Player Matchup

Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DaZe Max
Fenrir
Level 145
God Stats
14W - 7L
1,536 SR
Queue Stats
411W - 395L
1,531 Elo+
Party 1
Mulan
Mulan
ToOreosOneCup
Mulan
Level 160
God Stats
3W - 6L
1,188 SR
Queue Stats
157W - 191L
1,403 Elo+
Party 1
Team Averages
Level 154
1,408 SR
1,478 Elo+

VS

Team Averages
Level 70
1,618 SR
1,568 Elo+
Ymir
Ymir
GoldenPotatoz
Ymir
Level 4
God Stats
1W - 2L
1,855 SR
Queue Stats
1W - 2L
1,630 Elo+
Party 2
Anhur
Anhur
Meandmrjones27
Anhur
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 46L
1,445 Elo+
Solo
Poseidon
Poseidon
Spread Deagle69
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 2 / 11
7,714
771
6,620
3,265
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DaZe Max
Fenrir
14
12 / 1 / 5
9,511
951
12,194
8,011
5,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
4 / 3 / 10
8,231
823
7,131
8,963
8,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,499
650
2,382
10,763
6,393
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 5 / 4
6,915
692
6,572
9,129
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
11
4 / 7 / 1
7,725
773
3,631
8,989
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
6
6
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
11
3.25
W
Fenrir
DaZe Max
Fenrir
12
1
5
14.5
L
1
5
2
0.4
L
1
5
4
0.6
L
Poseidon
4
7
1
0.64
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
12,585
20,239
Taken
28,881
15,236
Mitigated
12,190
2,548
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,620
356
0
0
3,265
1,003
814
930
2,335
32,558
0
W
Fenrir
DaZe Max
Fenrir
12,194
2,678
0
1,452
8,011
5,584
1,832
2,389
5,622
0
19,556
L
2,382
515
0
468
10,763
6,393
69
3,484
6,835
5,657
0
L
6,572
2,747
0
1,030
9,129
2,951
0
1,449
7,457
0
19,077
L
Poseidon
3,631
227
0
785
8,989
2,846
25
1,843
6,823
18,063
0
W
7,131
1,370
0
1,096
8,963
8,649
29
3,245
5,718
0
13,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,456
Gold Earned
21,139
96
Minions Killed
72
5
Camps Cleared
2
543,520
Distance Traveled
475,380
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,714
771
60
6
1
182,639
1
W
Fenrir
9,511
951
25
3
4
191,995
2
L
Ymir
6,499
650
9
1
0
166,152
1
L
Anhur
6,915
692
37
4
0
152,061
3
L
Poseidon
7,725
773
26
3
2
157,167
4
W
Mulan
8,231
823
11
1
0
168,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role