Player Matchup

Kuzenbo
Kuzenbo
Silver I
HansHyper
Kuzenbo
Silver I
Level 113
God Stats
1W - 0L
1,712 SR
Queue Stats
19W - 12L
1,545 MMR
Solo
Amaterasu
Amaterasu
Silver I
MADDOGLIAM97
Amaterasu
Silver I
Level 160
God Stats
8W - 1L
1,940 SR
Queue Stats
77W - 74L
1,483 MMR
Solo
Medusa
Medusa
Gold IV
MarquesH7
Medusa
Gold IV
Level 123
God Stats
10W - 8L
1,629 SR
Queue Stats
47W - 44L
1,487 MMR
Solo
Loki
Loki
Platinum II
Paraar
Loki
Platinum II
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 64L
1,896 MMR
Solo
Merlin
Merlin
Bronze III
nickklesssss
Merlin
Bronze III
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 45L
1,547 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,656 SR
1,591 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,755 SR
1,590 MMR
Hera
Hera
Bronze III
Dragonrider7
Hera
Bronze III
Level 103
God Stats
2W - 3L
1,715 SR
Queue Stats
7W - 31L
1,453 MMR
Solo
King Arthur
King Arthur
Gold V
DywenDyDa
King Arthur
Gold V
Level 154
God Stats
2W - 4L
1,906 SR
Queue Stats
34W - 28L
1,709 MMR
Solo
Sylvanus
Sylvanus
Gold V
MisterCor
Sylvanus
Gold V
Level 128
God Stats
20W - 15L
1,713 SR
Queue Stats
103W - 92L
1,550 MMR
Solo
Rama
Rama
Gold V
NoLi_IDreams
Rama
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,586 MMR
Solo
The Morrigan
The Morrigan
Gold I
yelouve7
The Morrigan
Gold I
Level 157
God Stats
8W - 2L
1,941 SR
Queue Stats
854W - 859L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HansHyper
Kuzenbo
12
2 / 0 / 8
8,110
541
4,272
9,490
7,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
MADDOGLIAM97
Amaterasu
15
3 / 5 / 5
8,888
593
11,116
15,804
13,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
MarquesH7
Medusa
15
2 / 0 / 2
8,448
563
2,534
5,585
2,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Paraar
Loki
16
8 / 1 / 5
9,163
611
10,589
10,109
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
16
5 / 0 / 2
8,928
595
4,193
5,868
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusAchillesArtioFreya

VS

Bans
GebAthenaNoxOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,710
381
4,198
4,814
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
DywenDyDa
King Arthur
14
2 / 3 / 2
8,693
580
8,816
11,544
8,292
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
MisterCor
Sylvanus
12
2 / 4 / 0
7,460
497
5,550
12,654
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 6 / 1
7,167
478
3,633
10,770
2,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
yelouve7
The Morrigan
13
1 / 4 / 0
7,605
507
3,437
6,258
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
6
6
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
King Arthur
DywenDyDa
King Arthur
2
3
2
1
W
Kuzenbo
HansHyper
Kuzenbo
2
0
8
6
W
Amaterasu
MADDOGLIAM97
Amaterasu
3
5
5
1.1
W
Medusa
MarquesH7
Medusa
2
0
2
3
L
Sylvanus
MisterCor
Sylvanus
2
4
0
0.5
L
1
6
1
0.25
W
Loki
Paraar
Loki
8
1
5
10.5
W
Merlin
5
0
2
6
L
The Morrigan
yelouve7
The Morrigan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
25,634
46,856
Taken
46,040
29,359
Mitigated
21,010
19,762
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,198
1,432
473
1,258
4,814
1,098
91
2,076
2,732
17,084
0
L
King Arthur
DywenDyDa
King Arthur
8,816
1,457
0
1,548
11,544
8,292
0
0
11,544
0
59,248
W
Kuzenbo
HansHyper
Kuzenbo
4,272
1,321
2,353
3,379
9,490
7,759
0
2,030
7,046
25,679
0
W
Amaterasu
MADDOGLIAM97
Amaterasu
11,116
5,417
0
5,787
15,804
13,958
0
2,260
13,544
0
61,398
W
Medusa
MarquesH7
Medusa
2,534
823
0
2,165
5,585
2,005
348
748
4,643
0
67,629
L
Sylvanus
MisterCor
Sylvanus
5,550
1,343
380
3,633
12,654
7,009
0
2,483
9,979
30,512
17,357
L
3,633
2,661
0
1,567
10,770
2,427
731
2,494
8,276
0
40,660
W
Loki
Paraar
Loki
10,589
3,892
0
4,167
10,109
3,528
0
2,272
7,837
0
59,236
W
Merlin
4,193
289
186
1,725
5,868
2,109
330
2,238
3,586
63,592
0
L
The Morrigan
yelouve7
The Morrigan
3,437
691
0
757
6,258
2,184
0
1,084
5,044
43,029
6,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,537
Gold Earned
36,635
539
Minions Killed
421
0
Camps Cleared
0
1,479,674
Distance Traveled
1,338,245
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,710
381
34
2
0
227,476
5
L
King Arthur
8,693
580
119
8
0
291,922
5
W
Kuzenbo
8,110
541
21
1
0
308,888
4
W
Amaterasu
8,888
593
130
9
0
281,911
6
W
Medusa
8,448
563
146
10
0
261,809
7
L
Sylvanus
7,460
497
87
6
0
303,865
0
L
Rama
7,167
478
92
6
0
256,277
1
W
Loki
9,163
611
105
7
0
324,492
2
W
Merlin
8,928
595
137
9
0
302,574
7
L
The Morrigan
7,605
507
89
6
0
258,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role