Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BILLY8O8
Atlas
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 297L
1,497 Elo+
Solo
Chiron
Chiron
Bacon Comitatus
Chiron
Level 104
God Stats
25W - 27L
1,349 SR
Queue Stats
275W - 295L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
DeceitfulMordred
Nu Wa
Level 135
God Stats
24W - 23L
1,749 SR
Queue Stats
446W - 465L
1,600 Elo+
Solo
Hercules
Hercules
zValentines
Hercules
Level 105
God Stats
5W - 6L
1,747 SR
Queue Stats
147W - 147L
1,451 Elo+
Party 2
Team Averages
Level 122
1,569 SR
1,501 Elo+

VS

Team Averages
Level 119
1,533 SR
1,611 Elo+
Horus
Horus
IamNotSlayer
Horus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,818 Elo+
Party 1
Medusa
Medusa
MrHammond8Twitch
Medusa
Level 104
God Stats
13W - 9L
1,500 SR
Queue Stats
452W - 490L
1,447 Elo+
Solo
Jormungandr
Jormungandr
OMG-_-iTs_TeCHno
Jormungandr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,775 Elo+
Party 1
Tiamat
Tiamat
cute_Lemon1
Tiamat
Level 123
God Stats
2W - 7L
1,539 SR
Queue Stats
173W - 169L
1,530 Elo+
Solo
Loki
Loki
xXdownpinXx
Loki
Level 159
God Stats
11W - 14L
1,629 SR
Queue Stats
331W - 361L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
4 / 2 / 6
12,213
555
8,327
20,628
7,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
BILLY8O8
Atlas
19
2 / 1 / 4
11,880
540
13,393
19,287
23,451
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 0 / 1
12,306
559
13,839
12,711
4,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 2 / 6
12,596
573
9,969
10,102
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
zValentines
Hercules
16
0 / 1 / 8
9,393
427
5,088
14,094
16,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,949
407
3,863
16,505
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 3 / 1
8,735
397
6,455
12,295
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
OMG-_-iTs_TeCHno
Jormungandr
15
1 / 6 / 0
9,186
418
12,172
19,814
19,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
17
1 / 4 / 3
10,740
488
13,492
12,024
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 0
10,064
457
7,747
12,733
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
6
6
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
6
3.5
W
Atlas
BILLY8O8
Atlas
2
1
4
4
W
6
0
1
6.5
W
4
2
6
3.5
L
2
1
0
2
L
0
3
1
0.17
L
Jormungandr
OMG-_-iTs_TeCHno
Jormungandr
1
6
0
0.17
L
Tiamat
1
4
3
0.63
L
2
2
0
1
W
Hercules
zValentines
Hercules
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,616
Damage
43,729
76,822
Taken
73,371
55,434
Mitigated
53,480
28,710
Healing
19,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,327
3,428
0
8,666
20,628
7,670
144
6,151
14,437
0
113,880
W
Atlas
BILLY8O8
Atlas
13,393
5,362
0
5,746
19,287
23,451
444
8,380
9,945
81,071
0
W
13,839
4,193
1,430
4,584
12,711
4,645
1,656
1,970
10,741
0
122,903
W
9,969
1,665
0
2,788
10,102
2,989
66
5,524
4,578
93,174
0
L
3,863
1,529
1,999
5,875
16,505
15,942
322
2,641
13,692
0
34,064
L
6,455
1,842
395
1,006
12,295
4,430
0
2,927
9,266
0
70,384
L
Jormungandr
OMG-_-iTs_TeCHno
Jormungandr
12,172
2,645
0
1,725
19,814
19,929
0
11,056
8,649
59,851
0
L
Tiamat
13,492
1,522
0
3,063
12,024
7,851
0
2,692
9,110
85,819
0
L
7,747
2,223
0
4,944
12,733
5,328
0
3,215
9,292
0
94,089
W
Hercules
zValentines
Hercules
5,088
690
696
4,800
14,094
16,679
32
2,593
11,457
0
29,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,388
Gold Earned
47,674
794
Minions Killed
604
0
Camps Cleared
0
2,183,605
Distance Traveled
1,961,031
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,213
555
170
8
0
493,184
2
W
Atlas
11,880
540
156
7
0
382,075
11
W
Chiron
12,306
559
215
10
0
443,334
2
W
Nu Wa
12,596
573
206
9
0
402,447
10
L
Horus
8,949
407
46
2
0
441,976
4
L
Medusa
8,735
397
124
6
0
349,462
5
L
Jormungandr
9,186
418
120
5
0
297,839
0
L
Tiamat
10,740
488
171
8
0
391,913
5
L
Loki
10,064
457
143
7
0
479,841
7
W
Hercules
9,393
427
47
2
0
462,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role