Player Matchup

Apollo
Apollo
GodlyPaladinxx
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
LittleChicloso
Ganesha
Level 147
God Stats
1W - 2L
1,273 SR
Queue Stats
83W - 72L
1,655 Elo+
Party 1
Kukulkan
Kukulkan
MtnofBeef
Kukulkan
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 78L
1,642 Elo+
Party 1
Fenrir
Fenrir
OSO_Corp
Fenrir
Level 88
God Stats
15W - 19L
1,487 SR
Queue Stats
45W - 55L
1,394 Elo+
Solo
Bellona
Bellona
o0DLG0o
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,410 Elo+
Solo
Team Averages
Level 58
1,452 SR
1,520 Elo+

VS

Team Averages
Level 117
1,416 SR
1,587 Elo+
Artio
Artio
Ahkihlya
Artio
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 95L
1,679 Elo+
Party 2
Freya
Freya
AightBoe
Freya
Level 105
God Stats
5W - 4L
1,496 SR
Queue Stats
279W - 378L
1,318 Elo+
Solo
Osiris
Osiris
Bumbaclot2509
Osiris
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 103L
1,607 Elo+
Party 2
Ares
Ares
DiamondStonk
Ares
Level 48
God Stats
2W - 0L
1,328 SR
Queue Stats
2W - 0L
1,748 Elo+
Party 2
Danzaburou
Danzaburou
kyuzo samurai4
Danzaburou
Level 124
God Stats
1W - 2L
1,255 SR
Queue Stats
61W - 50L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 4
8,896
635
6,674
16,039
6,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 11
10,138
724
9,988
17,947
22,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
MtnofBeef
Kukulkan
18
7 / 3 / 4
10,552
754
25,330
8,363
4,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
OSO_Corp
Fenrir
16
4 / 7 / 3
10,000
714
10,221
17,063
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
o0DLG0o
Bellona
13
1 / 7 / 3
8,309
594
4,110
17,830
16,320
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ahkihlya
Artio
18
9 / 1 / 20
11,427
816
18,244
19,959
23,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
AightBoe
Freya
18
4 / 3 / 14
10,939
781
10,584
16,769
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 17
11,001
786
17,382
18,193
18,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 2 / 19
10,376
741
6,971
13,700
13,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
kyuzo samurai4
Danzaburou
20
11 / 2 / 14
12,623
902
16,169
8,519
4,053
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
117
13
Kills
33
33
Deaths
13
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Artio
Ahkihlya
Artio
9
1
20
19
W
Freya
AightBoe
Freya
4
3
14
3.67
W
6
5
17
2.9
W
3
2
19
6.25
L
1
11
4
0.27
L
0
5
11
1.1
L
Kukulkan
MtnofBeef
Kukulkan
7
3
4
3
L
Fenrir
OSO_Corp
Fenrir
4
7
3
0.79
W
Danzaburou
kyuzo samurai4
Danzaburou
11
2
14
9
L
Bellona
o0DLG0o
Bellona
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,323
Damage
69,350
77,242
Taken
77,140
59,401
Mitigated
66,274
6,794
Healing
28,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Ahkihlya
Artio
18,244
1,725
7,064
9,401
19,959
23,094
574
6,769
12,766
31,674
0
W
Freya
AightBoe
Freya
10,584
3,475
0
8,404
16,769
6,849
2,954
8,260
8,087
33,971
0
W
17,382
7,300
0
934
18,193
18,469
902
9,313
8,514
0
33,923
W
6,971
319
162
92
13,700
13,809
707
6,687
6,736
13,417
0
L
6,674
2,297
480
460
16,039
6,708
0
6,108
9,384
0
19,359
L
9,988
806
0
1,711
17,947
22,510
0
9,586
7,886
23,554
0
L
Kukulkan
MtnofBeef
Kukulkan
25,330
1,840
0
557
8,363
4,089
0
3,320
4,715
57,714
0
L
Fenrir
OSO_Corp
Fenrir
10,221
1,859
0
2,938
17,063
9,774
0
8,808
7,605
0
20,082
W
Danzaburou
kyuzo samurai4
Danzaburou
16,169
8,996
0
2,927
8,519
4,053
5,233
3,053
5,199
0
51,645
L
Bellona
o0DLG0o
Bellona
4,110
628
0
648
17,830
16,320
0
6,458
10,791
0
9,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
56,366
175
Minions Killed
214
0
Camps Cleared
0
1,220,568
Distance Traveled
1,336,807
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,427
816
19
1
0
298,654
2
W
Freya
10,939
781
39
3
0
245,039
1
W
Osiris
11,001
786
36
3
0
270,121
1
W
Ares
10,376
741
15
1
0
256,358
0
L
Apollo
8,896
635
35
3
0
237,341
1
L
Ganesha
10,138
724
9
1
0
237,094
2
L
Kukulkan
10,552
754
92
7
0
272,501
0
L
Fenrir
10,000
714
22
2
0
272,200
1
W
Danzaburou
12,623
902
105
8
0
266,635
0
L
Bellona
8,309
594
17
1
0
201,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role