Player Matchup

Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CrypticGrouch
Kuzenbo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 75L
1,440 Elo+
Party 2
Bellona
Bellona
GH0DDD
Bellona
Level 65
God Stats
18W - 23L
1,465 SR
Queue Stats
62W - 79L
1,616 Elo+
Party 3
Jing Wei
Jing Wei
Nofunzoner
Jing Wei
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,620 Elo+
Party 3
Loki
Loki
Rivkiin
Loki
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,230 Elo+
Party 2
Team Averages
Level 100
1,493 SR
1,481 Elo+

VS

Team Averages
Level 108
1,641 SR
1,641 Elo+
Ra
Ra
AngryFairy
Ra
Level 160
God Stats
5W - 5L
1,472 SR
Queue Stats
86W - 55L
1,612 Elo+
Party 1
Artio
Artio
Arch9n
Artio
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,650 Elo+
Solo
Arachne
Arachne
RealGGamer
Arachne
Level 84
God Stats
2W - 0L
1,739 SR
Queue Stats
9W - 11L
1,506 Elo+
Party 1
Charybdis
Charybdis
TheAngerierFairy
Charybdis
Level 160
God Stats
9W - 5L
1,631 SR
Queue Stats
360W - 292L
1,582 Elo+
Party 1
Achilles
Achilles
xxPONDIExx
Achilles
Level 88
God Stats
2W - 4L
1,865 SR
Queue Stats
75W - 71L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 2 / 0
6,557
546
3,955
5,188
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 2 / 0
5,401
450
3,751
8,956
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
GH0DDD
Bellona
9
0 / 4 / 0
5,650
471
5,486
11,048
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Nofunzoner
Jing Wei
12
3 / 1 / 0
6,704
559
4,027
8,492
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Rivkiin
Loki
11
0 / 2 / 1
6,246
521
1,986
7,100
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,330
611
4,899
4,045
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Arch9n
Artio
12
3 / 0 / 1
7,408
617
6,819
11,425
12,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
RealGGamer
Arachne
12
2 / 0 / 3
7,339
612
2,091
8,137
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
13
2 / 1 / 2
7,640
637
8,343
8,836
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
xxPONDIExx
Achilles
12
3 / 2 / 2
7,243
604
5,112
9,557
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
11
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
1
0
3
2.5
W
Artio
Arch9n
Artio
3
0
1
3.5
L
Kuzenbo
0
2
0
0
L
Bellona
GH0DDD
Bellona
0
4
0
0
L
Jing Wei
Nofunzoner
Jing Wei
3
1
0
3
W
Arachne
RealGGamer
Arachne
2
0
3
3.5
L
Loki
Rivkiin
Loki
0
2
1
0.25
W
Charybdis
2
1
2
3
W
Achilles
xxPONDIExx
Achilles
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,205
Damage
27,264
40,784
Taken
42,000
17,413
Mitigated
25,697
14,779
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,955
255
0
869
5,188
1,433
0
1,218
3,776
51,443
0
W
4,899
427
1,361
1,967
4,045
1,362
24
1,901
2,144
55,117
0
W
Artio
Arch9n
Artio
6,819
898
0
5,463
11,425
12,258
0
0
11,425
38,097
0
L
Kuzenbo
3,751
1,572
107
2,974
8,956
5,420
0
1,441
7,412
16,766
0
L
Bellona
GH0DDD
Bellona
5,486
2,888
0
2,923
11,048
6,389
0
6,163
4,241
0
28,820
L
Jing Wei
Nofunzoner
Jing Wei
4,027
3,137
0
4,763
8,492
2,035
0
116
8,366
0
38,562
W
Arachne
RealGGamer
Arachne
2,091
1,297
0
2,172
8,137
2,689
0
179
7,958
0
47,104
L
Loki
Rivkiin
Loki
1,986
447
0
3,143
7,100
2,136
0
1,676
5,271
0
37,665
W
Charybdis
8,343
4,819
0
4,377
8,836
3,161
536
833
8,003
0
63,024
W
Achilles
xxPONDIExx
Achilles
5,112
1,411
0
2,367
9,557
6,227
0
4,793
4,764
0
17,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
36,960
383
Minions Killed
419
0
Camps Cleared
0
1,214,308
Distance Traveled
1,297,581
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,557
546
125
10
0
240,868
5
W
Ra
7,330
611
107
9
0
285,967
4
W
Artio
7,408
617
74
6
0
221,313
4
L
Kuzenbo
5,401
450
20
2
0
246,665
2
L
Bellona
5,650
471
66
6
0
220,037
3
L
Jing Wei
6,704
559
89
7
0
238,727
5
W
Arachne
7,339
612
90
8
0
293,635
5
L
Loki
6,246
521
83
7
0
268,011
3
W
Charybdis
7,640
637
115
10
0
230,951
1
W
Achilles
7,243
604
33
3
0
265,715
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role