Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
llorllo13
Kali
Level 122
God Stats
10W - 6L
1,500 SR
Queue Stats
292W - 316L
1,432 Elo+
Solo
Bellona
Bellona
pardon_relatif
Bellona
Level 112
God Stats
7W - 9L
1,574 SR
Queue Stats
233W - 256L
1,473 Elo+
Solo
Khepri
Khepri
yoyzf
Khepri
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 300L
1,624 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,506 Elo+

VS

Team Averages
Level 70
1,564 SR
1,618 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Norac26
Poseidon
Level 33
God Stats
3W - 3L
1,278 SR
Queue Stats
25W - 13L
1,749 Elo+
Party 1
Nike
Nike
corleone69590
Nike
Level 89
God Stats
22W - 18L
1,573 SR
Queue Stats
397W - 390L
1,435 Elo+
Solo
Izanami
Izanami
gagatoma
Izanami
Level 106
God Stats
17W - 10L
1,739 SR
Queue Stats
217W - 202L
1,671 Elo+
Party 1
Atlas
Atlas
wmx222
Atlas
Level 15
God Stats
3W - 0L
1,733 SR
Queue Stats
26W - 11L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 1 / 1
4,869
487
2,773
4,087
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
 
Atlas
8
0 / 2 / 2
4,584
458
1,668
5,071
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
11
3 / 0 / 1
6,314
631
2,411
5,736
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 1
4,834
483
1,657
3,478
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
yoyzf
Khepri
7
0 / 6 / 3
4,500
450
1,572
9,150
3,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 0
6,351
635
2,283
6,936
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Norac26
Poseidon
11
2 / 1 / 1
6,246
625
3,021
3,342
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 0
6,451
645
1,915
4,550
3,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
gagatoma
Izanami
11
3 / 0 / 5
7,241
724
5,593
5,204
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
wmx222
Atlas
9
2 / 0 / 7
6,532
653
3,075
4,655
2,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
10
10
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
1
1.5
L
Atlas
 
Atlas
0
2
2
0.5
W
Ne Zha
 
Ne Zha
2
2
0
1
W
Poseidon
Norac26
Poseidon
2
1
1
2.5
W
1
1
0
1
W
Izanami
gagatoma
Izanami
3
0
5
5.5
L
Kali
3
0
1
3.5
L
0
1
1
0.5
W
Atlas
wmx222
Atlas
2
0
7
5.5
L
Khepri
yoyzf
Khepri
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,081
Damage
15,887
27,522
Taken
24,687
10,080
Mitigated
9,849
5,609
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,773
826
0
750
4,087
952
0
695
3,392
0
24,557
L
Atlas
 
Atlas
1,668
423
0
447
5,071
1,754
0
1,642
3,279
14,525
0
W
Ne Zha
 
Ne Zha
2,283
653
0
3,226
6,936
1,849
0
889
5,993
0
35,256
W
Poseidon
Norac26
Poseidon
3,021
575
0
569
3,342
850
516
487
2,855
32,122
0
W
1,915
234
0
815
4,550
3,585
236
0
4,550
0
31,199
W
Izanami
gagatoma
Izanami
5,593
3,676
0
2,172
5,204
1,486
1,479
827
4,194
0
54,960
L
Kali
2,411
842
0
2,489
5,736
2,635
0
1,015
4,687
0
36,884
L
1,657
26
0
588
3,478
1,307
549
0
3,478
0
19,039
W
Atlas
wmx222
Atlas
3,075
1,280
1,495
2,081
4,655
2,079
157
686
3,855
7,439
0
L
Khepri
yoyzf
Khepri
1,572
70
174
1,161
9,150
3,432
0
2,536
6,590
14,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
32,821
207
Minions Killed
338
0
Camps Cleared
0
959,027
Distance Traveled
939,855
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,869
487
41
4
0
194,081
4
L
Atlas
4,584
458
23
2
0
182,095
5
W
Ne Zha
6,351
635
80
8
0
207,045
4
W
Poseidon
6,246
625
59
6
0
202,621
6
W
Nike
6,451
645
73
7
0
153,392
0
W
Izanami
7,241
724
115
12
0
173,661
3
L
Kali
6,314
631
77
8
0
208,148
2
L
Bellona
4,834
483
38
4
0
213,073
1
W
Atlas
6,532
653
11
1
0
203,136
2
L
Khepri
4,500
450
28
3
0
161,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role