Player Matchup

Kali
Kali
JjaMarcusS
Kali
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 240L
1,358 Elo+
Solo
Jing Wei
Jing Wei
Syref98
Jing Wei
Level 64
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Agni
Agni
The Highdra
Agni
Level 99
God Stats
2W - 1L
1,493 SR
Queue Stats
36W - 39L
1,584 Elo+
Solo
Ah Puch
Ah Puch
Unionjake
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,816 Elo+
Solo
Achilles
Achilles
jordanjayp132
Achilles
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 91L
1,430 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,538 Elo+

VS

Team Averages
Level 75
1,444 SR
1,440 Elo+
Agni
Agni
Lyllon
Agni
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
285W - 314L
1,459 Elo+
Solo
Fenrir
Fenrir
bendder
Fenrir
Level 57
God Stats
1W - 1L
1,706 SR
Queue Stats
29W - 38L
1,451 Elo+
Solo
Skadi
Skadi
lefterisphenom
Skadi
Level 41
God Stats
4W - 8L
1,377 SR
Queue Stats
22W - 26L
1,401 Elo+
Solo
Ymir
Ymir
wikavictory
Ymir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Anhur
Anhur
yngve_hardRock
Anhur
Level 49
God Stats
1W - 6L
1,136 SR
Queue Stats
146W - 189L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 7
10,766
828
11,943
12,729
5,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Syref98
Jing Wei
17
2 / 0 / 10
9,847
757
10,426
7,161
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 3 / 4
11,045
850
13,504
9,065
3,354
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Unionjake
Ah Puch
19
7 / 1 / 10
11,249
865
14,755
11,858
5,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
jordanjayp132
Achilles
17
2 / 3 / 17
10,063
774
11,582
13,531
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Lyllon
Agni
17
2 / 5 / 2
9,712
747
8,149
10,424
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
bendder
Fenrir
17
7 / 2 / 3
10,162
782
8,887
20,556
11,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 4 / 6
8,621
663
12,923
15,539
3,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 6
8,858
681
1,412
14,812
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
0 / 7 / 5
8,319
640
5,317
13,625
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
25
Kills
12
12
Deaths
25
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
L
Agni
Lyllon
Agni
2
5
2
0.6
W
Jing Wei
Syref98
Jing Wei
2
0
10
7
W
7
3
4
3
W
Ah Puch
Unionjake
Ah Puch
7
1
10
12
L
Fenrir
bendder
Fenrir
7
2
3
4.25
W
Achilles
jordanjayp132
Achilles
2
3
17
3.5
L
2
4
6
1.25
L
1
7
6
0.57
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,210
Damage
36,688
54,344
Taken
74,956
31,440
Mitigated
32,407
19,666
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,943
3,890
0
3,227
12,729
5,402
1,588
2,682
10,047
0
25,310
L
Agni
Lyllon
Agni
8,149
235
0
288
10,424
3,024
0
4,909
5,386
45,015
0
W
Jing Wei
Syref98
Jing Wei
10,426
8,608
399
3,480
7,161
2,707
2,953
1,240
5,921
0
35,931
W
13,504
813
289
2,154
9,065
3,354
902
2,502
6,563
51,454
0
W
Ah Puch
Unionjake
Ah Puch
14,755
453
743
5,851
11,858
5,204
733
1,759
10,099
43,803
0
L
Fenrir
bendder
Fenrir
8,887
297
0
7,547
20,556
11,833
0
5,148
14,984
0
14,642
W
Achilles
jordanjayp132
Achilles
11,582
1,796
452
3,071
13,531
14,773
554
1,378
12,153
0
27,934
L
12,923
4,637
142
2,142
15,539
3,772
178
7,968
7,398
0
22,787
L
1,412
553
0
384
14,812
9,670
0
6,025
8,512
9,096
0
L
5,317
1,208
445
1,979
13,625
4,108
0
4,209
9,237
0
26,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,970
Gold Earned
45,672
258
Minions Killed
165
0
Camps Cleared
0
1,392,764
Distance Traveled
1,219,668
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,766
828
39
3
0
273,727
5
L
Agni
9,712
747
76
6
0
260,349
3
W
Jing Wei
9,847
757
57
4
0
282,432
0
W
Agni
11,045
850
55
4
0
280,074
1
W
Ah Puch
11,249
865
77
6
0
272,273
0
L
Fenrir
10,162
782
23
2
0
272,048
4
W
Achilles
10,063
774
30
2
0
284,258
2
L
Skadi
8,621
663
21
2
0
243,460
1
L
Ymir
8,858
681
11
1
0
205,758
0
L
Anhur
8,319
640
34
3
0
238,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role