Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Silver I
NUT509
Charybdis
Silver I
Level 95
God Stats
1W - 2L
1,452 SR
Queue Stats
13W - 15L
1,636 MMR
Party 1
Chang'e
Chang'e
Gold III
TurugaRen
Chang'e
Gold III
Level 160
God Stats
37W - 30L
1,821 SR
Queue Stats
87W - 93L
1,662 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
XxDragonOnixxX
Sun Wukong
Gold III
Level 160
God Stats
18W - 23L
1,742 SR
Queue Stats
398W - 397L
1,587 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,603 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,647 SR
1,729 MMR
Chernobog
Chernobog
Silver II
Aléjandrö
Chernobog
Silver II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,518 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Bandy
Morgan Le Fay
Diamond II
Level 160
God Stats
10W - 10L
1,715 SR
Queue Stats
319W - 270L
2,499 MMR
Solo
Bacchus
Bacchus
Gold IV
Ka1isThighs
Bacchus
Gold IV
Level 101
God Stats
12W - 11L
1,637 SR
Queue Stats
84W - 86L
1,519 MMR
Party 2
Arachne
Arachne
Gold IV
theDemonboar
Arachne
Gold IV
Level 106
God Stats
4W - 2L
1,666 SR
Queue Stats
190W - 181L
1,560 MMR
Party 2
Mulan
Mulan
Silver II
高ping战士
Mulan
Silver II
Level 102
God Stats
2W - 2L
1,715 SR
Queue Stats
27W - 26L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
2 / 6 / 0
10,296
490
3,880
13,757
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
15
0 / 7 / 0
9,335
445
11,044
22,677
10,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
NUT509
Charybdis
16
2 / 5 / 1
10,011
477
9,729
21,615
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
TurugaRen
Chang'e
16
0 / 6 / 2
9,476
451
9,936
16,332
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XxDragonOnixxX
Sun Wukong
11
0 / 3 / 2
7,920
377
6,224
13,651
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
BastetAthenaAtlasArtio

VS

Bans
ThothSolCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aléjandrö
Chernobog
20
7 / 2 / 7
14,135
673
19,140
14,627
4,362
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Bandy
Morgan Le Fay
20
7 / 0 / 9
13,846
659
20,219
8,604
4,135
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Ka1isThighs
Bacchus
16
5 / 0 / 9
12,155
579
4,957
18,087
26,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
theDemonboar
Arachne
18
6 / 2 / 7
12,665
603
9,542
16,520
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 0 / 9
12,676
604
14,573
27,007
23,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
68
4
Kills
27
27
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
6
0
0.33
L
Gilgamesh
 
Gilgamesh
0
7
0
0
W
Chernobog
Aléjandrö
Chernobog
7
2
7
5.25
W
Morgan Le Fay
Bandy
Morgan Le Fay
7
0
9
11.5
W
Bacchus
Ka1isThighs
Bacchus
5
0
9
9.5
L
Charybdis
NUT509
Charybdis
2
5
1
0.5
L
Chang'e
TurugaRen
Chang'e
0
6
2
0.17
L
Sun Wukong
XxDragonOnixxX
Sun Wukong
0
3
2
0.33
W
Arachne
theDemonboar
Arachne
6
2
7
4.75
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,813
Damage
68,431
88,032
Taken
84,845
30,963
Mitigated
65,332
14,659
Healing
33,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,880
758
0
371
13,757
3,369
0
5,259
8,338
0
83,773
L
Gilgamesh
 
Gilgamesh
11,044
2,412
0
1,827
22,677
10,291
0
4,770
17,009
3,736
64,508
W
Chernobog
Aléjandrö
Chernobog
19,140
13,159
0
5,146
14,627
4,362
6,981
1,781
12,846
0
112,206
W
Morgan Le Fay
Bandy
Morgan Le Fay
20,219
2,042
0
2,693
8,604
4,135
4,969
2,556
6,048
124,070
0
W
Bacchus
Ka1isThighs
Bacchus
4,957
1,005
349
5,740
18,087
26,819
1,498
3,675
14,412
22,183
0
L
Charybdis
NUT509
Charybdis
9,729
4,768
0
6,845
21,615
5,722
1,147
3,442
18,050
0
71,466
L
Chang'e
TurugaRen
Chang'e
9,936
246
258
2,972
16,332
4,194
0
8,267
7,871
74,096
0
L
Sun Wukong
XxDragonOnixxX
Sun Wukong
6,224
1,213
141
2,245
13,651
7,387
0
4,380
9,107
0
35,405
W
Arachne
theDemonboar
Arachne
9,542
6,212
0
5,836
16,520
6,275
1,736
2,352
14,168
0
86,190
W
14,573
1,907
167
13,256
27,007
23,741
1,959
1,911
25,096
6,051
77,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
65,477
621
Minions Killed
683
0
Camps Cleared
0
1,818,440
Distance Traveled
2,194,400
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,296
490
136
6
0
445,570
3
L
Gilgamesh
9,335
445
141
7
0
382,669
6
W
Chernobog
14,135
673
174
8
0
411,933
2
W
Morgan Le Fay
13,846
659
207
10
0
434,511
10
W
Bacchus
12,155
579
26
1
0
448,360
4
L
Charybdis
10,011
477
140
7
0
337,950
3
L
Chang'e
9,476
451
147
7
0
397,250
3
L
Sun Wukong
7,920
377
57
3
0
255,001
1
W
Arachne
12,665
603
124
6
0
470,680
3
W
Mulan
12,676
604
152
7
0
428,916
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role