Player Matchup

Skadi
Skadi
A Dsm Exp
Skadi
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Party 2
Chaac
Chaac
Elchupacabrahhh
Chaac
Level 126
God Stats
1W - 0L
1,332 SR
Queue Stats
54W - 47L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
XxiEnvyGhosTzxX
Ah Puch
Level 108
God Stats
26W - 23L
1,640 SR
Queue Stats
361W - 562L
1,287 Elo+
Solo
Team Averages
Level 127
1,491 SR
1,429 Elo+

VS

Team Averages
Level 74
1,496 SR
1,483 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Emaa_Faze
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 70L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Manchesteer68
Nu Wa
Level 45
God Stats
1W - 2L
1,488 SR
Queue Stats
38W - 80L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
A Dsm Exp
Skadi
19
15 / 1 / 6
13,923
870
18,672
10,825
3,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
9 / 2 / 13
13,217
826
18,566
19,440
10,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 5 / 14
11,645
728
11,726
11,329
3,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 7 / 0
11,723
733
12,599
26,018
35,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Emaa_Faze
Nemesis
10
0 / 7 / 1
8,300
519
5,632
15,143
2,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 12 / 7
10,434
652
9,539
15,068
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
26
Kills
7
8
Deaths
26
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
7
0
1
W
Skadi
A Dsm Exp
Skadi
15
1
6
18
W
9
2
13
7.75
L
Nemesis
Emaa_Faze
Nemesis
0
7
1
0.07
L
0
12
7
0.29
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,964
Damage
27,770
41,594
Taken
56,229
17,948
Mitigated
40,786
20,347
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,599
1,654
45
2,676
26,018
35,618
29
5,899
19,503
11,255
26,492
W
Skadi
A Dsm Exp
Skadi
18,672
7,366
425
2,616
10,825
3,719
1,571
3,196
7,629
0
70,772
W
18,566
4,195
480
12,464
19,440
10,530
696
6,442
12,581
0
52,709
L
Nemesis
Emaa_Faze
Nemesis
5,632
1,087
174
796
15,143
2,275
0
3,319
11,591
0
18,256
L
9,539
2,347
163
531
15,068
2,893
0
2,829
11,928
42,383
0
W
11,726
141
0
4,362
11,329
3,699
151
3,659
7,670
46,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,785
Gold Earned
30,457
216
Minions Killed
141
12
Camps Cleared
2
916,480
Distance Traveled
684,006
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,723
733
60
4
1
243,553
2
W
Skadi
13,923
870
95
6
2
303,821
3
W
Chaac
13,217
826
57
4
7
324,039
6
L
Nemesis
8,300
519
23
1
1
238,254
3
L
Nu Wa
10,434
652
58
4
0
202,199
4
W
Ah Puch
11,645
728
64
4
3
288,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role