Player Matchup

Scylla
Scylla
DoubleDash927
Scylla
Level 160
God Stats
16W - 18L
1,624 SR
Queue Stats
767W - 784L
1,560 Elo+
Solo
Artemis
Artemis
Halitkopat
Artemis
Level 159
God Stats
11W - 5L
1,282 SR
Queue Stats
124W - 110L
1,557 Elo+
Solo
Eset
Eset
I_Mije_l
Eset
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 47L
1,594 Elo+
Solo
Da Ji
Da Ji
JB_snake36
Da Ji
Level 64
God Stats
8W - 10L
1,330 SR
Queue Stats
106W - 108L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Javirus_
Amaterasu
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 99L
1,425 Elo+
Solo
Team Averages
Level 123
1,447 SR
1,511 Elo+

VS

Team Averages
Level 106
1,547 SR
1,481 Elo+
Bastet
Bastet
ChainLink_GoD
Bastet
Level 119
God Stats
2W - 4L
1,638 SR
Queue Stats
20W - 29L
1,511 Elo+
Solo
Janus
Janus
Dommiix
Janus
Level 126
God Stats
13W - 13L
1,759 SR
Queue Stats
596W - 604L
1,547 Elo+
Solo
Atlas
Atlas
Sbutler95-
Atlas
Level 126
God Stats
3W - 6L
1,405 SR
Queue Stats
108W - 107L
1,558 Elo+
Solo
Charybdis
Charybdis
arnaudlebinome
Charybdis
Level 89
God Stats
1W - 3L
1,197 SR
Queue Stats
97W - 111L
1,237 Elo+
Solo
Loki
Loki
midweek_kebab
Loki
Level 68
God Stats
59W - 41L
1,734 SR
Queue Stats
463W - 409L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
8,657
666
5,329
5,044
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Halitkopat
Artemis
13
2 / 2 / 5
8,110
624
6,616
8,590
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
12
4 / 1 / 8
7,955
612
5,556
10,119
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
13
4 / 1 / 7
8,179
629
7,234
8,955
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Javirus_
Amaterasu
14
1 / 2 / 0
8,544
657
5,351
11,057
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,659
589
9,422
10,966
5,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Janus
Dommiix
Janus
11
2 / 2 / 2
6,780
522
3,954
4,331
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
9
1 / 5 / 1
5,887
453
2,926
11,866
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
arnaudlebinome
Charybdis
8
0 / 4 / 1
5,487
422
1,617
5,826
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 4 / 3
6,966
536
4,886
10,624
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
6
6
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Janus
Dommiix
Janus
2
2
2
1.5
W
5
0
5
7.5
W
Artemis
Halitkopat
Artemis
2
2
5
2.25
W
Eset
4
1
8
8
W
Da Ji
4
1
7
7.5
W
Amaterasu
Javirus_
Amaterasu
1
2
0
0.5
L
Atlas
1
5
1
0.3
L
Charybdis
arnaudlebinome
Charybdis
0
4
1
0.13
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,086
Damage
22,805
43,765
Taken
43,613
25,492
Mitigated
16,218
16,611
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,422
2,945
0
7,467
10,966
5,184
0
722
10,244
0
49,945
L
Janus
Dommiix
Janus
3,954
227
0
0
4,331
858
0
1,203
3,128
34,533
0
W
5,329
319
0
0
5,044
1,675
0
739
4,258
58,687
0
W
Artemis
Halitkopat
Artemis
6,616
3,237
0
2,704
8,590
3,081
2,094
1,110
7,440
0
56,006
W
Eset
5,556
1,163
529
3,950
10,119
8,535
398
2,762
7,162
21,164
0
W
Da Ji
7,234
1,697
0
3,983
8,955
3,554
0
873
7,844
0
40,802
W
Amaterasu
Javirus_
Amaterasu
5,351
2,376
0
5,445
11,057
8,647
0
1,088
9,947
0
49,661
L
Atlas
2,926
1,289
101
1,989
11,866
6,443
0
3,451
8,415
17,297
0
L
Charybdis
arnaudlebinome
Charybdis
1,617
881
0
1,202
5,826
1,041
0
1,170
4,656
0
22,548
L
4,886
2,107
0
3,790
10,624
2,692
0
4,339
6,285
0
46,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,445
Gold Earned
32,779
425
Minions Killed
339
0
Camps Cleared
0
1,291,667
Distance Traveled
1,171,691
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,659
589
93
7
0
274,653
2
L
Janus
6,780
522
87
7
0
251,118
1
W
Scylla
8,657
666
108
8
0
271,484
3
W
Artemis
8,110
624
90
7
0
207,072
1
W
Eset
7,955
612
36
3
0
255,519
1
W
Da Ji
8,179
629
66
5
0
278,593
4
W
Amaterasu
8,544
657
125
10
0
278,999
0
L
Atlas
5,887
453
19
1
0
233,095
0
L
Charybdis
5,487
422
49
4
0
171,889
3
L
Loki
6,966
536
91
7
0
240,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role