Player Matchup

King Arthur
King Arthur
FattyGinormous
King Arthur
Level 97
God Stats
1W - 0L
1,568 SR
Queue Stats
50W - 35L
1,626 Elo+
Party 1
Yemoja
Yemoja
Jalgr
Yemoja
Level 160
God Stats
5W - 0L
1,497 SR
Queue Stats
138W - 77L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
LigmaSigma
Gilgamesh
Level 16
God Stats
4W - 2L
1,533 SR
Queue Stats
4W - 2L
1,758 Elo+
Party 1
Merlin
Merlin
Sheeer
Merlin
Level 160
God Stats
5W - 11L
1,532 SR
Queue Stats
133W - 85L
1,646 Elo+
Party 1
Skadi
Skadi
turkfalso
Skadi
Level 98
God Stats
13W - 3L
1,500 SR
Queue Stats
186W - 109L
1,535 Elo+
Party 1
Team Averages
Level 106
1,526 SR
1,638 Elo+

VS

Team Averages
Level 87
1,492 SR
1,563 Elo+
Fenrir
Fenrir
Defurio
Fenrir
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
379W - 367L
1,559 Elo+
Party 3
Janus
Janus
Tw0Elite
Janus
Level 13
God Stats
0W - 3L
1,419 SR
Queue Stats
3W - 4L
1,537 Elo+
Party 2
Anhur
Anhur
Typhoon
Anhur
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
323W - 254L
1,604 Elo+
Party 3
Ymir
Ymir
dgthevanquished
Ymir
Level 20
God Stats
2W - 2L
1,276 SR
Queue Stats
33W - 31L
1,555 Elo+
Party 3
Osiris
Osiris
mokapius
Osiris
Level 83
God Stats
8W - 8L
1,767 SR
Queue Stats
134W - 115L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FattyGinormous
King Arthur
19
2 / 4 / 2
13,266
577
6,459
19,104
10,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Jalgr
Yemoja
17
3 / 0 / 12
12,304
535
11,586
13,239
15,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
LigmaSigma
Gilgamesh
18
4 / 3 / 4
12,406
539
5,144
17,701
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Sheeer
Merlin
20
4 / 3 / 7
14,077
612
20,686
9,932
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
turkfalso
Skadi
20
11 / 3 / 1
15,506
674
20,146
16,214
5,235
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Defurio
Fenrir
18
6 / 4 / 1
11,437
497
10,215
18,573
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Tw0Elite
Janus
17
0 / 3 / 1
10,222
444
1,993
11,417
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Typhoon
Anhur
20
1 / 5 / 2
12,835
558
7,013
13,058
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
8,268
359
2,547
19,333
17,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
mokapius
Osiris
20
6 / 6 / 2
12,639
550
21,073
25,743
22,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
13
13
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Defurio
Fenrir
6
4
1
1.63
W
King Arthur
FattyGinormous
King Arthur
2
4
2
0.75
W
Yemoja
Jalgr
Yemoja
3
0
12
9
W
Gilgamesh
LigmaSigma
Gilgamesh
4
3
4
2
W
Merlin
Sheeer
Merlin
4
3
7
2.5
L
Janus
Tw0Elite
Janus
0
3
1
0.17
L
Anhur
Typhoon
Anhur
1
5
2
0.4
L
0
6
0
0
L
Osiris
mokapius
Osiris
6
6
2
1.17
W
Skadi
turkfalso
Skadi
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,021
Damage
42,841
76,190
Taken
88,124
43,150
Mitigated
55,356
24,193
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Defurio
Fenrir
10,215
1,979
0
2,384
18,573
6,720
0
5,693
12,880
0
76,183
W
King Arthur
FattyGinormous
King Arthur
6,459
526
0
5,565
19,104
10,316
385
448
18,656
0
73,293
W
Yemoja
Jalgr
Yemoja
11,586
2,013
3,969
4,652
13,239
15,800
447
2,573
10,358
34,027
8,992
W
Gilgamesh
LigmaSigma
Gilgamesh
5,144
1,752
0
1,733
17,701
7,386
0
1,289
16,384
0
56,862
W
Merlin
Sheeer
Merlin
20,686
1,254
0
1,342
9,932
4,413
114
965
8,955
114,540
0
L
Janus
Tw0Elite
Janus
1,993
242
0
0
11,417
3,539
141
4,036
7,381
80,237
0
L
Anhur
Typhoon
Anhur
7,013
4,028
0
5,406
13,058
4,920
860
1,668
11,390
0
106,042
L
2,547
342
183
2,584
19,333
17,398
54
9,780
9,553
13,132
0
L
Osiris
mokapius
Osiris
21,073
9,157
0
6,167
25,743
22,779
0
8,267
17,476
0
100,037
W
Skadi
turkfalso
Skadi
20,146
13,882
2
6,930
16,214
5,235
4,795
956
15,258
0
170,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,559
Gold Earned
55,401
659
Minions Killed
715
0
Camps Cleared
0
2,196,780
Distance Traveled
2,110,655
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,437
497
109
5
0
480,016
4
W
King Arthur
13,266
577
137
6
0
392,191
0
W
Yemoja
12,304
535
54
2
0
465,412
3
W
Gilgamesh
12,406
539
80
3
0
464,802
0
W
Merlin
14,077
612
181
8
0
429,825
9
L
Janus
10,222
444
175
8
0
444,017
0
L
Anhur
12,835
558
222
10
0
374,457
4
L
Ymir
8,268
359
30
1
0
414,137
4
L
Osiris
12,639
550
179
8
0
398,028
2
W
Skadi
15,506
674
207
9
0
444,550
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role