Player Matchup

Neith
Neith
LilGuyTy
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,395 Elo+
Party 3
Ganesha
Ganesha
Sharkbiter101
Ganesha
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,169 Elo+
Party 3
Chaac
Chaac
Tale Of Grim
Chaac
Level 92
God Stats
23W - 21L
1,710 SR
Queue Stats
269W - 273L
1,583 Elo+
Party 1
Zeus
Zeus
Thekillerz1
Zeus
Level 44
God Stats
4W - 4L
1,809 SR
Queue Stats
92W - 96L
1,491 Elo+
Party 1
Bakasura
Bakasura
老枪张五爷
Bakasura
Level 139
God Stats
11W - 11L
1,500 SR
Queue Stats
327W - 325L
1,545 Elo+
Solo
Team Averages
Level 94
1,604 SR
1,437 Elo+

VS

Team Averages
Level 85
1,376 SR
1,394 Elo+
Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MKJ07
Artio
Level 29
God Stats
1W - 2L
1,134 SR
Queue Stats
4W - 11L
1,417 Elo+
Party 2
Chronos
Chronos
MariusFlash
Chronos
Level 93
God Stats
12W - 10L
1,457 SR
Queue Stats
165W - 178L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
goncm139g
Erlang Shen
Level 117
God Stats
24W - 14L
1,502 SR
Queue Stats
354W - 334L
1,429 Elo+
Party 2
Rama
Rama
k1nzZzcold
Rama
Level 119
God Stats
1W - 1L
1,286 SR
Queue Stats
1W - 4L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LilGuyTy
Neith
9
2 / 2 / 0
5,742
574
5,843
3,993
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
8
0 / 3 / 2
5,482
548
1,952
7,266
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 2 / 0
6,388
639
4,337
8,080
3,566
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
5,110
511
2,696
4,419
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
10
1 / 2 / 0
5,767
577
2,989
8,236
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 1
6,163
616
4,774
7,594
3,420
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
MKJ07
Artio
7
0 / 1 / 1
5,014
501
795
8,296
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
MariusFlash
Chronos
12
3 / 1 / 2
7,223
722
3,471
6,495
2,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
goncm139g
Erlang Shen
13
7 / 0 / 2
7,421
742
9,527
7,731
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 1 / 2
6,247
625
3,046
5,221
1,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
14
14
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
1
0.75
L
Neith
LilGuyTy
Neith
2
2
0
1
W
Artio
MKJ07
Artio
0
1
1
0.5
W
Chronos
MariusFlash
Chronos
3
1
2
4
L
Ganesha
0
3
2
0.33
L
2
2
0
1
L
0
5
1
0.1
W
Erlang Shen
goncm139g
Erlang Shen
7
0
2
8
W
3
1
2
4
L
Bakasura
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
21,613
31,994
Taken
35,337
12,785
Mitigated
13,092
7,912
Healing
14,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,774
885
250
1,650
7,594
3,420
0
0
7,574
0
31,026
L
Neith
LilGuyTy
Neith
5,843
2,135
0
852
3,993
1,399
958
243
3,750
0
29,269
W
Artio
MKJ07
Artio
795
210
241
2,276
8,296
3,220
48
595
7,501
9,626
0
W
Chronos
MariusFlash
Chronos
3,471
964
0
2,773
6,495
2,507
0
2,301
3,835
39,877
4,322
L
Ganesha
1,952
207
164
1,639
7,266
3,441
0
598
6,668
14,929
0
L
4,337
1,690
0
2,557
8,080
3,566
651
0
8,080
0
35,402
L
2,696
469
0
81
4,419
1,068
0
2,165
2,254
17,499
0
W
Erlang Shen
goncm139g
Erlang Shen
9,527
4,879
0
4,397
7,731
2,843
0
975
6,690
0
49,302
W
3,046
2,792
0
2,604
5,221
1,102
220
437
4,658
0
33,548
L
Bakasura
2,989
2,060
0
2,619
8,236
3,311
0
976
7,260
0
28,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
32,068
265
Minions Killed
329
0
Camps Cleared
0
1,003,439
Distance Traveled
1,087,034
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,163
616
63
6
0
216,219
5
L
Neith
5,742
574
65
7
0
188,529
3
W
Artio
5,014
501
13
1
0
205,635
0
W
Chronos
7,223
722
93
9
0
209,692
5
L
Ganesha
5,482
548
0
0
0
199,823
4
L
Chaac
6,388
639
87
9
0
208,855
4
L
Zeus
5,110
511
38
4
0
161,274
3
W
Erlang Shen
7,421
742
86
9
0
249,753
0
W
Rama
6,247
625
74
7
0
205,735
1
L
Bakasura
5,767
577
75
8
0
244,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role