Player Matchup

Chiron
Chiron
Huncho6424
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,188 Elo+
Party 1
Eset
Eset
Nick_Draco
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,103 Elo+
Party 1
Bellona
Bellona
Sn1p3rdvd3
Bellona
Level 5
God Stats
13W - 13L
968 SR
Queue Stats
14W - 13L
1,188 Elo+
Party 1
Guan Yu
Guan Yu
Steven_Dope69
Guan Yu
Level 11
God Stats
0W - 3L
1,112 SR
Queue Stats
1W - 5L
1,149 Elo+
Party 1
Neith
Neith
hmmmcudder
Neith
Level 16
God Stats
6W - 11L
1,431 SR
Queue Stats
6W - 14L
1,122 Elo+
Party 1
Team Averages
Level 29
1,302 SR
1,150 Elo+

VS

Team Averages
Level 94
1,525 SR
1,598 Elo+
Erlang Shen
Erlang Shen
Fetoh
Erlang Shen
Level 160
God Stats
6W - 6L
1,555 SR
Queue Stats
1,042W - 277L
1,695 Elo+
Party 3
Neith
Neith
GemiiBee002
Neith
Level 17
God Stats
11W - 12L
1,305 SR
Queue Stats
16W - 19L
1,422 Elo+
Party 2
Zeus
Zeus
Kidda909
Zeus
Level 97
God Stats
11W - 7L
1,597 SR
Queue Stats
18W - 21L
1,483 Elo+
Party 2
Izanami
Izanami
ThisGuy2496
Izanami
Level 35
God Stats
79W - 50L
1,669 SR
Queue Stats
119W - 88L
1,640 Elo+
Solo
King Arthur
King Arthur
Yamizora
King Arthur
Level 160
God Stats
68W - 21L
1,500 SR
Queue Stats
1,629W - 549L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Huncho6424
Chiron
14
1 / 12 / 0
8,819
1,102
5,248
18,243
5,851
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 9 / 0
8,625
1,078
11,249
16,193
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sn1p3rdvd3
Bellona
14
1 / 9 / 0
9,142
1,143
3,997
15,409
11,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
14
0 / 6 / 1
8,858
1,107
4,014
18,280
10,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
14
0 / 8 / 1
8,890
1,111
4,684
14,709
3,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fetoh
Erlang Shen
17
11 / 1 / 12
11,270
1,409
17,948
7,655
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 1 / 18
10,616
1,327
5,330
6,631
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
18
12 / 0 / 21
12,167
1,521
28,300
4,716
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ThisGuy2496
Izanami
17
5 / 0 / 21
11,068
1,384
9,026
3,613
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Yamizora
King Arthur
17
11 / 0 / 15
11,701
1,463
17,037
13,453
14,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
131
2
Kills
44
44
Deaths
2
2
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Fetoh
Erlang Shen
11
1
12
17
W
5
1
18
14
L
Chiron
Huncho6424
Chiron
1
12
0
0.08
W
Zeus
12
0
21
22.5
L
0
9
0
0
L
Bellona
Sn1p3rdvd3
Bellona
1
9
0
0.11
L
Guan Yu
0
6
1
0.08
W
Izanami
ThisGuy2496
Izanami
5
0
21
15.5
W
King Arthur
Yamizora
King Arthur
11
0
15
18.5
L
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,192
Damage
77,641
82,834
Taken
36,068
35,065
Mitigated
24,839
3,284
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Fetoh
Erlang Shen
17,948
10,683
0
1,479
7,655
4,379
0
1,215
6,440
0
29,356
W
5,330
2,548
0
1,812
6,631
2,702
0
2,644
3,987
0
21,776
L
Chiron
Huncho6424
Chiron
5,248
2,279
493
756
18,243
5,851
0
7,036
11,146
0
12,260
W
Zeus
28,300
2,098
79
1,640
4,716
1,656
0
1,861
2,855
46,590
0
L
11,249
462
22
581
16,193
3,871
0
6,941
9,252
29,826
0
L
Bellona
Sn1p3rdvd3
Bellona
3,997
1,934
0
769
15,409
11,484
0
3,840
11,569
0
12,465
L
Guan Yu
4,014
435
75
458
18,280
10,638
0
3,893
14,387
0
6,163
W
Izanami
ThisGuy2496
Izanami
9,026
6,002
0
1,128
3,613
1,639
0
1,587
2,026
0
23,844
W
King Arthur
Yamizora
King Arthur
17,037
2,966
0
3,196
13,453
14,463
0
3,942
9,088
397
24,779
L
Neith
4,684
2,812
0
130
14,709
3,221
0
6,944
7,765
0
17,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,334
Gold Earned
56,822
92
Minions Killed
170
3
Camps Cleared
8
741,438
Distance Traveled
792,040
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,270
1,409
23
3
3
169,695
0
W
Neith
10,616
1,327
39
5
2
155,809
0
L
Chiron
8,819
1,102
15
2
1
128,601
2
W
Zeus
12,167
1,521
47
6
1
163,951
0
L
Eset
8,625
1,078
33
4
0
156,655
0
L
Bellona
9,142
1,143
19
2
0
133,717
0
L
Guan Yu
8,858
1,107
6
1
1
186,873
0
W
Izanami
11,068
1,384
46
6
1
133,210
0
W
King Arthur
11,701
1,463
15
2
1
169,375
0
L
Neith
8,890
1,111
19
2
1
135,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role