Player Matchup

Sylvanus
Sylvanus
KING_REX019
Sylvanus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Hachiman
Hachiman
Maniacalmurse
Hachiman
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 238L
1,414 Elo+
Party 1
Chaac
Chaac
SarrrahG
Chaac
Level 68
God Stats
5W - 13L
1,413 SR
Queue Stats
123W - 144L
1,424 Elo+
Party 1
Zeus
Zeus
XXXSnak3Eye2XXX
Zeus
Level 132
God Stats
16W - 15L
1,532 SR
Queue Stats
317W - 390L
1,482 Elo+
Solo
Pele
Pele
josejuan-elgrang
Pele
Level 65
God Stats
17W - 15L
1,310 SR
Queue Stats
239W - 304L
1,485 Elo+
Solo
Team Averages
Level 87
1,451 SR
1,461 Elo+

VS

Team Averages
Level 97
1,488 SR
1,432 Elo+
Geb
Geb
CyberZero99
Geb
Level 107
God Stats
2W - 3L
1,302 SR
Queue Stats
27W - 31L
1,374 Elo+
Party 2
Bastet
Bastet
Dibadgyal2
Bastet
Level 120
God Stats
8W - 8L
1,483 SR
Queue Stats
174W - 189L
1,397 Elo+
Solo
Discordia
Discordia
Echegaray4
Discordia
Level 69
God Stats
8W - 9L
1,754 SR
Queue Stats
253W - 250L
1,513 Elo+
Solo
Chronos
Chronos
TERMINATORblade
Chronos
Level 107
God Stats
3W - 3L
1,404 SR
Queue Stats
27W - 27L
1,449 Elo+
Party 2
Hou Yi
Hou Yi
XT-TORGE_
Hou Yi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KING_REX019
Sylvanus
10
1 / 2 / 2
6,301
485
2,832
8,041
3,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Maniacalmurse
Hachiman
11
3 / 2 / 0
6,585
507
4,452
9,645
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
SarrrahG
Chaac
10
1 / 4 / 1
6,110
470
3,882
10,474
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 5 / 2
5,506
424
2,924
6,802
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
6,306
485
3,265
11,309
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 8
6,220
478
1,239
8,193
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Dibadgyal2
Bastet
13
7 / 0 / 7
7,986
614
8,257
6,837
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Echegaray4
Discordia
13
5 / 1 / 5
7,754
596
7,060
4,878
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 3
7,193
553
7,874
6,392
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
XT-TORGE_
Hou Yi
11
3 / 2 / 2
6,636
510
4,403
5,594
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
18
18
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
Bastet
Dibadgyal2
Bastet
7
0
7
10.5
W
Discordia
Echegaray4
Discordia
5
1
5
7.5
L
Sylvanus
KING_REX019
Sylvanus
1
2
2
1
L
Hachiman
Maniacalmurse
Hachiman
3
2
0
1.5
L
Chaac
SarrrahG
Chaac
1
4
1
0.38
W
3
1
3
4.5
W
Hou Yi
XT-TORGE_
Hou Yi
3
2
2
2
L
0
5
2
0.2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
28,833
46,271
Taken
31,894
17,587
Mitigated
12,768
13,348
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,239
37
610
1,796
8,193
3,666
0
1,296
6,830
11,970
0
W
Bastet
Dibadgyal2
Bastet
8,257
1,614
0
4,145
6,837
2,027
0
933
5,871
0
37,781
W
Discordia
Echegaray4
Discordia
7,060
376
0
375
4,878
1,456
10
2,413
2,465
42,487
0
L
Sylvanus
KING_REX019
Sylvanus
2,832
1,258
2,512
2,649
8,041
3,313
303
2,676
5,269
19,126
0
L
Hachiman
Maniacalmurse
Hachiman
4,452
1,584
0
3,112
9,645
2,664
39
1,693
7,926
0
42,280
L
Chaac
SarrrahG
Chaac
3,882
81
0
3,629
10,474
6,903
0
5,682
4,764
0
30,406
W
7,874
2,771
0
1,126
6,392
3,724
588
192
5,868
42,620
0
W
Hou Yi
XT-TORGE_
Hou Yi
4,403
1,462
0
258
5,594
1,895
0
922
4,672
0
30,676
L
2,924
210
196
84
6,802
1,324
0
3,129
3,417
28,301
0
L
3,265
251
0
1,166
11,309
3,383
0
2,453
8,722
0
39,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
35,789
311
Minions Killed
323
0
Camps Cleared
0
1,194,405
Distance Traveled
1,266,948
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,220
478
21
2
0
257,883
2
W
Bastet
7,986
614
65
5
0
292,982
1
W
Discordia
7,754
596
90
7
0
253,664
7
L
Sylvanus
6,301
485
39
3
0
228,754
1
L
Hachiman
6,585
507
72
6
0
243,499
5
L
Chaac
6,110
470
63
5
0
243,656
2
W
Chronos
7,193
553
85
7
0
221,497
2
W
Hou Yi
6,636
510
62
5
0
240,922
1
L
Zeus
5,506
424
62
5
0
223,074
3
L
Pele
6,306
485
75
6
0
255,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role