Player Matchup

Chaac
Chaac
Stoneriver-crew
Chaac
Level 62
God Stats
7W - 12L
1,507 SR
Queue Stats
39W - 46L
1,423 Elo+
Solo
Poseidon
Poseidon
orny-1989
Poseidon
Level 153
God Stats
86W - 57L
1,744 SR
Queue Stats
135W - 134L
1,593 Elo+
Solo
Ra
Ra
tulaviok802
Ra
Level 134
God Stats
16W - 13L
1,501 SR
Queue Stats
218W - 234L
1,451 Elo+
Solo
Bellona
Bellona
yngve_hardRock
Bellona
Level 49
God Stats
13W - 9L
1,570 SR
Queue Stats
28W - 27L
1,585 Elo+
Solo
Skadi
Skadi
yoanrafare
Skadi
Level 88
God Stats
9W - 7L
1,500 SR
Queue Stats
70W - 87L
1,500 Elo+
Solo
Team Averages
Level 97
1,564 SR
1,510 Elo+

VS

Team Averages
Level 93
1,392 SR
1,576 Elo+
Sol
Sol
BabyDaisy
Sol
Level 82
God Stats
1W - 0L
1,179 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Merlin
Merlin
DemonDz-9302
Merlin
Level 83
God Stats
3W - 3L
1,698 SR
Queue Stats
466W - 458L
1,634 Elo+
Solo
Mercury
Mercury
Hiniku_
Mercury
Level 129
God Stats
13W - 8L
1,295 SR
Queue Stats
281W - 282L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kpu3uc0388
Cu Chulainn
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,748 Elo+
Solo
Cupid
Cupid
sweety9743
Cupid
Level 102
God Stats
3W - 3L
1,290 SR
Queue Stats
139W - 156L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,832
526
6,858
6,986
7,249
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Poseidon
orny-1989
Poseidon
12
7 / 2 / 1
7,550
581
9,102
6,336
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,135
472
1,166
5,303
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 2 / 2
5,849
450
2,104
8,053
5,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
2
0 / 1 / 0
4,223
325
89
716
106
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,951
458
1,776
7,755
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
14
4 / 0 / 1
7,979
614
4,530
3,921
1,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Hiniku_
Mercury
14
4 / 0 / 2
8,349
642
4,520
6,027
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Kpu3uc0388
Cu Chulainn
9
0 / 2 / 1
6,043
465
2,481
11,095
5,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
10
0 / 4 / 2
5,925
456
1,922
7,949
2,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
10
Kills
8
8
Deaths
10
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Merlin
4
0
1
4.5
W
Mercury
Hiniku_
Mercury
4
0
2
5
W
Cu Chulainn
Kpu3uc0388
Cu Chulainn
0
2
1
0.25
L
2
0
0
2
L
Poseidon
orny-1989
Poseidon
7
2
1
3.75
W
Cupid
0
4
2
0.25
L
0
3
0
0
L
1
2
2
1
L
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,319
Damage
15,229
27,394
Taken
36,747
16,525
Mitigated
13,845
6,029
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,776
530
152
2,410
7,755
2,636
0
3,810
3,945
26,504
4,034
W
Merlin
4,530
220
0
1,378
3,921
1,725
114
1,020
2,901
44,741
0
W
Mercury
Hiniku_
Mercury
4,520
2,610
0
500
6,027
2,068
0
501
5,526
0
66,514
W
Cu Chulainn
Kpu3uc0388
Cu Chulainn
2,481
910
55
3,210
11,095
5,140
0
0
11,095
0
24,949
L
6,858
859
0
2,163
6,986
7,249
0
0
6,986
0
34,961
L
Poseidon
orny-1989
Poseidon
9,102
1,102
0
1,000
6,336
1,785
739
2,717
3,450
45,612
0
W
Cupid
1,922
1,097
75
1,209
7,949
2,276
0
4,937
3,012
0
20,563
L
1,166
0
57
1,296
5,303
1,709
0
856
4,286
31,279
0
L
2,104
410
0
1,513
8,053
5,676
228
2,061
5,868
0
19,214
L
Skadi
89
0
0
0
716
106
0
0
716
0
2,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
34,247
249
Minions Killed
367
0
Camps Cleared
0
1,010,993
Distance Traveled
1,271,222
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,951
458
61
5
0
225,665
2
W
Merlin
7,979
614
92
7
0
252,261
0
W
Mercury
8,349
642
127
10
0
335,655
1
W
Cu Chulainn
6,043
465
46
4
0
238,796
2
L
Chaac
6,832
526
67
5
0
224,188
2
L
Poseidon
7,550
581
76
6
0
264,648
2
W
Cupid
5,925
456
41
3
0
218,845
2
L
Ra
6,135
472
67
5
0
229,997
1
L
Bellona
5,849
450
32
2
0
265,097
5
L
Skadi
4,223
325
7
1
0
27,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role