Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DeadlyDflex
Zhong Kui
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Loki
Loki
IVIaruden
Loki
Level 108
God Stats
7W - 4L
1,699 SR
Queue Stats
26W - 34L
1,052 Elo+
Party 1
Medusa
Medusa
LootPandaaa
Medusa
Level 87
God Stats
10W - 27L
1,369 SR
Queue Stats
76W - 123L
1,191 Elo+
Party 1
Aphrodite
Aphrodite
XxKENZ209xX
Aphrodite
Level 69
God Stats
41W - 37L
1,308 SR
Queue Stats
344W - 406L
1,297 Elo+
Party 1
Team Averages
Level 83
1,475 SR
1,308 Elo+

VS

Team Averages
Level 92
1,473 SR
1,444 Elo+
Yemoja
Yemoja
Astaroth421
Yemoja
Level 147
God Stats
4W - 7L
1,715 SR
Queue Stats
108W - 140L
1,430 Elo+
Solo
Janus
Janus
Big Uzi 1k
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 74L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
DawnExtra69
Guan Yu
Level 9
God Stats
1W - 1L
1,151 SR
Queue Stats
5W - 9L
1,184 Elo+
Party 2
Danzaburou
Danzaburou
Sshank
Danzaburou
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 225L
1,486 Elo+
Solo
Cliodhna
Cliodhna
かねつぐ
Cliodhna
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
13 / 0 / 10
11,532
641
22,291
7,419
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
DeadlyDflex
Zhong Kui
15
7 / 1 / 7
10,485
583
9,878
12,552
7,532
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
17
13 / 3 / 7
11,319
629
10,641
13,588
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
16
4 / 2 / 1
10,886
605
8,720
10,123
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
XxKENZ209xX
Aphrodite
15
4 / 1 / 6
9,558
531
7,150
9,537
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 6 / 0
7,412
412
3,030
13,641
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
2 / 8 / 1
7,319
407
9,119
13,430
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
DawnExtra69
Guan Yu
11
0 / 11 / 0
6,759
376
4,039
18,039
13,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Sshank
Danzaburou
13
1 / 8 / 0
7,909
439
3,707
13,840
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
かねつぐ
Cliodhna
13
2 / 9 / 1
7,911
440
6,927
17,212
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
41
Kills
6
7
Deaths
42
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
13
0
10
18
L
Yemoja
1
6
0
0.17
L
Janus
2
8
1
0.31
L
Guan Yu
DawnExtra69
Guan Yu
0
11
0
0
W
Zhong Kui
DeadlyDflex
Zhong Kui
7
1
7
10.5
W
Loki
13
3
7
5.5
W
Medusa
4
2
1
2.25
L
Danzaburou
Sshank
Danzaburou
1
8
0
0.13
W
Aphrodite
XxKENZ209xX
Aphrodite
4
1
6
7
L
Cliodhna
かねつぐ
Cliodhna
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,680
Damage
26,822
53,219
Taken
76,162
22,398
Mitigated
31,900
25,907
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
22,291
6,134
79
1,890
7,419
2,988
1,826
1,861
5,432
69,330
0
L
Yemoja
3,030
514
1,151
2,984
13,641
7,562
0
7,919
5,609
29,726
0
L
Janus
9,119
163
63
937
13,430
2,766
0
6,703
6,410
33,980
0
L
Guan Yu
DawnExtra69
Guan Yu
4,039
803
45
1,010
18,039
13,100
208
8,882
9,115
0
28,519
W
Zhong Kui
DeadlyDflex
Zhong Kui
9,878
2,170
425
7,797
12,552
7,532
2,502
3,131
9,172
45,325
0
W
Loki
10,641
3,454
0
4,502
13,588
4,622
197
2,131
11,261
0
55,718
W
Medusa
8,720
3,910
0
1,421
10,123
3,567
4,234
1,737
8,324
0
75,832
L
Danzaburou
Sshank
Danzaburou
3,707
594
173
2,735
13,840
3,763
0
4,369
9,393
0
51,073
W
Aphrodite
XxKENZ209xX
Aphrodite
7,150
825
3,445
6,348
9,537
3,689
1,915
2,556
6,881
39,012
0
L
Cliodhna
かねつぐ
Cliodhna
6,927
676
0
2,360
17,212
4,709
0
10,586
6,316
0
47,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,780
Gold Earned
37,310
497
Minions Killed
329
0
Camps Cleared
0
1,749,908
Distance Traveled
1,488,197
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,532
641
110
6
0
365,297
4
L
Yemoja
7,412
412
40
2
0
295,485
9
L
Janus
7,319
407
58
3
0
330,556
4
L
Guan Yu
6,759
376
46
3
0
296,606
4
W
Zhong Kui
10,485
583
86
5
0
313,088
0
W
Loki
11,319
629
98
5
0
377,105
2
W
Medusa
10,886
605
142
8
0
343,110
5
L
Danzaburou
7,909
439
98
5
0
275,114
0
W
Aphrodite
9,558
531
61
3
0
351,308
3
L
Cliodhna
7,911
440
87
5
0
290,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role