Player Matchup

Jing Wei
Jing Wei
JosAn7145
Jing Wei
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
343W - 318L
1,540 Elo+
Party 1
Bastet
Bastet
JulioUcG
Bastet
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
141W - 182L
1,510 Elo+
Party 1
Neith
Neith
TrolkyTeetooFTW
Neith
Level 40
God Stats
16W - 17L
1,669 SR
Queue Stats
68W - 84L
1,597 Elo+
Solo
Ymir
Ymir
Tw0Elite
Ymir
Level 13
God Stats
3W - 1L
1,738 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 2
Osiris
Osiris
mokapius
Osiris
Level 83
God Stats
8W - 8L
1,500 SR
Queue Stats
134W - 115L
1,550 Elo+
Party 2
Team Averages
Level 58
1,581 SR
1,522 Elo+

VS

Team Averages
Level 52
1,579 SR
1,521 Elo+
Artio
Artio
BronwynsArt
Artio
Level 14
God Stats
12W - 15L
1,444 SR
Queue Stats
44W - 52L
1,429 Elo+
Party 3
Medusa
Medusa
HeckinGoodBoi
Medusa
Level 60
God Stats
11W - 10L
1,980 SR
Queue Stats
23W - 29L
1,540 Elo+
Party 3
Loki
Loki
Slambulamb
Loki
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 50L
1,718 Elo+
Solo
Osiris
Osiris
Vektx
Osiris
Level 44
God Stats
24W - 23L
1,473 SR
Queue Stats
313W - 328L
1,447 Elo+
Solo
He Bo
He Bo
WTF1UPs
He Bo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 140L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JosAn7145
Jing Wei
9
0 / 2 / 3
5,328
533
1,731
4,329
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
JulioUcG
Bastet
10
2 / 0 / 4
5,771
577
2,348
5,149
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 1
6,401
640
3,079
5,396
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 2 / 3
5,431
543
850
4,312
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
mokapius
Osiris
12
5 / 2 / 1
7,224
722
5,967
5,791
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,726
473
635
6,567
3,036
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 3
5,759
576
4,160
3,069
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 1
5,487
549
3,365
5,189
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Vektx
Osiris
10
0 / 3 / 1
5,480
548
2,213
6,633
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

He Bo
WTF1UPs
He Bo
10
4 / 1 / 1
5,791
579
4,085
3,938
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
9
Kills
7
7
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
1
0
3
2.5
W
Jing Wei
JosAn7145
Jing Wei
0
2
3
0.75
W
Bastet
JulioUcG
Bastet
2
0
4
4
L
2
3
1
0.83
W
2
1
1
2.5
W
Ymir
0
2
3
0.75
L
Osiris
Vektx
Osiris
0
3
1
0.17
L
He Bo
WTF1UPs
He Bo
4
1
1
4.5
W
Osiris
mokapius
Osiris
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
14,458
24,977
Taken
25,396
9,433
Mitigated
9,246
9,621
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
635
60
34
1,384
6,567
3,036
225
746
5,821
6,918
0
L
4,160
1,245
0
1,672
3,069
747
0
104
2,965
0
33,318
W
Jing Wei
JosAn7145
Jing Wei
1,731
1,327
0
1,778
4,329
1,026
0
632
3,639
0
28,783
W
Bastet
JulioUcG
Bastet
2,348
1,084
0
835
5,149
1,333
0
454
4,663
0
24,868
L
3,365
453
0
1,663
5,189
1,491
0
0
5,189
0
23,795
W
3,079
941
0
3,484
5,396
1,551
0
2,060
3,008
0
38,799
W
Ymir
850
476
0
539
4,312
1,994
0
1,098
3,156
14,677
0
L
Osiris
Vektx
Osiris
2,213
1,210
0
1,385
6,633
3,027
0
0
6,633
0
23,486
L
He Bo
WTF1UPs
He Bo
4,085
329
0
1,472
3,938
945
0
0
3,938
29,506
0
W
Osiris
mokapius
Osiris
5,967
3,206
0
2,985
5,791
3,529
170
0
5,791
0
35,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
27,243
336
Minions Killed
260
0
Camps Cleared
0
1,016,293
Distance Traveled
886,684
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,726
473
15
2
0
188,304
0
L
Medusa
5,759
576
77
8
0
178,027
3
W
Jing Wei
5,328
533
72
7
0
191,600
0
W
Bastet
5,771
577
53
5
0
233,395
0
L
Loki
5,487
549
58
6
0
147,624
1
W
Neith
6,401
640
87
9
0
192,158
4
W
Ymir
5,431
543
29
3
0
205,352
0
L
Osiris
5,480
548
57
6
0
186,598
1
L
He Bo
5,791
579
53
5
0
186,131
1
W
Osiris
7,224
722
95
10
0
193,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role