Player Matchup

Heimdallr
Heimdallr
DunkingThor
Heimdallr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 3
Ao Kuang
Ao Kuang
FlyinGorilla713
Ao Kuang
Level 45
God Stats
13W - 10L
1,493 SR
Queue Stats
42W - 67L
1,420 Elo+
Party 4
Neith
Neith
RainRunner
Neith
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 3
Ah Puch
Ah Puch
SAU 212
Ah Puch
Level 43
God Stats
10W - 16L
1,601 SR
Queue Stats
20W - 40L
1,470 Elo+
Party 4
Xing Tian
Xing Tian
SuPeRReP4ik
Xing Tian
Level 26
God Stats
2W - 0L
1,519 SR
Queue Stats
14W - 25L
1,481 Elo+
Party 4
Team Averages
Level 50
1,523 SR
1,561 Elo+

VS

Team Averages
Level 111
1,539 SR
1,441 Elo+
Scylla
Scylla
Heжная
Scylla
Level 84
God Stats
0W - 1L
1,701 SR
Queue Stats
9W - 15L
1,385 Elo+
Party 2
Ganesha
Ganesha
VladosPhoenix
Ganesha
Level 44
God Stats
2W - 4L
1,402 SR
Queue Stats
10W - 18L
1,322 Elo+
Party 2
Anhur
Anhur
cetesiz
Anhur
Level 152
God Stats
8W - 9L
1,739 SR
Queue Stats
332W - 362L
1,506 Elo+
Solo
Loki
Loki
oKSAo
Loki
Level 149
God Stats
0W - 2L
1,352 SR
Queue Stats
21W - 27L
1,533 Elo+
Party 1
Chang'e
Chang'e
oOZz-8
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DunkingThor
Heimdallr
12
3 / 1 / 5
6,349
907
5,217
5,051
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
11
1 / 2 / 6
5,897
842
2,973
4,110
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
13
2 / 2 / 7
6,663
952
7,523
3,973
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SAU 212
Ah Puch
12
3 / 0 / 2
6,276
897
5,580
2,427
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SuPeRReP4ik
Xing Tian
12
2 / 0 / 6
6,380
911
3,172
4,818
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Heжная
Scylla
10
0 / 1 / 2
5,227
747
1,087
3,407
1,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
9
0 / 4 / 2
4,998
714
1,249
7,421
4,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
cetesiz
Anhur
11
2 / 2 / 0
5,579
797
5,144
5,060
1,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
oKSAo
Loki
12
3 / 1 / 1
6,006
858
3,585
5,371
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
oOZz-8
Chang'e
10
0 / 3 / 1
5,277
754
3,772
7,095
5,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
11
Kills
5
5
Deaths
11
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DunkingThor
Heimdallr
3
1
5
5.5
W
Ao Kuang
1
2
6
2
L
Scylla
Heжная
Scylla
0
1
2
1
W
Neith
2
2
7
2.75
W
Ah Puch
SAU 212
Ah Puch
3
0
2
4
W
Xing Tian
SuPeRReP4ik
Xing Tian
2
0
6
5
L
Ganesha
0
4
2
0.25
L
Anhur
cetesiz
Anhur
2
2
0
1
L
Loki
oKSAo
Loki
3
1
1
3.5
L
Chang'e
oOZz-8
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
14,837
20,379
Taken
28,354
8,171
Mitigated
15,105
4,773
Healing
3,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DunkingThor
Heimdallr
5,217
2,179
0
0
5,051
1,619
704
1,494
3,557
0
16,443
W
Ao Kuang
2,973
943
0
1,329
4,110
1,474
0
805
3,305
10,572
2,045
L
Scylla
Heжная
Scylla
1,087
342
0
0
3,407
1,068
0
1,634
1,773
8,102
0
W
Neith
7,523
3,728
0
934
3,973
1,342
544
931
3,042
0
23,820
W
Ah Puch
SAU 212
Ah Puch
5,580
513
0
1,086
2,427
830
489
931
1,496
21,245
0
W
Xing Tian
SuPeRReP4ik
Xing Tian
3,172
259
81
1,343
4,818
2,906
162
1,947
2,871
9,191
0
L
Ganesha
1,249
137
94
546
7,421
4,380
0
2,858
4,563
1,456
0
L
Anhur
cetesiz
Anhur
5,144
2,311
0
710
5,060
1,770
0
1,266
3,794
0
12,576
L
Loki
oKSAo
Loki
3,585
613
0
1,192
5,371
2,186
0
2,939
2,432
0
16,624
L
Chang'e
oOZz-8
Chang'e
3,772
108
0
1,274
7,095
5,701
0
2,674
4,421
13,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
27,087
152
Minions Killed
86
0
Camps Cleared
0
736,237
Distance Traveled
731,858
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,349
907
23
3
0
144,714
0
W
Ao Kuang
5,897
842
24
3
0
154,276
0
L
Scylla
5,227
747
21
3
0
111,515
1
W
Neith
6,663
952
51
7
0
124,593
1
W
Ah Puch
6,276
897
47
7
0
145,997
0
W
Xing Tian
6,380
911
7
1
0
166,657
0
L
Ganesha
4,998
714
0
0
0
165,714
0
L
Anhur
5,579
797
26
4
0
126,888
1
L
Loki
6,006
858
15
2
0
189,229
3
L
Chang'e
5,277
754
24
3
0
138,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role