Player Matchup

Sol
Sol
Silver II
Aléjandrö
Sol
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,535 MMR
Solo
Thanatos
Thanatos
Gold IV
Ka1isThighs
Thanatos
Gold IV
Level 101
God Stats
8W - 13L
1,805 SR
Queue Stats
84W - 86L
1,537 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold V
Killer1p4
Morgan Le Fay
Gold V
Level 109
God Stats
24W - 23L
1,636 SR
Queue Stats
140W - 144L
1,567 MMR
Party 1
Cabrakan
Cabrakan
Gold V
musics
Cabrakan
Gold V
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 144L
1,567 MMR
Party 1
Chaac
Chaac
Gold IV
theDemonboar
Chaac
Gold IV
Level 106
God Stats
7W - 5L
1,883 SR
Queue Stats
190W - 181L
1,578 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,665 SR
1,557 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,631 SR
1,536 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
BhrisyBoi
Baron Samedi
Bronze III
Level 67
God Stats
1W - 3L
1,570 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Arachne
Arachne
Bronze III
Plexxz
Arachne
Bronze III
Level 58
God Stats
1W - 1L
1,425 SR
Queue Stats
2W - 3L
1,546 MMR
Party 3
Hachiman
Hachiman
Gold III
XxDragonOnixxX
Hachiman
Gold III
Level 160
God Stats
3W - 5L
1,818 SR
Queue Stats
398W - 397L
1,569 MMR
Solo
Mulan
Mulan
Silver I
高ping战士
Mulan
Silver I
Level 102
God Stats
2W - 2L
1,843 SR
Queue Stats
27W - 26L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,679
482
12,061
13,322
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Ka1isThighs
Thanatos
14
5 / 4 / 3
9,109
506
5,683
12,175
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Killer1p4
Morgan Le Fay
16
2 / 3 / 3
9,489
527
12,611
9,726
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
musics
Cabrakan
13
1 / 4 / 5
8,663
481
6,199
14,651
19,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 1 / 3
10,343
575
9,969
15,032
19,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ArtioGilgameshAtlas

VS

Bans
CliodhnaBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
4 / 1 / 3
9,937
552
7,897
11,226
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
BhrisyBoi
Baron Samedi
13
0 / 1 / 9
8,388
466
8,938
12,657
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Plexxz
Arachne
17
6 / 3 / 5
10,549
586
9,080
18,388
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
17
6 / 3 / 7
10,984
610
13,324
15,170
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 4
10,135
563
7,251
16,272
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
17
17
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
3
5.5
L
1
5
0
0.2
W
Baron Samedi
BhrisyBoi
Baron Samedi
0
1
9
4.5
L
Thanatos
Ka1isThighs
Thanatos
5
4
3
1.63
L
Morgan Le Fay
Killer1p4
Morgan Le Fay
2
3
3
1.17
W
Arachne
Plexxz
Arachne
6
3
5
2.83
W
Hachiman
6
3
7
3.17
L
Cabrakan
musics
Cabrakan
1
4
5
0.88
L
1
1
3
2.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,523
Damage
46,490
64,906
Taken
73,713
53,051
Mitigated
36,848
24,445
Healing
31,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,897
4,513
0
6,381
11,226
3,476
1,877
7,353
3,873
0
62,235
L
12,061
3,837
0
5,530
13,322
3,817
1,232
553
12,769
67,463
1,806
W
Baron Samedi
BhrisyBoi
Baron Samedi
8,938
1,579
1,208
4,630
12,657
10,803
0
8,426
4,231
26,383
0
L
Thanatos
Ka1isThighs
Thanatos
5,683
1,222
0
9,007
12,175
4,749
0
1,417
10,714
0
48,985
L
Morgan Le Fay
Killer1p4
Morgan Le Fay
12,611
717
0
1,397
9,726
4,787
38
1,050
8,638
81,369
0
W
Arachne
Plexxz
Arachne
9,080
6,348
0
5,466
18,388
7,026
0
6,101
12,287
0
88,899
W
Hachiman
13,324
8,140
0
7,716
15,170
5,090
1,719
8,185
6,985
0
75,045
L
Cabrakan
musics
Cabrakan
6,199
938
0
2,068
14,651
19,998
0
3,884
10,732
20,751
0
L
9,969
2,763
0
6,443
15,032
19,700
432
2,034
12,561
0
75,475
W
7,251
1,231
571
5,711
16,272
10,453
0
322
15,950
0
68,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
49,993
575
Minions Killed
565
0
Camps Cleared
0
1,643,818
Distance Traveled
1,799,528
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,937
552
122
7
0
339,854
4
L
Sol
8,679
482
119
7
0
262,760
1
W
Baron Samedi
8,388
466
21
1
0
344,001
2
L
Thanatos
9,109
506
94
5
0
388,872
2
L
Morgan Le Fay
9,489
527
162
9
0
346,622
6
W
Arachne
10,549
586
123
7
0
381,202
0
W
Hachiman
10,984
610
139
8
0
367,086
0
L
Cabrakan
8,663
481
33
2
0
314,502
6
L
Chaac
10,343
575
167
9
0
331,062
2
W
Mulan
10,135
563
160
9
0
367,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role