Player Matchup

Osiris
Osiris
Myctic
Osiris
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,529 Elo+
Party 2
Hachiman
Hachiman
PrinceParcivel
Hachiman
Level 158
God Stats
6W - 7L
1,475 SR
Queue Stats
28W - 24L
1,650 Elo+
Solo
Fenrir
Fenrir
RootBrizzle
Fenrir
Level 146
God Stats
12W - 13L
1,507 SR
Queue Stats
59W - 45L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
oldmorningsdawn
Cthulhu
Level 160
God Stats
2W - 0L
1,750 SR
Queue Stats
33W - 24L
1,620 Elo+
Solo
Nu Wa
Nu Wa
xxndanielpxx
Nu Wa
Level 99
God Stats
14W - 6L
1,500 SR
Queue Stats
142W - 119L
1,527 Elo+
Solo
Team Averages
Level 142
1,546 SR
1,572 Elo+

VS

Team Averages
Level 118
1,511 SR
1,437 Elo+
Nike
Nike
Dixuz
Nike
Level 158
God Stats
3W - 2L
1,297 SR
Queue Stats
287W - 289L
1,312 Elo+
Party 1
Chang'e
Chang'e
DreamMoony
Chang'e
Level 11
God Stats
15W - 7L
1,761 SR
Queue Stats
18W - 11L
1,657 Elo+
Solo
Yemoja
Yemoja
Kuroba01
Yemoja
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
123W - 119L
1,357 Elo+
Party 1
Artemis
Artemis
MINALIES2706
Artemis
Level 157
God Stats
5W - 10L
1,284 SR
Queue Stats
137W - 125L
1,355 Elo+
Party 1
Set
Set
scoldingerasm092
Set
Level 106
God Stats
1W - 1L
1,712 SR
Queue Stats
144W - 149L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Myctic
Osiris
17
6 / 3 / 10
10,167
782
9,790
13,193
13,558
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
18
3 / 2 / 5
10,480
806
9,840
6,635
3,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
17
5 / 2 / 9
10,473
806
7,594
11,197
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 7
10,010
770
11,608
13,752
15,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 2 / 9
10,152
781
15,257
9,469
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Dixuz
Nike
15
2 / 4 / 6
8,876
683
7,781
15,192
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
DreamMoony
Chang'e
17
4 / 6 / 2
9,980
768
10,889
14,459
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Kuroba01
Yemoja
15
0 / 1 / 6
8,456
650
2,828
10,971
10,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
MINALIES2706
Artemis
16
2 / 4 / 3
8,969
690
12,071
11,427
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 7 / 5
8,134
626
6,038
12,506
5,772
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
22
Kills
8
9
Deaths
22
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
Dixuz
Nike
2
4
6
1.25
L
Chang'e
DreamMoony
Chang'e
4
6
2
0.83
L
Yemoja
Kuroba01
Yemoja
0
1
6
3
L
Artemis
MINALIES2706
Artemis
2
4
3
0.88
W
Osiris
Myctic
Osiris
6
3
10
3.67
W
Hachiman
3
2
5
2.75
W
Fenrir
5
2
9
4.75
W
5
0
7
8.5
L
0
7
5
0.36
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,089
Damage
39,607
54,246
Taken
64,555
50,141
Mitigated
37,839
9,373
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Dixuz
Nike
7,781
1,045
0
1,098
15,192
9,997
23
7,793
7,399
0
19,658
L
Chang'e
DreamMoony
Chang'e
10,889
957
2,774
4,605
14,459
6,862
322
3,433
11,026
42,085
0
L
Yemoja
Kuroba01
Yemoja
2,828
863
4,886
1,952
10,971
10,078
96
5,368
5,603
13,671
0
L
Artemis
MINALIES2706
Artemis
12,071
3,796
0
2,862
11,427
5,130
649
5,533
5,894
0
36,483
W
Osiris
Myctic
Osiris
9,790
2,472
0
0
13,193
13,558
32
3,035
9,967
0
22,326
W
Hachiman
9,840
4,567
0
1,390
6,635
3,602
2,684
3,306
3,294
0
45,137
W
Fenrir
7,594
2,745
0
1,322
11,197
14,191
0
2,626
7,806
0
18,635
W
11,608
340
1,310
3,169
13,752
15,371
0
2,389
11,198
32,708
0
L
6,038
1,682
262
814
12,506
5,772
0
4,738
7,768
0
21,742
W
15,257
3,378
0
2,182
9,469
3,419
709
2,361
6,847
49,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
44,415
223
Minions Killed
214
0
Camps Cleared
0
1,398,048
Distance Traveled
1,264,896
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,876
683
34
3
0
259,672
2
L
Chang'e
9,980
768
67
5
0
269,762
0
L
Yemoja
8,456
650
16
1
0
242,097
5
L
Artemis
8,969
690
65
5
0
235,232
2
W
Osiris
10,167
782
33
3
0
301,078
0
W
Hachiman
10,480
806
70
5
0
254,818
0
W
Fenrir
10,473
806
20
2
0
293,609
4
W
Cthulhu
10,010
770
40
3
0
285,596
4
L
Set
8,134
626
32
2
0
258,133
0
W
Nu Wa
10,152
781
60
5
0
262,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role