Player Matchup

Danzaburou
Danzaburou
BeardedDragon485
Danzaburou
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Nike
Nike
ItsAngryPancake
Nike
Level 124
God Stats
8W - 3L
1,500 SR
Queue Stats
97W - 91L
1,264 Elo+
Party 2
Chaac
Chaac
Talreceon
Chaac
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Party 2
Ra
Ra
Trill_Sensei
Ra
Level 88
God Stats
1W - 0L
1,265 SR
Queue Stats
10W - 10L
1,538 Elo+
Party 1
Geb
Geb
wolfgod9966
Geb
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
7W - 7L
1,528 Elo+
Party 1
Team Averages
Level 97
1,496 SR
1,466 Elo+

VS

Team Averages
Level 118
1,472 SR
1,524 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Critikal07
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 176L
1,552 Elo+
Party 3
Fenrir
Fenrir
Lamp or Dog
Fenrir
Level 67
God Stats
1W - 1L
1,702 SR
Queue Stats
13W - 12L
1,593 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
deadxscene
Morgan Le Fay
Level 124
God Stats
13W - 20L
1,160 SR
Queue Stats
716W - 784L
1,517 Elo+
Solo
Ymir
Ymir
skeletor_maze
Ymir
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
289W - 310L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeardedDragon485
Danzaburou
15
1 / 6 / 1
10,183
509
2,534
11,934
3,998
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 3 / 6
11,263
563
11,818
15,014
7,682
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
Talreceon
Chaac
19
8 / 3 / 7
11,639
582
18,411
18,765
10,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 3 / 4
12,252
613
7,458
10,248
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 1 / 8
9,720
486
3,802
11,557
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
4
0 / 0 / 2
5,895
295
1,218
424
74
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
Critikal07
Amaterasu
18
10 / 5 / 3
11,313
566
18,855
28,098
21,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
4 / 7 / 2
10,587
529
9,728
21,530
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
deadxscene
Morgan Le Fay
16
0 / 4 / 4
9,713
486
7,463
10,082
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 0
9,798
490
6,128
13,067
14,050
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
16
16
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
2
1
W
Danzaburou
BeardedDragon485
Danzaburou
1
6
1
0.25
L
Amaterasu
Critikal07
Amaterasu
10
5
3
2.3
W
2
3
6
1.67
L
Fenrir
4
7
2
0.71
W
Chaac
Talreceon
Chaac
8
3
7
3.83
W
5
3
4
2.33
L
Morgan Le Fay
deadxscene
Morgan Le Fay
0
4
4
0.5
L
2
2
0
1
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,023
Damage
43,392
67,518
Taken
73,201
35,503
Mitigated
47,621
19,855
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,218
754
0
256
424
74
0
55
369
0
7,094
W
Danzaburou
BeardedDragon485
Danzaburou
2,534
1,628
0
2,029
11,934
3,998
0
0
11,934
0
50,036
L
Amaterasu
Critikal07
Amaterasu
18,855
10,350
285
11,040
28,098
21,939
706
3,556
24,542
0
83,830
W
11,818
3,358
0
2,074
15,014
7,682
0
5,818
9,013
0
77,634
L
Fenrir
9,728
1,530
0
3,695
21,530
8,049
0
2,940
18,590
0
80,623
W
Chaac
Talreceon
Chaac
18,411
3,884
0
9,525
18,765
10,454
401
2,613
16,024
0
90,384
W
7,458
677
1,007
3,085
10,248
4,152
0
1,840
8,408
96,721
2,329
L
Morgan Le Fay
deadxscene
Morgan Le Fay
7,463
626
0
1,790
10,082
3,509
62
3,000
7,082
76,132
0
L
6,128
1,452
0
2,444
13,067
14,050
0
1,553
11,514
61,907
0
W
3,802
637
0
2,135
11,557
9,217
0
3,320
8,237
19,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,057
Gold Earned
47,306
570
Minions Killed
505
0
Camps Cleared
0
2,018,306
Distance Traveled
1,444,764
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,895
295
15
1
0
54,737
1
W
Danzaburou
10,183
509
98
5
0
365,881
1
L
Amaterasu
11,313
566
109
5
0
345,880
0
W
Nike
11,263
563
150
8
0
402,762
4
L
Fenrir
10,587
529
130
7
0
370,314
1
W
Chaac
11,639
582
114
6
0
450,558
3
W
Ra
12,252
613
186
9
0
420,919
6
L
Morgan Le Fay
9,713
486
128
6
0
364,400
8
L
Ymir
9,798
490
123
6
0
309,433
4
W
Geb
9,720
486
22
1
0
378,186
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role