Player Matchup

Fenrir
Fenrir
BabyTk
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BearRustaagh
Skadi
Level 83
God Stats
2W - 1L
1,589 SR
Queue Stats
10W - 22L
1,424 Elo+
Solo
Cerberus
Cerberus
DenkmaL9664
Cerberus
Level 41
God Stats
6W - 8L
1,223 SR
Queue Stats
59W - 75L
1,326 Elo+
Solo
Guan Yu
Guan Yu
s1lentrey
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
snowlybnuuy
Tiamat
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,486 Elo+
Solo
Team Averages
Level 35
1,462 SR
1,447 Elo+

VS

Team Averages
Level 75
1,624 SR
1,421 Elo+
Ra
Ra
Armatorix
Ra
Level 124
God Stats
1W - 4L
1,811 SR
Queue Stats
22W - 13L
1,702 Elo+
Solo
Neith
Neith
LethalNiceCheeks
Neith
Level 78
God Stats
0W - 1L
1,452 SR
Queue Stats
1W - 12L
1,140 Elo+
Party 1
Kukulkan
Kukulkan
jackjackissad247
Kukulkan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,131 Elo+
Party 1
Cabrakan
Cabrakan
ptittoto76
Cabrakan
Level 67
God Stats
3W - 1L
1,830 SR
Queue Stats
13W - 11L
1,763 Elo+
Solo
Nike
Nike
slashedman
Nike
Level 80
God Stats
3W - 7L
1,525 SR
Queue Stats
9W - 15L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BabyTk
Fenrir
16
6 / 5 / 7
8,828
883
10,724
10,551
4,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 0 / 6
8,692
869
6,115
7,524
3,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
DenkmaL9664
Cerberus
15
5 / 2 / 8
8,849
885
6,763
11,594
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
s1lentrey
Guan Yu
10
1 / 1 / 0
6,517
652
23
1,889
851
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
17
6 / 2 / 8
9,402
940
7,095
6,600
4,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
8,998
900
11,438
8,487
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

8
0 / 0 / 0
4,599
460
0
0
0
14
3 / 8 / 2
7,861
786
4,810
9,828
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ptittoto76
Cabrakan
12
2 / 4 / 3
7,106
711
4,759
6,735
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 5 / 5
7,838
784
6,677
14,438
9,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
20
Kills
10
10
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Fenrir
BabyTk
Fenrir
6
5
7
1.9
W
2
0
6
5
W
Cerberus
DenkmaL9664
Cerberus
5
2
8
4.5
L
0
0
0
0
L
3
8
2
0.5
L
Cabrakan
ptittoto76
Cabrakan
2
4
3
0.88
W
Guan Yu
s1lentrey
Guan Yu
1
1
0
1
L
2
5
5
0.9
W
Tiamat
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
27,684
38,158
Taken
39,488
23,803
Mitigated
19,651
8,452
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,438
662
1,079
2,151
8,487
3,078
0
2,206
6,281
48,451
0
W
Fenrir
BabyTk
Fenrir
10,724
2,163
0
1,887
10,551
4,892
156
4,980
5,389
0
21,355
W
6,115
3,245
0
1,853
7,524
3,018
2,256
3,988
3,386
0
44,299
W
Cerberus
DenkmaL9664
Cerberus
6,763
641
307
2,931
11,594
10,081
176
7,252
4,166
19,613
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,810
295
0
0
9,828
3,093
0
4,096
5,732
21,513
0
L
Cabrakan
ptittoto76
Cabrakan
4,759
885
0
101
6,735
3,736
0
2,550
4,185
10,770
0
W
Guan Yu
s1lentrey
Guan Yu
23
0
51
132
1,889
851
0
713
1,130
0
1,906
L
6,677
1,371
0
0
14,438
9,744
0
5,006
9,432
0
20,331
W
Tiamat
7,095
909
0
1,291
6,600
4,961
318
3,482
3,080
35,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,288
Gold Earned
36,402
197
Minions Killed
177
0
Camps Cleared
0
927,640
Distance Traveled
703,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,998
900
96
10
0
204,458
0
W
Fenrir
8,828
883
28
3
0
232,525
1
W
Skadi
8,692
869
69
7
0
193,275
0
W
Cerberus
8,849
885
38
4
0
210,150
0
L
Neith
4,599
460
0
0
0
0
0
L
Kukulkan
7,861
786
44
4
0
184,077
0
L
Cabrakan
7,106
711
17
2
0
114,393
0
W
Guan Yu
6,517
652
2
0
0
63,119
0
L
Nike
7,838
784
20
2
0
200,293
0
W
Tiamat
9,402
940
60
6
0
228,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role