
Gold Earned
30,494
168
Minions Killed
144
4
Camps Cleared
6
672,074
Distance Traveled
707,013
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,212
681
50
3
0
267,985
0
L
Fenrir
10,221
681
37
2
5
231,614
1
W
Ymir
12,609
841
57
4
1
234,085
0
W
Hades
11,081
739
60
4
2
222,589
2
L
Ah Puch
10,061
671
57
4
1
207,414
2
W
Artemis
10,510
701
51
3
1
215,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role