Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ChaosSteveO
Khepri
Level 102
God Stats
13W - 5L
1,723 SR
Queue Stats
128W - 135L
1,492 Elo+
Solo
Bastet
Bastet
D3Fi4nTxSoLDi3R
Bastet
Level 89
God Stats
47W - 53L
1,682 SR
Queue Stats
197W - 234L
1,529 Elo+
Solo
Team Averages
Level 116
1,635 SR
1,507 Elo+

VS

Team Averages
Level 85
1,413 SR
1,428 Elo+
Loki
Loki
BrenoChina
Loki
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 71L
1,181 Elo+
Solo
Zeus
Zeus
PvxW
Zeus
Level 35
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
SaltyGreene420
Atlas
Level 158
God Stats
35W - 18L
1,430 SR
Queue Stats
414W - 285L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
6 / 0 / 4
8,674
867
11,159
4,440
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
11
1 / 1 / 4
7,537
754
3,579
10,096
5,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
6 / 1 / 4
8,443
844
10,131
6,812
2,423
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,061
606
2,002
6,098
2,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
PvxW
Zeus
10
1 / 7 / 1
6,512
651
8,802
10,556
2,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
7,061
706
6,766
13,027
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
2
2
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
4
8
L
0
3
2
0.33
W
Khepri
1
1
4
3
W
6
1
4
8
L
Zeus
PvxW
Zeus
1
7
1
0.21
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,869
Damage
17,570
21,348
Taken
29,681
9,264
Mitigated
15,112
4,193
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,159
4,784
0
320
4,440
1,375
518
3,433
920
39,943
0
L
2,002
459
0
367
6,098
2,188
0
3,171
2,821
0
9,297
W
Khepri
3,579
139
248
2,433
10,096
5,466
0
8,102
1,937
11,147
0
W
10,131
1,920
151
1,041
6,812
2,423
0
4,193
2,464
0
21,793
L
Zeus
PvxW
Zeus
8,802
1,692
248
2,440
10,556
2,654
0
5,091
5,330
28,976
0
L
6,766
2,661
359
4,585
13,027
10,270
0
6,633
6,220
20,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
19,634
115
Minions Killed
105
7
Camps Cleared
3
658,205
Distance Traveled
547,489
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,674
867
78
8
6
216,015
4
L
Loki
6,061
606
20
2
0
198,080
2
W
Khepri
7,537
754
10
1
0
206,246
2
W
Bastet
8,443
844
27
3
1
235,944
3
L
Zeus
6,512
651
61
6
0
151,092
2
L
Atlas
7,061
706
24
2
3
198,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role