Player Matchup

Thoth
Thoth
BrizzlyBear42
Thoth
Level 65
God Stats
15W - 34L
1,183 SR
Queue Stats
245W - 304L
1,333 Elo+
Party 1
Serqet
Serqet
Zashxia
Serqet
Level 46
God Stats
2W - 4L
1,244 SR
Queue Stats
13W - 23L
1,221 Elo+
Party 1
Cerberus
Cerberus
darkhalo911
Cerberus
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 17L
966 Elo+
Party 1
Chiron
Chiron
krob1994
Chiron
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
mMagiya
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 105L
1,011 Elo+
Party 1
Team Averages
Level 58
1,385 SR
1,206 Elo+

VS

Team Averages
Level 101
1,671 SR
1,475 Elo+
Poseidon
Poseidon
HGPhantamos
Poseidon
Level 140
God Stats
2W - 1L
1,389 SR
Queue Stats
104W - 114L
1,412 Elo+
Solo
Arachne
Arachne
Mattyboi4260
Arachne
Level 99
God Stats
19W - 3L
1,768 SR
Queue Stats
256W - 266L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheGold D Ace
Kumbhakarna
Level 102
God Stats
2W - 2L
1,776 SR
Queue Stats
171W - 174L
1,471 Elo+
Solo
Merlin
Merlin
Viczter
Merlin
Level 67
God Stats
26W - 12L
1,842 SR
Queue Stats
165W - 161L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WarriorsRequiem
Ah Muzen Cab
Level 97
God Stats
33W - 28L
1,579 SR
Queue Stats
189W - 199L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,757
584
7,190
7,743
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Zashxia
Serqet
10
0 / 6 / 1
6,406
427
5,107
9,007
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
darkhalo911
Cerberus
10
1 / 5 / 3
6,662
444
2,325
10,672
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
krob1994
Chiron
10
2 / 3 / 2
6,541
436
7,149
6,340
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
mMagiya
Odin
9
1 / 9 / 0
6,001
400
3,883
11,349
7,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HGPhantamos
Poseidon
16
4 / 0 / 0
9,177
612
1,903
4,248
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Mattyboi4260
Arachne
14
12 / 2 / 3
9,290
619
9,545
11,215
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
TheGold D Ace
Kumbhakarna
13
1 / 0 / 8
8,094
540
4,754
9,535
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Viczter
Merlin
14
7 / 2 / 3
9,219
615
7,675
7,314
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
WarriorsRequiem
Ah Muzen Cab
12
2 / 5 / 3
7,100
473
5,307
10,201
3,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
26
27
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Poseidon
HGPhantamos
Poseidon
4
0
0
4
W
Arachne
Mattyboi4260
Arachne
12
2
3
6.75
W
Kumbhakarna
TheGold D Ace
Kumbhakarna
1
0
8
5
W
Merlin
Viczter
Merlin
7
2
3
4.25
W
Ah Muzen Cab
WarriorsRequiem
Ah Muzen Cab
2
5
3
0.7
L
Serqet
Zashxia
Serqet
0
6
1
0.08
L
Cerberus
darkhalo911
Cerberus
1
5
3
0.5
L
Chiron
krob1994
Chiron
2
3
2
1
L
Odin
mMagiya
Odin
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,654
Damage
29,184
45,111
Taken
42,513
20,828
Mitigated
18,863
6,561
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,190
515
81
1,392
7,743
2,040
532
3,279
4,390
40,707
0
W
Poseidon
HGPhantamos
Poseidon
1,903
486
0
2,072
4,248
1,350
0
625
3,471
70,398
4,828
W
Arachne
Mattyboi4260
Arachne
9,545
6,136
80
3,274
11,215
4,631
0
2,186
8,674
0
45,240
W
Kumbhakarna
TheGold D Ace
Kumbhakarna
4,754
425
125
2,255
9,535
7,182
646
2,143
7,158
27,538
0
W
Merlin
Viczter
Merlin
7,675
477
10
2,181
7,314
2,270
1,357
2,400
4,532
47,671
0
W
Ah Muzen Cab
WarriorsRequiem
Ah Muzen Cab
5,307
581
84
1,768
10,201
3,430
154
1,659
8,534
0
37,680
L
Serqet
Zashxia
Serqet
5,107
1,332
0
697
9,007
3,365
0
1,088
7,853
0
37,729
L
Cerberus
darkhalo911
Cerberus
2,325
471
0
1,242
10,672
6,654
117
2,465
8,197
11,540
0
L
Chiron
krob1994
Chiron
7,149
2,078
764
1,455
6,340
1,647
144
1,526
4,814
0
39,368
L
Odin
mMagiya
Odin
3,883
848
0
930
11,349
7,122
0
5,380
5,525
0
16,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
42,880
301
Minions Killed
426
0
Camps Cleared
0
1,210,639
Distance Traveled
1,389,697
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,757
584
92
6
0
256,062
2
W
Poseidon
9,177
612
134
9
0
300,872
4
W
Arachne
9,290
619
73
5
0
300,572
0
W
Kumbhakarna
8,094
540
34
2
0
280,372
0
W
Merlin
9,219
615
103
7
0
235,431
0
W
Ah Muzen Cab
7,100
473
82
5
0
272,450
0
L
Serqet
6,406
427
72
5
0
311,220
3
L
Cerberus
6,662
444
37
2
0
213,960
0
L
Chiron
6,541
436
78
5
0
190,159
3
L
Odin
6,001
400
22
1
0
239,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role