Player Matchup

Cupid
Cupid
 
Cupid
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Chaoz_Elf
Hel
Level 121
God Stats
1W - 1L
1,809 SR
Queue Stats
38W - 43L
1,296 Elo+
Party 1
Chiron
Chiron
JohnTheMaster69
Chiron
Level 77
God Stats
11W - 4L
1,911 SR
Queue Stats
74W - 65L
1,416 Elo+
Solo
Anubis
Anubis
JohnneyGold
Anubis
Level 160
God Stats
18W - 12L
1,724 SR
Queue Stats
226W - 205L
1,510 Elo+
Party 1
Team Averages
Level 113
1,689 SR
1,445 Elo+

VS

Team Averages
Level 115
1,521 SR
1,487 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DeviΙ
Chang'e
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 66L
1,519 Elo+
Solo
Cerberus
Cerberus
Orion222
Cerberus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 103L
1,385 Elo+
Solo
Odin
Odin
YoloJarnus
Odin
Level 105
God Stats
0W - 2L
1,606 SR
Queue Stats
96W - 113L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 3 / 1
8,095
623
9,682
8,312
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
 
Bacchus
11
2 / 2 / 5
6,812
524
4,720
7,153
4,699
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 5
6,305
485
2,467
6,716
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 1
7,880
606
4,195
8,501
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
14
3 / 0 / 2
8,285
637
6,138
7,434
4,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 2 / 1
6,331
487
5,385
6,180
1,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
 
Bastet
10
1 / 1 / 0
6,155
473
2,968
7,896
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
DeviΙ
Chang'e
11
2 / 3 / 0
6,320
486
3,659
7,638
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Orion222
Cerberus
10
2 / 2 / 0
6,511
501
5,203
9,593
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 5 / 2
6,582
506
3,102
11,124
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
6
6
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
3
1
1.83
W
Bacchus
 
Bacchus
2
2
5
2.25
L
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Bastet
 
Bastet
1
1
0
1
W
1
1
5
3.5
L
Chang'e
DeviΙ
Chang'e
2
3
0
0.67
W
2
0
1
2.5
W
Anubis
3
0
2
4
L
Cerberus
Orion222
Cerberus
2
2
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
20,317
38,116
Taken
42,431
17,867
Mitigated
16,777
19,449
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,682
6,603
39
2,439
8,312
2,780
707
557
7,400
0
49,530
W
Bacchus
 
Bacchus
4,720
689
0
1,483
7,153
4,699
0
2,153
5,000
23,437
1,260
L
Heimdallr
 
Heimdallr
5,385
1,809
0
2,165
6,180
1,425
24
772
5,408
0
47,772
L
Bastet
 
Bastet
2,968
261
0
3,502
7,896
1,988
0
2,087
5,809
0
31,608
W
2,467
420
2,455
2,351
6,716
3,914
56
2,497
4,175
18,825
0
L
Chang'e
DeviΙ
Chang'e
3,659
274
153
2,926
7,638
1,990
0
3,679
3,959
33,948
0
W
4,195
2,550
158
5,647
8,501
2,354
706
1,780
6,721
0
52,486
W
Anubis
6,138
736
0
4,877
7,434
4,120
175
1,875
5,559
68,206
0
L
Cerberus
Orion222
Cerberus
5,203
261
0
3,511
9,593
5,557
0
5,022
4,571
20,196
0
L
3,102
829
0
864
11,124
5,817
0
1,653
9,471
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,377
Gold Earned
31,899
409
Minions Killed
341
0
Camps Cleared
0
1,278,044
Distance Traveled
1,288,055
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,095
623
81
6
0
220,144
5
W
Bacchus
6,812
524
53
4
0
304,241
2
L
Heimdallr
6,331
487
106
8
0
235,792
2
L
Bastet
6,155
473
72
6
0
282,535
1
W
Hel
6,305
485
32
2
0
266,084
1
L
Chang'e
6,320
486
67
5
0
237,271
3
W
Chiron
7,880
606
109
8
0
270,411
7
W
Anubis
8,285
637
134
10
0
217,164
5
L
Cerberus
6,511
501
34
3
0
273,413
3
L
Odin
6,582
506
62
5
0
259,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role