Player Matchup

Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Lovric3133
Danzaburou
Level 87
God Stats
4W - 4L
1,702 SR
Queue Stats
58W - 70L
1,347 Elo+
Party 2
Xing Tian
Xing Tian
TheSexyOniiChan
Xing Tian
Level 108
God Stats
4W - 3L
1,328 SR
Queue Stats
434W - 425L
1,514 Elo+
Party 1
Athena
Athena
sadsnout
Athena
Level 100
God Stats
30W - 18L
1,544 SR
Queue Stats
269W - 257L
1,404 Elo+
Party 2
Arachne
Arachne
贝尔格里尔斯
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 105
1,515 SR
1,453 Elo+

VS

Team Averages
Level 96
1,414 SR
1,390 Elo+
Zeus
Zeus
Flickel
Zeus
Level 123
God Stats
0W - 2L
1,303 SR
Queue Stats
31W - 24L
1,554 Elo+
Solo
Cliodhna
Cliodhna
ImarionetkaI
Cliodhna
Level 65
God Stats
0W - 1L
1,267 SR
Queue Stats
10W - 10L
1,196 Elo+
Solo
Ares
Ares
djudi
Ares
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,327 Elo+
Party 3
Danzaburou
Danzaburou
hugolapeste
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,382 Elo+
Party 3
Osiris
Osiris
toptheshaddow99
Osiris
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
160W - 164L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
13 / 0 / 3
12,233
680
14,463
5,786
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Lovric3133
Danzaburou
16
4 / 5 / 5
9,957
553
9,503
16,307
6,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
TheSexyOniiChan
Xing Tian
17
5 / 0 / 3
10,428
579
14,922
19,051
19,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
sadsnout
Athena
13
0 / 4 / 9
9,010
501
3,426
14,812
15,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 3 / 1
8,888
494
5,639
9,356
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Flickel
Zeus
17
6 / 5 / 0
10,262
570
4,873
12,382
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
ImarionetkaI
Cliodhna
12
2 / 8 / 3
8,015
445
5,625
14,013
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
djudi
Ares
13
1 / 4 / 9
8,654
481
9,661
16,149
15,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
hugolapeste
Danzaburou
14
3 / 5 / 6
8,678
482
8,151
11,675
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 0
8,716
484
11,698
20,150
15,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
28
Kills
12
12
Deaths
29
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
13
0
3
14.5
L
Zeus
Flickel
Zeus
6
5
0
1.2
L
Cliodhna
ImarionetkaI
Cliodhna
2
8
3
0.44
W
Danzaburou
Lovric3133
Danzaburou
4
5
5
1.3
W
Xing Tian
TheSexyOniiChan
Xing Tian
5
0
3
6.5
L
Ares
djudi
Ares
1
4
9
1.38
L
Danzaburou
hugolapeste
Danzaburou
3
5
6
1.2
W
Athena
sadsnout
Athena
0
4
9
1.13
L
0
7
0
0
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
40,008
65,312
Taken
74,369
47,233
Mitigated
42,633
21,065
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,463
2,423
0
691
5,786
2,119
702
1,237
4,467
83,578
0
L
Zeus
Flickel
Zeus
4,873
836
93
3,749
12,382
3,916
0
5,729
6,653
68,688
0
L
Cliodhna
ImarionetkaI
Cliodhna
5,625
748
0
2,910
14,013
4,122
231
5,529
8,375
0
44,343
W
Danzaburou
Lovric3133
Danzaburou
9,503
3,919
0
7,778
16,307
6,333
3,173
5,074
11,225
0
68,022
W
Xing Tian
TheSexyOniiChan
Xing Tian
14,922
2,081
184
5,861
19,051
19,444
46
0
19,051
61,170
0
L
Ares
djudi
Ares
9,661
581
0
2,131
16,149
15,545
108
2,903
13,246
31,554
6,681
L
Danzaburou
hugolapeste
Danzaburou
8,151
3,428
0
3,383
11,675
3,936
315
3,950
7,725
0
61,332
W
Athena
sadsnout
Athena
3,426
1,001
432
2,908
14,812
15,196
455
5,143
9,571
28,288
0
L
11,698
5,331
12
8,708
20,150
15,114
918
13,491
5,559
0
62,616
W
5,639
3,095
0
3,211
9,356
4,141
390
2,671
6,637
0
40,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,516
Gold Earned
44,325
505
Minions Killed
480
0
Camps Cleared
0
1,610,996
Distance Traveled
1,625,804
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,233
680
168
9
0
341,747
4
L
Zeus
10,262
570
136
8
0
316,659
1
L
Cliodhna
8,015
445
81
5
0
356,428
3
W
Danzaburou
9,957
553
126
7
0
306,706
4
W
Xing Tian
10,428
579
110
6
0
367,587
1
L
Ares
8,654
481
47
3
0
348,165
8
L
Danzaburou
8,678
482
103
6
0
317,233
8
W
Athena
9,010
501
46
3
0
360,706
5
L
Osiris
8,716
484
113
6
0
287,319
2
W
Arachne
8,888
494
55
3
0
234,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role