Player Matchup

Pele
Pele
CAHTA
Pele
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,624 Elo+
Solo
Agni
Agni
DywenDyDa
Agni
Level 154
God Stats
2W - 6L
1,500 SR
Queue Stats
371W - 386L
1,591 Elo+
Solo
Sol
Sol
HouYiOnlyFans
Sol
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 186L
1,592 Elo+
Solo
Bastet
Bastet
Razturaztamide
Bastet
Level 158
God Stats
52W - 29L
1,867 SR
Queue Stats
985W - 994L
1,570 Elo+
Solo
Hun Batz
Hun Batz
Sundeku
Hun Batz
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 285L
1,574 Elo+
Solo
Team Averages
Level 143
1,573 SR
1,590 Elo+

VS

Team Averages
Level 128
1,500 SR
1,576 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
DedBorodeD
Baba Yaga
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
279W - 240L
1,650 Elo+
Party 1
Merlin
Merlin
StarecC
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,591 Elo+
Party 1
Serqet
Serqet
xXCubaKingXx730
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CAHTA
Pele
18
7 / 4 / 11
11,255
866
15,253
15,513
5,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
19
6 / 3 / 14
11,807
908
12,996
11,790
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 13
11,070
852
17,931
15,276
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 9
10,196
784
15,759
12,325
5,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Sundeku
Hun Batz
17
3 / 6 / 13
10,021
771
8,316
15,168
13,115
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 5 / 9
9,483
729
12,447
13,570
6,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
 
Kumbhakarna
15
1 / 5 / 9
9,274
713
5,510
20,826
22,857
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
DedBorodeD
Baba Yaga
18
8 / 5 / 9
10,703
823
15,164
13,521
6,537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
StarecC
Merlin
17
4 / 4 / 8
9,862
759
16,321
13,319
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 11
9,473
729
5,708
17,719
15,859
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
25
Kills
20
20
Deaths
25
60
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
9
1.7
L
Kumbhakarna
 
Kumbhakarna
1
5
9
1.1
W
Pele
CAHTA
Pele
7
4
11
3.13
L
Baba Yaga
DedBorodeD
Baba Yaga
8
5
9
2.5
W
Agni
6
3
14
4.33
W
4
2
13
5.25
W
5
5
9
1.9
L
Merlin
StarecC
Merlin
4
4
8
2
W
Hun Batz
Sundeku
Hun Batz
3
6
13
1.58
L
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,255
Damage
55,150
70,072
Taken
78,955
35,594
Mitigated
57,323
24,563
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,447
2,995
1,032
1,536
13,570
6,389
140
5,685
7,885
0
22,106
L
Kumbhakarna
 
Kumbhakarna
5,510
276
1,063
2,092
20,826
22,857
194
9,968
10,858
11,884
0
W
Pele
CAHTA
Pele
15,253
1,845
246
4,071
15,513
5,974
607
8,723
6,478
0
28,060
L
Baba Yaga
DedBorodeD
Baba Yaga
15,164
309
1,252
2,875
13,521
6,537
446
3,634
9,887
32,151
0
W
Agni
12,996
1,041
1,795
3,805
11,790
4,926
434
7,223
4,567
31,948
0
W
17,931
5,838
1,637
7,713
15,276
6,349
4,053
8,802
6,240
44,010
0
W
15,759
3,320
944
2,764
12,325
5,230
18
5,568
5,867
0
19,315
L
Merlin
StarecC
Merlin
16,321
618
1,408
2,085
13,319
5,681
520
4,517
8,802
38,687
0
W
Hun Batz
Sundeku
Hun Batz
8,316
385
722
866
15,168
13,115
104
6,679
7,717
190
15,632
L
5,708
503
2,271
2,661
17,719
15,859
147
7,250
10,469
0
6,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,349
Gold Earned
48,795
145
Minions Killed
131
0
Camps Cleared
0
1,336,844
Distance Traveled
1,083,792
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,483
729
27
2
0
195,050
3
L
Kumbhakarna
9,274
713
16
1
0
211,025
0
W
Pele
11,255
866
36
3
0
291,686
3
L
Baba Yaga
10,703
823
37
3
0
235,801
1
W
Agni
11,807
908
40
3
0
258,359
2
W
Sol
11,070
852
56
4
0
244,867
0
W
Bastet
10,196
784
5
0
0
304,683
2
L
Merlin
9,862
759
48
4
0
220,992
0
W
Hun Batz
10,021
771
8
1
0
237,249
1
L
Serqet
9,473
729
3
0
0
220,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role