Player Matchup

Skadi
Skadi
CoE bunny
Skadi
Level 69
God Stats
23W - 13L
1,701 SR
Queue Stats
31W - 30L
1,560 Elo+
Solo
Anubis
Anubis
DC3698
Anubis
Level 147
God Stats
2W - 2L
1,370 SR
Queue Stats
188W - 232L
1,578 Elo+
Party 3
Athena
Athena
Derajthe420est
Athena
Level 111
God Stats
9W - 13L
1,390 SR
Queue Stats
31W - 57L
1,462 Elo+
Solo
Chaac
Chaac
Dormivit
Chaac
Level 67
God Stats
5W - 5L
1,846 SR
Queue Stats
39W - 39L
1,415 Elo+
Party 3
Set
Set
Reggenoeforeva
Set
Level 125
God Stats
1W - 0L
1,451 SR
Queue Stats
95W - 108L
1,648 Elo+
Party 3
Team Averages
Level 104
1,552 SR
1,533 Elo+

VS

Team Averages
Level 74
1,537 SR
1,532 Elo+
Cliodhna
Cliodhna
LegendofGaymer93
Cliodhna
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,788 Elo+
Party 1
Bastet
Bastet
Shingetsu3
Bastet
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 121L
1,659 Elo+
Party 1
Atlas
Atlas
WaWxWhiteboy
Atlas
Level 101
God Stats
3W - 1L
1,687 SR
Queue Stats
47W - 51L
1,310 Elo+
Party 2
Charybdis
Charybdis
bastialvarez
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
holp26
Nu Wa
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 46L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CoE bunny
Skadi
20
13 / 3 / 7
14,660
862
31,946
20,114
8,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
DC3698
Anubis
20
9 / 8 / 12
14,078
828
17,358
20,532
9,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 4 / 16
13,575
799
11,580
29,218
36,454
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Dormivit
Chaac
18
2 / 8 / 17
12,379
728
11,160
26,616
34,933
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 5 / 12
13,375
787
10,026
21,572
20,962
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 12 / 5
12,212
718
15,842
22,651
10,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Shingetsu3
Bastet
19
8 / 5 / 8
12,478
734
14,043
17,753
9,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 3 / 10
12,651
744
16,017
26,008
36,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
bastialvarez
Charybdis
18
2 / 8 / 8
11,504
677
12,324
15,439
5,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
holp26
Nu Wa
20
8 / 8 / 6
13,351
785
28,284
17,048
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
64
36
Kills
27
28
Deaths
36
64
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
CoE bunny
Skadi
13
3
7
5.5
W
Anubis
DC3698
Anubis
9
8
12
1.88
W
6
4
16
3.5
W
Chaac
Dormivit
Chaac
2
8
17
1.31
L
6
12
5
0.71
W
6
5
12
2.4
L
Bastet
Shingetsu3
Bastet
8
5
8
2.4
L
3
3
10
2.67
L
Charybdis
bastialvarez
Charybdis
2
8
8
0.75
L
Nu Wa
holp26
Nu Wa
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,070
Damage
86,510
118,052
Taken
98,899
110,891
Mitigated
68,538
33,226
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CoE bunny
Skadi
31,946
15,290
693
5,087
20,114
8,812
2,805
9,418
10,696
0
85,500
W
Anubis
DC3698
Anubis
17,358
706
0
6,984
20,532
9,730
1,106
7,504
13,028
64,308
0
W
11,580
2,650
3,786
4,942
29,218
36,454
754
12,659
16,559
28,322
0
W
Chaac
Dormivit
Chaac
11,160
877
193
6,896
26,616
34,933
4,389
6,030
20,586
0
33,860
L
15,842
3,793
219
1,119
22,651
10,936
0
6,978
15,559
0
39,771
W
10,026
6,207
0
4,645
21,572
20,962
4,180
8,690
12,882
0
46,240
L
Bastet
Shingetsu3
Bastet
14,043
3,273
0
2,831
17,753
9,411
0
4,902
12,729
0
36,891
L
16,017
7,011
0
1,350
26,008
36,063
0
7,819
17,773
41,042
0
L
Charybdis
bastialvarez
Charybdis
12,324
4,795
0
774
15,439
5,866
0
5,648
9,742
0
31,597
L
Nu Wa
holp26
Nu Wa
28,284
6,637
120
1,697
17,048
6,262
0
3,402
13,534
66,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,067
Gold Earned
62,196
308
Minions Killed
240
0
Camps Cleared
0
1,710,882
Distance Traveled
1,426,620
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,660
862
95
6
0
374,783
3
W
Anubis
14,078
828
78
5
0
275,685
0
W
Athena
13,575
799
24
1
0
388,462
0
W
Chaac
12,379
728
49
3
0
321,340
0
L
Cliodhna
12,212
718
48
3
0
305,343
0
W
Set
13,375
787
62
4
0
350,612
0
L
Bastet
12,478
734
35
2
0
321,602
1
L
Atlas
12,651
744
40
2
0
308,904
3
L
Charybdis
11,504
677
49
3
0
219,132
2
L
Nu Wa
13,351
785
68
4
0
271,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role