Player Matchup

Neith
Neith
AngelMcFly4889
Neith
Level 20
God Stats
18W - 9L
1,508 SR
Queue Stats
305W - 130L
1,529 Elo+
Party 1
Jing Wei
Jing Wei
I Hyakkimaru I
Jing Wei
Level 2
God Stats
3W - 0L
1,780 SR
Queue Stats
3W - 0L
1,678 Elo+
Party 1
Anubis
Anubis
JokerBV7
Anubis
Level 39
God Stats
15W - 5L
1,853 SR
Queue Stats
434W - 214L
1,606 Elo+
Party 1
Ganesha
Ganesha
Shminkus
Ganesha
Level 66
God Stats
4W - 1L
1,742 SR
Queue Stats
26W - 24L
1,439 Elo+
Solo
Scylla
Scylla
TabikeGamer
Scylla
Level 157
God Stats
3W - 3L
1,464 SR
Queue Stats
323W - 344L
1,403 Elo+
Solo
Team Averages
Level 57
1,670 SR
1,531 Elo+

VS

Team Averages
Level 95
1,485 SR
1,481 Elo+
Cernunnos
Cernunnos
DeathBlooms_45
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 111L
1,383 Elo+
Party 2
Hun Batz
Hun Batz
Grubknok_
Hun Batz
Level 68
God Stats
12W - 22L
1,316 SR
Queue Stats
67W - 113L
1,354 Elo+
Party 2
Osiris
Osiris
SunLukong
Osiris
Level 160
God Stats
9W - 14L
1,287 SR
Queue Stats
393W - 309L
1,608 Elo+
Solo
Ra
Ra
carloscervecero
Ra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,444 Elo+
Solo
Ymir
Ymir
gerrytv
Ymir
Level 64
God Stats
47W - 29L
1,820 SR
Queue Stats
75W - 60L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 16
12,213
1,110
11,069
4,633
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
19
14 / 1 / 7
13,825
1,257
20,251
7,346
3,134
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JokerBV7
Anubis
18
3 / 1 / 12
12,217
1,111
9,379
9,030
4,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Shminkus
Ganesha
18
0 / 1 / 13
12,346
1,122
2,572
11,819
16,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
19
4 / 0 / 15
12,642
1,149
20,159
7,838
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

270

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeathBlooms_45
Cernunnos
16
0 / 7 / 2
10,882
989
11,462
18,846
5,145
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Grubknok_
Hun Batz
17
0 / 11 / 2
11,005
1,000
7,584
20,878
5,868
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
SunLukong
Osiris
17
3 / 1 / 0
11,624
1,057
8,274
8,655
11,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 2 / 3
11,223
1,020
8,282
7,836
2,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
gerrytv
Ymir
17
0 / 2 / 3
10,905
991
1,780
12,720
8,280
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
23
Kills
3
3
Deaths
23
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
Cernunnos
DeathBlooms_45
Cernunnos
0
7
2
0.14
L
Hun Batz
Grubknok_
Hun Batz
0
11
2
0.09
W
Jing Wei
14
1
7
17.5
W
Anubis
JokerBV7
Anubis
3
1
12
9
W
Ganesha
Shminkus
Ganesha
0
1
13
6.5
L
Osiris
SunLukong
Osiris
3
1
0
3
W
Scylla
4
0
15
11.5
L
0
2
3
0.75
L
Ymir
gerrytv
Ymir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,430
Damage
37,382
40,666
Taken
68,935
29,916
Mitigated
33,385
8,845
Healing
5,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,069
4,232
0
1,445
4,633
2,158
0
1,177
3,456
0
28,989
L
Cernunnos
DeathBlooms_45
Cernunnos
11,462
2,980
0
92
18,846
5,145
0
8,733
10,113
56
30,387
L
Hun Batz
Grubknok_
Hun Batz
7,584
1,220
0
393
20,878
5,868
0
10,560
10,318
0
28,651
W
Jing Wei
20,251
17,293
0
3,045
7,346
3,134
0
956
6,390
0
38,403
W
Anubis
JokerBV7
Anubis
9,379
300
81
2,054
9,030
4,546
0
1,888
7,142
31,477
0
W
Ganesha
Shminkus
Ganesha
2,572
0
0
2,220
11,819
16,894
0
4,435
7,384
4,743
0
L
Osiris
SunLukong
Osiris
8,274
2,213
304
419
8,655
11,856
0
3,687
4,968
137
12,251
W
Scylla
20,159
1,732
0
0
7,838
3,184
0
1,799
6,039
44,006
0
L
8,282
999
1,987
1,109
7,836
2,236
0
4,296
3,540
42,439
0
L
Ymir
gerrytv
Ymir
1,780
122
453
352
12,720
8,280
0
4,834
7,886
13,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,243
Gold Earned
55,639
209
Minions Killed
195
8
Camps Cleared
7
1,056,949
Distance Traveled
1,102,579
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,213
1,110
36
3
1
218,108
0
L
Cernunnos
10,882
989
43
4
2
215,132
1
L
Hun Batz
11,005
1,000
41
4
3
211,348
1
W
Jing Wei
13,825
1,257
45
4
1
237,294
0
W
Anubis
12,217
1,111
68
6
4
214,736
0
W
Ganesha
12,346
1,122
0
0
0
166,251
0
L
Osiris
11,624
1,057
10
1
1
247,737
1
W
Scylla
12,642
1,149
60
5
2
220,560
0
L
Ra
11,223
1,020
81
7
1
221,983
0
L
Ymir
10,905
991
20
2
0
206,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role