Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AndrésMetaIV
Susano
Level 160
God Stats
4W - 2L
1,884 SR
Queue Stats
122W - 98L
1,525 Elo+
Party 1
Medusa
Medusa
IsraelLoveAdan
Medusa
Level 122
God Stats
1W - 4L
1,821 SR
Queue Stats
403W - 398L
1,542 Elo+
Party 1
Scylla
Scylla
Zonkar
Scylla
Level 21
God Stats
1W - 1L
1,284 SR
Queue Stats
15W - 8L
1,602 Elo+
Party 1
Team Averages
Level 122
1,598 SR
1,534 Elo+

VS

Team Averages
Level 97
1,556 SR
1,495 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Groll
Poseidon
Level 27
God Stats
0W - 2L
1,779 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
MarceloHioto
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
NicollyBonini
Fenrir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 0 / 4
6,913
691
4,286
6,566
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
10
5 / 3 / 7
6,443
644
5,271
9,217
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
7 / 0 / 7
7,267
727
7,205
6,331
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 3
7,351
735
4,776
5,180
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Zonkar
Scylla
11
3 / 0 / 8
6,788
679
4,090
2,885
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
2 / 4 / 1
5,064
506
3,849
7,417
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
8
0 / 5 / 3
4,575
458
1,683
8,783
4,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Groll
Poseidon
9
1 / 5 / 0
5,711
571
4,077
6,982
1,867
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
7
0 / 4 / 1
4,635
464
532
5,099
1,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 4 / 2
5,034
503
2,644
9,263
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
3
3
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
4
4
W
Fenrir
 
Fenrir
5
3
7
2.83
L
Rama
 
Rama
2
4
1
0.63
L
Ganesha
 
Ganesha
0
5
3
0.3
W
7
0
7
10.5
L
Poseidon
Groll
Poseidon
1
5
0
0.2
W
5
0
3
6.5
L
Olorun
0
4
1
0.13
L
0
4
2
0.25
W
Scylla
Zonkar
Scylla
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,628
Damage
12,785
30,179
Taken
37,544
12,597
Mitigated
11,951
7,633
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,286
1,288
0
1,338
6,566
4,934
920
3,033
3,533
0
34,209
W
Fenrir
 
Fenrir
5,271
1,475
265
1,740
9,217
3,630
141
1,747
7,470
0
17,231
L
Rama
 
Rama
3,849
3,240
0
1,517
7,417
1,538
216
1,051
6,308
0
23,526
L
Ganesha
 
Ganesha
1,683
201
219
957
8,783
4,424
0
932
7,821
16,023
0
W
7,205
2,509
0
698
6,331
1,905
148
228
6,103
0
40,252
L
Poseidon
Groll
Poseidon
4,077
1,058
105
1,255
6,982
1,867
709
380
6,378
26,182
0
W
4,776
1,970
0
1,952
5,180
1,338
1,755
479
4,701
0
43,993
L
Olorun
532
278
0
400
5,099
1,469
0
965
3,996
13,098
0
L
2,644
844
0
3,062
9,263
2,653
0
530
8,650
0
25,572
W
Scylla
Zonkar
Scylla
4,090
582
68
1,572
2,885
790
469
805
2,080
32,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
25,019
314
Minions Killed
237
0
Camps Cleared
0
1,047,039
Distance Traveled
894,416
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,913
691
79
8
0
174,340
3
W
Fenrir
6,443
644
28
3
0
206,679
1
L
Rama
5,064
506
68
7
0
162,852
6
L
Ganesha
4,575
458
9
1
0
177,952
5
W
Susano
7,267
727
59
6
0
248,236
3
L
Poseidon
5,711
571
58
6
0
168,728
0
W
Medusa
7,351
735
82
8
0
196,424
1
L
Olorun
4,635
464
37
4
0
161,679
0
L
Fenrir
5,034
503
65
7
0
223,205
2
W
Scylla
6,788
679
66
7
0
221,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role