Player Matchup

Ganesha
Ganesha
Dhxnush
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Irensay
Kukulkan
Level 7
God Stats
4W - 5L
1,489 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Hel
Hel
PlatoonFromiCCup
Hel
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Zimbrul99
Achilles
Level 44
God Stats
2W - 2L
1,627 SR
Queue Stats
5W - 5L
1,360 Elo+
Solo
Medusa
Medusa
vivalo17
Medusa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Team Averages
Level 39
1,523 SR
1,472 Elo+

VS

Team Averages
Level 10
1,499 SR
1,386 Elo+
Kali
Kali
FatboyTogepi
Kali
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Solo
Olorun
Olorun
Helgo2694
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,364 Elo+
Solo
Atlas
Atlas
Hiterunei
Atlas
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
helligh
Neith
Level 17
God Stats
7W - 10L
1,479 SR
Queue Stats
18W - 23L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
vergil578
Ao Kuang
Level 14
God Stats
11W - 13L
1,515 SR
Queue Stats
15W - 21L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dhxnush
Ganesha
15
0 / 8 / 11
9,475
729
3,168
15,659
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Irensay
Kukulkan
19
9 / 2 / 12
11,279
868
15,563
8,959
3,764
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 4 / 11
10,688
822
9,469
13,101
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Zimbrul99
Achilles
17
4 / 3 / 17
10,339
795
8,018
13,228
9,691
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
vivalo17
Medusa
20
13 / 2 / 13
12,800
985
20,771
15,420
6,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 8
9,108
701
7,019
14,830
6,243
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
Helgo2694
Olorun
14
1 / 6 / 3
8,627
664
329
10,612
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Hiterunei
Atlas
18
7 / 4 / 7
10,787
830
14,373
14,739
14,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
helligh
Neith
18
8 / 7 / 6
10,787
830
13,611
16,072
6,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
vergil578
Ao Kuang
15
2 / 6 / 3
8,943
688
9,810
16,296
13,451
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
32
Kills
19
19
Deaths
33
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dhxnush
Ganesha
0
8
11
0.69
L
1
10
8
0.5
L
Olorun
Helgo2694
Olorun
1
6
3
0.42
L
Atlas
Hiterunei
Atlas
7
4
7
2.63
W
Kukulkan
Irensay
Kukulkan
9
2
12
7.5
W
6
4
11
2.88
W
Achilles
Zimbrul99
Achilles
4
3
17
4.17
L
Neith
helligh
Neith
8
7
6
1.57
L
Ao Kuang
vergil578
Ao Kuang
2
6
3
0.58
W
Medusa
vivalo17
Medusa
13
2
13
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,989
Damage
45,142
66,367
Taken
72,549
39,703
Mitigated
44,715
21,743
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dhxnush
Ganesha
3,168
582
0
376
15,659
15,279
88
5,026
10,633
4,440
0
L
7,019
2,470
0
2,132
14,830
6,243
0
7,147
7,683
0
14,413
L
Olorun
Helgo2694
Olorun
329
263
378
657
10,612
3,981
0
3,442
7,170
12,397
0
L
Atlas
Hiterunei
Atlas
14,373
5,143
0
2,412
14,739
14,460
256
4,690
9,988
32,242
0
W
Kukulkan
Irensay
Kukulkan
15,563
3,560
255
1,714
8,959
3,764
1,058
4,642
4,317
41,253
0
W
9,469
1,616
5,678
6,602
13,101
4,826
1,345
4,945
8,156
32,617
0
W
Achilles
Zimbrul99
Achilles
8,018
2,100
221
2,763
13,228
9,691
141
4,277
7,751
0
27,581
L
Neith
helligh
Neith
13,611
5,292
242
3,389
16,072
6,580
1,342
6,724
9,348
0
47,613
L
Ao Kuang
vergil578
Ao Kuang
9,810
3,081
58
2,320
16,296
13,451
0
6,197
10,099
23,232
0
W
Medusa
vivalo17
Medusa
20,771
10,510
0
4,134
15,420
6,143
3,287
5,622
8,598
0
59,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
48,252
215
Minions Killed
161
0
Camps Cleared
0
1,269,554
Distance Traveled
1,088,862
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,475
729
2
0
0
222,592
0
L
Kali
9,108
701
14
1
0
203,479
1
L
Olorun
8,627
664
20
2
0
198,538
0
L
Atlas
10,787
830
30
2
0
269,761
1
W
Kukulkan
11,279
868
59
5
0
251,652
1
W
Hel
10,688
822
60
5
0
241,080
0
W
Achilles
10,339
795
28
2
0
270,942
2
L
Neith
10,787
830
71
5
0
197,660
1
L
Ao Kuang
8,943
688
26
2
0
219,424
0
W
Medusa
12,800
985
66
5
0
283,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role