Player Matchup

Thor
Thor
Clamndor
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,450 Elo+
Party 3
Gilgamesh
Gilgamesh
DentedPotato
Gilgamesh
Level 58
God Stats
4W - 3L
1,800 SR
Queue Stats
178W - 189L
1,514 Elo+
Party 3
Zhong Kui
Zhong Kui
Fluffly1000
Zhong Kui
Level 117
God Stats
1W - 0L
1,709 SR
Queue Stats
30W - 26L
1,293 Elo+
Party 1
Xing Tian
Xing Tian
SailingDark
Xing Tian
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,226 Elo+
Party 1
Neith
Neith
footedleopard64
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 291L
1,453 Elo+
Solo
Team Averages
Level 62
1,602 SR
1,387 Elo+

VS

Team Averages
Level 50
1,551 SR
1,400 Elo+
Kukulkan
Kukulkan
Alpha_Chaos213
Kukulkan
Level 85
God Stats
6W - 8L
1,500 SR
Queue Stats
246W - 246L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
BenderKun
Cthulhu
Level 28
God Stats
3W - 3L
1,753 SR
Queue Stats
157W - 158L
1,499 Elo+
Party 2
Chaac
Chaac
Divine_Shadow895
Chaac
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,265 Elo+
Party 4
Poseidon
Poseidon
IcyTyMcFly
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Raijin
Raijin
Murdox8
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,265 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 4 / 16
8,795
880
5,028
8,005
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
DentedPotato
Gilgamesh
16
6 / 5 / 17
10,081
1,008
7,284
15,395
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Fluffly1000
Zhong Kui
19
16 / 4 / 12
11,878
1,188
20,820
13,440
8,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SailingDark
Xing Tian
15
6 / 5 / 15
9,806
981
8,610
16,302
18,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 14
8,800
880
7,145
7,904
2,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 6 / 7
9,459
946
12,755
9,212
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
BenderKun
Cthulhu
17
7 / 4 / 6
10,564
1,056
11,538
14,567
13,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 6 / 8
9,864
986
9,981
14,868
7,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
IcyTyMcFly
Poseidon
13
2 / 8 / 12
8,493
849
10,086
11,070
3,086
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
Murdox8
Raijin
12
1 / 8 / 7
7,606
761
3,897
9,878
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
31
Kills
20
20
Deaths
32
74
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
6
7
1.25
L
Cthulhu
BenderKun
Cthulhu
7
4
6
2.5
W
Thor
1
4
16
2.25
W
Gilgamesh
DentedPotato
Gilgamesh
6
5
17
2.9
L
6
6
8
1.67
W
Zhong Kui
Fluffly1000
Zhong Kui
16
4
12
5.5
L
Poseidon
IcyTyMcFly
Poseidon
2
8
12
1
L
Raijin
Murdox8
Raijin
1
8
7
0.56
W
Xing Tian
SailingDark
Xing Tian
6
5
15
2.7
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,887
Damage
48,257
61,046
Taken
59,595
47,065
Mitigated
30,561
18,799
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,755
1,084
1,033
1,043
9,212
2,999
1,228
6,201
2,909
24,051
0
L
Cthulhu
BenderKun
Cthulhu
11,538
621
2,730
3,180
14,567
13,889
683
4,172
10,144
21,547
0
W
Thor
5,028
773
0
729
8,005
5,566
888
5,197
2,765
0
11,289
W
Gilgamesh
DentedPotato
Gilgamesh
7,284
1,749
701
1,939
15,395
11,619
818
9,772
5,424
0
11,794
L
9,981
2,669
744
4,481
14,868
7,792
1,475
5,311
9,272
0
18,110
W
Zhong Kui
Fluffly1000
Zhong Kui
20,820
320
1,299
6,303
13,440
8,739
1,025
7,312
5,953
44,233
0
L
Poseidon
IcyTyMcFly
Poseidon
10,086
1,496
527
761
11,070
3,086
590
7,716
3,323
20,254
0
L
Raijin
Murdox8
Raijin
3,897
253
23
239
9,878
2,795
721
6,030
3,699
8,122
0
W
Xing Tian
SailingDark
Xing Tian
8,610
686
1,766
2,898
16,302
18,686
827
9,412
6,574
15,144
0
W
7,145
1,245
828
2,336
7,904
2,455
1,936
5,692
2,054
0
11,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,360
Gold Earned
45,986
106
Minions Killed
100
0
Camps Cleared
0
991,559
Distance Traveled
881,477
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,459
946
37
4
0
163,747
1
L
Cthulhu
10,564
1,056
22
2
0
190,527
0
W
Thor
8,795
880
15
2
0
195,913
0
W
Gilgamesh
10,081
1,008
9
1
0
211,827
0
L
Chaac
9,864
986
13
1
0
194,510
4
W
Zhong Kui
11,878
1,188
58
6
0
198,185
2
L
Poseidon
8,493
849
18
2
0
169,349
0
L
Raijin
7,606
761
10
1
0
163,344
1
W
Xing Tian
9,806
981
11
1
0
187,722
1
W
Neith
8,800
880
13
1
0
197,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role