Player Matchup

Ymir
Ymir
DavideKovac
Ymir
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,432 Elo+
Solo
Sol
Sol
Nav956
Sol
Level 33
God Stats
1W - 1L
1,195 SR
Queue Stats
4W - 6L
1,310 Elo+
Solo
Hercules
Hercules
PulseHell
Hercules
Level 60
God Stats
15W - 12L
1,575 SR
Queue Stats
181W - 191L
1,381 Elo+
Solo
Bakasura
Bakasura
Pytachok
Bakasura
Level 48
God Stats
8W - 7L
1,167 SR
Queue Stats
179W - 179L
1,577 Elo+
Party 2
Izanami
Izanami
dilyzn
Izanami
Level 46
God Stats
63W - 62L
1,611 SR
Queue Stats
212W - 208L
1,442 Elo+
Party 2
Team Averages
Level 53
1,410 SR
1,428 Elo+

VS

Team Averages
Level 79
1,472 SR
1,486 Elo+
Chronos
Chronos
 
Chronos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ColdlronDruid
Artemis
Level 68
God Stats
8W - 9L
1,359 SR
Queue Stats
99W - 106L
1,393 Elo+
Solo
Cu Chulainn
Cu Chulainn
K-R-I-S-T-O-F-F-
Cu Chulainn
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 94L
1,524 Elo+
Party 1
Loki
Loki
Redfield22904
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
6,531
594
2,250
7,454
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Nav956
Sol
13
4 / 2 / 4
7,515
683
8,010
8,811
2,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
PulseHell
Hercules
13
2 / 0 / 1
7,780
707
4,538
5,868
4,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Pytachok
Bakasura
11
3 / 3 / 2
6,656
605
4,641
6,975
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
dilyzn
Izanami
12
3 / 0 / 5
6,857
623
5,609
6,670
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
4 / 3 / 1
6,323
575
9,028
8,270
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
 
Geb
8
0 / 4 / 3
4,802
437
3,822
7,838
3,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
9
1 / 1 / 2
5,451
496
3,200
4,107
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
K-R-I-S-T-O-F-F-
Cu Chulainn
10
0 / 2 / 1
5,789
526
4,262
7,884
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 2
5,724
520
3,863
8,081
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
6
6
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
3
1
1.5
L
Geb
 
Geb
0
4
3
0.38
L
Artemis
1
1
2
2
W
2
1
7
5.5
L
Cu Chulainn
K-R-I-S-T-O-F-F-
Cu Chulainn
0
2
1
0.25
W
Sol
Nav956
Sol
4
2
4
3
W
Hercules
PulseHell
Hercules
2
0
1
2.5
W
Bakasura
Pytachok
Bakasura
3
3
2
1.33
L
1
4
2
0.5
W
Izanami
dilyzn
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,048
Damage
24,175
35,778
Taken
36,180
16,725
Mitigated
13,720
13,342
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,028
1,543
0
2,207
8,270
2,385
894
3,097
4,905
38,853
0
L
Geb
 
Geb
3,822
541
75
763
7,838
3,115
0
3,111
4,727
13,145
0
L
Artemis
3,200
1,475
0
1,538
4,107
742
878
848
3,259
0
19,439
W
2,250
364
0
1,538
7,454
4,642
0
4,114
3,340
9,423
0
L
Cu Chulainn
K-R-I-S-T-O-F-F-
Cu Chulainn
4,262
556
0
1,743
7,884
5,170
0
985
6,844
4,585
24,344
W
Sol
Nav956
Sol
8,010
3,358
0
4,563
8,811
2,643
1,365
3,700
5,078
45,013
0
W
Hercules
PulseHell
Hercules
4,538
1,324
0
2,553
5,868
4,434
0
764
4,626
0
46,045
W
Bakasura
Pytachok
Bakasura
4,641
3,009
0
2,591
6,975
2,919
0
2,155
4,820
0
27,402
L
3,863
1,315
0
593
8,081
2,308
0
2,219
5,539
0
31,157
W
Izanami
dilyzn
Izanami
5,609
2,965
0
2,097
6,670
2,087
84
3,070
3,600
0
50,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
28,089
397
Minions Killed
250
0
Camps Cleared
0
1,094,787
Distance Traveled
1,088,598
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,323
575
69
6
0
217,047
1
L
Geb
4,802
437
9
1
0
221,853
10
L
Artemis
5,451
496
45
4
0
221,990
3
W
Ymir
6,531
594
16
1
0
217,763
6
L
Cu Chulainn
5,789
526
64
6
0
226,724
2
W
Sol
7,515
683
84
8
0
196,123
0
W
Hercules
7,780
707
127
12
0
255,274
0
W
Bakasura
6,656
605
69
6
0
222,769
0
L
Loki
5,724
520
63
6
0
200,984
0
W
Izanami
6,857
623
101
9
0
202,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role