Player Matchup

Atlas
Atlas
ALEJAANDRO_99
Atlas
Level 61
God Stats
15W - 14L
1,599 SR
Queue Stats
378W - 379L
1,465 Elo+
Party 2
Arachne
Arachne
BewareWlthTheDoG
Arachne
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,570 Elo+
Party 2
Chang'e
Chang'e
Iron_Delle
Chang'e
Level 124
God Stats
6W - 2L
1,693 SR
Queue Stats
99W - 94L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
M7nnkk
Hou Yi
Level 62
God Stats
3W - 10L
1,221 SR
Queue Stats
152W - 155L
1,446 Elo+
Solo
Chaac
Chaac
Skyraell
Chaac
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 15L
1,542 Elo+
Party 1
Team Averages
Level 85
1,503 SR
1,515 Elo+

VS

Team Averages
Level 104
1,536 SR
1,526 Elo+
Apollo
Apollo
 
Apollo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GattoBALISTICO
Loki
Level 47
God Stats
30W - 10L
1,680 SR
Queue Stats
409W - 355L
1,629 Elo+
Solo
Artio
Artio
TinTin7797
Artio
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
8,597
537
5,980
10,337
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 4 / 3
8,127
508
6,310
12,963
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Iron_Delle
Chang'e
13
1 / 6 / 2
7,653
478
5,732
12,472
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
M7nnkk
Hou Yi
13
1 / 6 / 0
7,770
486
3,803
8,714
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Skyraell
Chaac
15
1 / 4 / 1
8,882
555
8,463
14,088
11,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 0 / 4
9,518
595
5,267
8,682
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
 
Discordia
13
2 / 6 / 4
8,027
502
4,481
8,847
3,197
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
 
Vamana
13
1 / 1 / 2
7,738
484
2,931
7,646
5,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
14 / 1 / 5
10,646
665
20,524
13,708
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
13
1 / 1 / 7
8,244
515
4,430
8,613
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
21
21
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
4
5
W
Discordia
 
Discordia
2
6
4
0.67
W
Vamana
 
Vamana
1
1
2
2
L
2
1
3
3.5
L
4
4
3
1.38
W
14
1
5
16.5
L
Chang'e
Iron_Delle
Chang'e
1
6
2
0.33
L
Hou Yi
M7nnkk
Hou Yi
1
6
0
0.17
L
Chaac
Skyraell
Chaac
1
4
1
0.38
W
Artio
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,288
Damage
37,633
58,574
Taken
47,496
31,310
Mitigated
25,106
15,843
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,267
3,453
0
5,145
8,682
3,530
1,022
946
7,736
0
73,488
W
Discordia
 
Discordia
4,481
336
0
1,387
8,847
3,197
29
3,767
5,080
50,166
0
W
Vamana
 
Vamana
2,931
950
0
3,548
7,646
5,111
644
184
7,462
2,838
36,898
L
5,980
2,293
274
2,524
10,337
9,617
104
1,935
8,258
28,715
0
L
6,310
4,729
0
2,643
12,963
3,992
264
1,086
11,821
0
46,418
W
20,524
8,167
0
903
13,708
5,518
0
2,635
11,073
0
91,384
L
Chang'e
Iron_Delle
Chang'e
5,732
205
1,207
4,438
12,472
3,822
234
3,792
8,462
47,108
0
L
Hou Yi
M7nnkk
Hou Yi
3,803
1,554
0
128
8,714
2,796
821
806
7,906
0
44,409
L
Chaac
Skyraell
Chaac
8,463
2,148
0
4,629
14,088
11,083
582
1,425
12,621
0
58,026
W
Artio
4,430
356
362
3,194
8,613
7,750
0
4,180
4,433
21,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,029
Gold Earned
44,173
418
Minions Killed
486
0
Camps Cleared
0
1,506,660
Distance Traveled
1,572,606
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,518
595
145
9
0
301,834
5
W
Discordia
8,027
502
97
6
0
269,809
3
W
Vamana
7,738
484
71
4
0
322,488
1
L
Atlas
8,597
537
34
2
0
328,706
6
L
Arachne
8,127
508
73
5
0
360,745
8
W
Loki
10,646
665
133
8
0
367,179
4
L
Chang'e
7,653
478
93
6
0
309,584
4
L
Hou Yi
7,770
486
95
6
0
228,880
0
L
Chaac
8,882
555
123
8
0
278,745
3
W
Artio
8,244
515
40
3
0
311,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role