Player Matchup

Scylla
Scylla
KarlFunny
Scylla
Level 105
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 2
Cerberus
Cerberus
Parkinsonns
Cerberus
Level 108
God Stats
2W - 0L
1,438 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 2
Medusa
Medusa
jamlach
Medusa
Level 122
God Stats
2W - 2L
1,288 SR
Queue Stats
30W - 36L
1,481 Elo+
Solo
Achilles
Achilles
neverfail78
Achilles
Level 115
God Stats
1W - 0L
1,495 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 2
Geb
Geb
vWhiteRhino
Geb
Level 17
God Stats
3W - 2L
1,567 SR
Queue Stats
6W - 5L
1,482 Elo+
Party 2
Team Averages
Level 93
1,499 SR
1,482 Elo+

VS

Team Averages
Level 83
1,480 SR
1,364 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Muggins2462
Chronos
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 265L
1,363 Elo+
Party 1
Ao Kuang
Ao Kuang
ShrimpBoyyyyy
Ao Kuang
Level 126
God Stats
1W - 3L
1,721 SR
Queue Stats
370W - 553L
1,439 Elo+
Party 1
Anhur
Anhur
YT nugget2533
Anhur
Level 37
God Stats
2W - 15L
1,181 SR
Queue Stats
8W - 47L
1,395 Elo+
Party 1
Kuzenbo
Kuzenbo
udonotrock
Kuzenbo
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 150L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KarlFunny
Scylla
17
4 / 1 / 13
11,740
587
12,115
7,480
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Parkinsonns
Cerberus
19
4 / 1 / 9
12,766
638
9,645
16,378
16,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jamlach
Medusa
19
7 / 2 / 7
12,691
635
12,139
12,818
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
neverfail78
Achilles
18
9 / 2 / 13
12,380
619
13,283
13,333
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 15
10,717
536
4,611
15,680
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
3 / 3 / 2
11,042
552
10,600
18,546
15,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Muggins2462
Chronos
17
1 / 9 / 2
9,924
496
4,731
15,001
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
ShrimpBoyyyyy
Ao Kuang
16
3 / 4 / 2
10,060
503
2,331
14,201
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 6 / 0
8,983
449
1,263
10,864
2,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
udonotrock
Kuzenbo
13
0 / 4 / 2
8,294
415
4,881
15,887
17,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
26
Kills
8
9
Deaths
26
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
2
1.33
W
Scylla
KarlFunny
Scylla
4
1
13
10.5
L
Chronos
Muggins2462
Chronos
1
9
2
0.22
W
Cerberus
Parkinsonns
Cerberus
4
1
9
8.5
L
Ao Kuang
ShrimpBoyyyyy
Ao Kuang
3
4
2
1
L
1
6
0
0.17
W
Medusa
jamlach
Medusa
7
2
7
5.25
W
Achilles
neverfail78
Achilles
9
2
13
7.75
L
Kuzenbo
udonotrock
Kuzenbo
0
4
2
0.25
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,793
Damage
23,806
65,689
Taken
74,499
50,133
Mitigated
45,094
24,406
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
10,600
4,323
0
6,596
18,546
15,839
1,959
8,805
9,617
2,493
83,761
W
Scylla
KarlFunny
Scylla
12,115
1,640
0
2,112
7,480
2,741
1,754
3,629
3,775
91,509
0
L
Chronos
Muggins2462
Chronos
4,731
1,302
0
2,011
15,001
4,637
1,180
5,824
8,929
71,462
0
W
Cerberus
Parkinsonns
Cerberus
9,645
706
0
7,739
16,378
16,825
608
3,484
12,854
86,168
0
L
Ao Kuang
ShrimpBoyyyyy
Ao Kuang
2,331
509
0
5,832
14,201
4,409
0
3,626
10,364
64,252
0
L
1,263
395
0
1,628
10,864
2,632
72
3,913
6,937
0
50,746
W
Medusa
jamlach
Medusa
12,139
5,297
0
6,049
12,818
5,976
4,568
4,098
8,684
0
117,290
W
Achilles
neverfail78
Achilles
13,283
5,168
0
5,293
13,333
6,420
2,419
5,729
7,486
0
68,204
L
Kuzenbo
udonotrock
Kuzenbo
4,881
2,064
79
1,563
15,887
17,577
100
5,398
10,317
24,369
0
W
4,611
367
0
3,213
15,680
18,171
1,144
4,153
11,453
24,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,294
Gold Earned
48,303
600
Minions Killed
581
0
Camps Cleared
0
2,066,994
Distance Traveled
1,820,144
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,042
552
155
8
0
373,854
9
W
Scylla
11,740
587
155
8
0
412,743
7
L
Chronos
9,924
496
146
7
0
341,388
1
W
Cerberus
12,766
638
176
9
0
389,529
6
L
Ao Kuang
10,060
503
135
7
0
417,290
3
L
Anhur
8,983
449
109
5
0
315,231
1
W
Medusa
12,691
635
155
8
0
378,982
6
W
Achilles
12,380
619
79
4
0
472,006
3
L
Kuzenbo
8,294
415
36
2
0
372,381
0
W
Geb
10,717
536
35
2
0
413,734
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role