Player Matchup

Amaterasu
Amaterasu
Silver II
Fatrio-
Amaterasu
Silver II
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,242 MMR
Solo
Ymir
Ymir
Bronze I
ForceGhost29
Ymir
Bronze I
Level 127
God Stats
0W - 2L
1,286 SR
Queue Stats
35W - 43L
1,077 MMR
Solo
Achilles
Achilles
Silver II
oooSiiro
Achilles
Silver II
Level 87
God Stats
1W - 2L
1,708 SR
Queue Stats
36W - 53L
1,058 MMR
Solo
Xbalanque
Xbalanque
Silver III
ownxsT1
Xbalanque
Silver III
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 362L
997 MMR
Solo
Janus
Janus
Silver II
z Blasted z
Janus
Silver II
Level 141
God Stats
13W - 27L
1,398 SR
Queue Stats
488W - 522L
1,038 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,479 SR
1,082 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,500 SR
1,292 MMR
Ares
Ares
Silver V
 
Ares
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver IV
 
Hera
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver V
Talosgrim
Hou Yi
Silver V
Level 102
God Stats
5W - 4L
1,500 SR
Queue Stats
84W - 101L
993 MMR
Solo
Bastet
Bastet
Silver III
iNachito-_-14
Bastet
Silver III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 72L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fatrio-
Amaterasu
14
1 / 4 / 3
8,639
432
5,400
16,572
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
0 / 2 / 3
8,404
420
4,806
13,237
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Achilles
oooSiiro
Achilles
12
1 / 3 / 1
7,518
376
4,439
12,250
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
ownxsT1
Xbalanque
9
3 / 4 / 1
7,306
365
3,762
6,313
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 1
9,053
453
1,778
5,229
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
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VS

Bans
CharybdisCliodhnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
2 / 1 / 3
11,645
582
4,679
10,090
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
17
4 / 0 / 1
11,366
568
13,250
17,087
18,817
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
 
Hera
17
1 / 1 / 4
11,321
566
5,386
6,743
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Talosgrim
Hou Yi
18
2 / 2 / 3
11,786
589
6,691
14,304
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 4
10,824
541
7,271
13,767
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
13
13
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
3
3.5
W
Chaac
 
Chaac
4
0
1
4.5
W
Hera
 
Hera
1
1
4
3
L
Amaterasu
Fatrio-
Amaterasu
1
4
3
0.63
L
0
2
3
0.75
W
Hou Yi
Talosgrim
Hou Yi
2
2
3
1.75
W
4
4
4
1.5
L
Achilles
oooSiiro
Achilles
1
3
1
0.5
L
Xbalanque
ownxsT1
Xbalanque
3
4
1
0.88
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
37,277
53,601
Taken
61,991
33,182
Mitigated
44,320
12,864
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,679
250
0
533
10,090
12,501
101
1,539
8,509
59,461
3,329
W
Chaac
 
Chaac
13,250
1,576
448
5,208
17,087
18,817
911
2,024
14,674
82
74,060
W
Hera
 
Hera
5,386
1,126
0
1,446
6,743
2,422
3,528
1,055
5,466
77,508
3,610
L
Amaterasu
Fatrio-
Amaterasu
5,400
1,729
0
3,569
16,572
8,381
0
4,309
12,125
0
54,301
L
4,806
775
0
2,797
13,237
13,466
0
3,181
9,910
37,361
0
W
Hou Yi
Talosgrim
Hou Yi
6,691
2,538
0
7,816
14,304
5,317
3,398
745
13,559
0
96,128
W
7,271
2,016
0
5,646
13,767
5,263
1,972
993
12,521
0
59,283
L
Achilles
oooSiiro
Achilles
4,439
1,043
0
3,339
12,250
8,390
0
0
12,250
0
25,896
L
Xbalanque
ownxsT1
Xbalanque
3,762
2,038
0
1,557
6,313
1,463
397
1,334
4,979
0
22,402
L
1,778
72
0
1,602
5,229
1,482
0
639
4,504
51,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,920
Gold Earned
56,942
359
Minions Killed
612
0
Camps Cleared
0
1,479,798
Distance Traveled
1,918,452
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,645
582
94
5
0
352,664
0
W
Chaac
11,366
568
134
7
0
390,087
4
W
Hera
11,321
566
138
7
0
392,621
9
L
Amaterasu
8,639
432
94
5
0
427,321
2
L
Ymir
8,404
420
62
3
0
375,755
4
W
Hou Yi
11,786
589
140
7
0
333,019
4
W
Bastet
10,824
541
106
5
0
450,061
4
L
Achilles
7,518
376
47
2
0
247,249
4
L
Xbalanque
7,306
365
49
2
0
154,012
4
L
Janus
9,053
453
107
5
0
275,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role