Player Matchup

Fenrir
Fenrir
SpaghettiCarpet
Fenrir
Level 69
God Stats
3W - 5L
1,705 SR
Queue Stats
64W - 69L
1,543 Elo+
Party 1
Athena
Athena
Tellanoir
Athena
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 57L
1,239 Elo+
Party 3
Chernobog
Chernobog
VividGrey
Chernobog
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 61L
1,203 Elo+
Party 3
Chronos
Chronos
backkiller100
Chronos
Level 118
God Stats
6W - 7L
1,500 SR
Queue Stats
59W - 59L
1,453 Elo+
Party 1
Cu Chulainn
Cu Chulainn
baconlover20
Cu Chulainn
Level 119
God Stats
4W - 6L
1,286 SR
Queue Stats
214W - 220L
1,660 Elo+
Solo
Team Averages
Level 110
1,498 SR
1,420 Elo+

VS

Team Averages
Level 48
1,396 SR
1,350 Elo+
Da Ji
Da Ji
AciidRaindrops
Da Ji
Level 108
God Stats
63W - 35L
1,533 SR
Queue Stats
472W - 470L
1,459 Elo+
Solo
Atlas
Atlas
CerealButtonz
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,299 Elo+
Party 2
Ra
Ra
Donny500000
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,147 Elo+
Party 2
Jing Wei
Jing Wei
MeatMan70163
Jing Wei
Level 87
God Stats
0W - 3L
1,262 SR
Queue Stats
1W - 4L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
xzMichael
Gilgamesh
Level 11
God Stats
0W - 2L
1,185 SR
Queue Stats
3W - 7L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 8
9,849
547
11,860
15,951
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Athena
Tellanoir
Athena
15
1 / 1 / 13
9,348
519
7,205
12,999
12,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
VividGrey
Chernobog
16
6 / 1 / 4
9,942
552
12,185
10,380
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
18
8 / 2 / 5
11,317
629
9,206
9,959
5,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
baconlover20
Cu Chulainn
18
6 / 1 / 4
11,393
633
12,487
13,726
16,131
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
8,828
490
6,621
15,719
5,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 4
8,424
468
7,783
15,679
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 4 / 2
9,873
549
9,183
11,160
3,643
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
MeatMan70163
Jing Wei
13
2 / 7 / 3
8,231
457
6,495
12,796
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
xzMichael
Gilgamesh
14
2 / 6 / 2
8,417
468
6,578
15,945
15,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
28
Kills
12
12
Deaths
28
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
L
1
4
4
0.75
L
4
4
2
1.25
L
Jing Wei
MeatMan70163
Jing Wei
2
7
3
0.5
W
7
7
8
1.57
W
Athena
Tellanoir
Athena
1
1
13
7.5
W
Chernobog
VividGrey
Chernobog
6
1
4
8
W
Chronos
8
2
5
5.25
W
Cu Chulainn
baconlover20
Cu Chulainn
6
1
4
8
L
Gilgamesh
xzMichael
Gilgamesh
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,943
Damage
36,660
63,015
Taken
71,299
44,456
Mitigated
40,681
18,153
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,621
1,897
0
4,081
15,719
5,336
0
3,686
12,033
0
51,427
L
7,783
2,293
105
2,880
15,679
13,204
0
5,769
9,910
29,097
0
L
9,183
1,285
477
3,632
11,160
3,643
180
2,799
8,361
68,080
0
L
Jing Wei
MeatMan70163
Jing Wei
6,495
5,804
399
3,287
12,796
2,719
0
4,628
8,168
0
39,298
W
11,860
2,328
324
5,256
15,951
6,256
741
4,424
11,333
0
53,514
W
Athena
Tellanoir
Athena
7,205
2,031
120
3,454
12,999
12,685
28
5,117
7,796
34,439
0
W
Chernobog
VividGrey
Chernobog
12,185
5,994
253
4,268
10,380
4,217
737
3,608
6,772
0
71,010
W
Chronos
9,206
3,400
1
1,316
9,959
5,167
304
2,908
6,935
79,937
0
W
Cu Chulainn
baconlover20
Cu Chulainn
12,487
1,658
0
3,161
13,726
16,131
1,202
471
13,213
9,571
66,331
L
Gilgamesh
xzMichael
Gilgamesh
6,578
2,798
0
2,650
15,945
15,779
0
2,221
13,724
0
43,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,849
Gold Earned
43,773
560
Minions Killed
448
0
Camps Cleared
0
1,746,795
Distance Traveled
1,659,420
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,828
490
108
6
0
332,715
3
L
Atlas
8,424
468
28
2
0
332,255
2
L
Ra
9,873
549
133
7
0
344,046
5
L
Jing Wei
8,231
457
88
5
0
346,713
1
W
Fenrir
9,849
547
83
5
0
345,792
0
W
Athena
9,348
519
46
3
0
365,609
7
W
Chernobog
9,942
552
134
7
0
347,578
3
W
Chronos
11,317
629
145
8
0
369,819
3
W
Cu Chulainn
11,393
633
152
8
0
317,997
1
L
Gilgamesh
8,417
468
91
5
0
303,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role