Player Matchup

Vulcan
Vulcan
EpicFailGamer
Vulcan
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
292W - 315L
1,514 Elo+
Solo
Cthulhu
Cthulhu
InkjetPrinter
Cthulhu
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Neith
Neith
Loookiiii
Neith
Level 86
God Stats
7W - 1L
1,731 SR
Queue Stats
7W - 2L
1,681 Elo+
Party 1
Kukulkan
Kukulkan
Terroristka
Kukulkan
Level 28
God Stats
1W - 0L
1,052 SR
Queue Stats
1W - 2L
1,175 Elo+
Party 1
Mulan
Mulan
Weededcookie711
Mulan
Level 151
God Stats
3W - 4L
1,837 SR
Queue Stats
83W - 97L
1,499 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,474 Elo+

VS

Team Averages
Level 97
1,581 SR
1,477 Elo+
Poseidon
Poseidon
 
Poseidon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Benzaz
Arachne
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,401 Elo+
Solo
Atlas
Atlas
MossadAgent123
Atlas
Level 62
God Stats
0W - 1L
1,893 SR
Queue Stats
16W - 19L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Zeslyn
Sun Wukong
Level 18
God Stats
16W - 28L
1,511 SR
Queue Stats
334W - 384L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
8,472
847
14,420
3,912
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
13
1 / 3 / 5
7,548
755
5,019
8,954
6,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Loookiiii
Neith
13
1 / 2 / 5
7,468
747
4,560
4,374
1,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Terroristka
Kukulkan
14
2 / 1 / 1
7,450
745
2,588
4,795
1,797
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 3 / 5
8,283
828
11,326
13,284
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 2 / 3
7,781
778
6,156
7,483
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
14
2 / 2 / 5
7,607
761
4,690
7,447
3,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Benzaz
Arachne
11
0 / 3 / 1
6,488
649
1,987
7,404
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 6
7,550
755
7,140
11,306
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Zeslyn
Sun Wukong
12
1 / 3 / 3
6,807
681
3,488
8,886
6,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
12
Kills
9
9
Deaths
12
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
2
3
2.75
L
Danzaburou
 
Danzaburou
2
2
5
2.25
L
Arachne
Benzaz
Arachne
0
3
1
0.17
W
5
0
4
7
W
Cthulhu
1
3
5
1.17
W
Neith
Loookiiii
Neith
1
2
5
1.75
L
2
2
6
2.5
W
Kukulkan
Terroristka
Kukulkan
2
1
1
2.5
W
3
3
5
1.83
L
Sun Wukong
Zeslyn
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,913
Damage
23,461
35,319
Taken
42,526
24,796
Mitigated
27,029
5,499
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,156
841
0
427
7,483
2,806
0
3,353
4,130
24,977
0
L
Danzaburou
 
Danzaburou
4,690
2,632
0
1,881
7,447
3,196
0
4,011
3,436
0
23,395
L
Arachne
Benzaz
Arachne
1,987
1,915
0
369
7,404
2,948
0
3,965
3,439
0
10,760
W
14,420
3,192
0
448
3,912
1,900
1,311
1,596
2,316
40,873
0
W
Cthulhu
5,019
263
656
180
8,954
6,336
275
4,145
4,809
13,553
0
W
Neith
Loookiiii
Neith
4,560
711
0
275
4,374
1,552
1,816
1,891
2,483
0
13,295
L
7,140
2,342
0
790
11,306
11,974
0
7,015
4,291
12,054
0
W
Kukulkan
Terroristka
Kukulkan
2,588
232
0
382
4,795
1,797
475
2,133
2,662
14,758
0
W
11,326
605
163
3,395
13,284
13,211
103
3,531
9,753
754
24,751
L
Sun Wukong
Zeslyn
Sun Wukong
3,488
253
474
1,232
8,886
6,105
0
4,205
4,681
0
10,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
36,233
171
Minions Killed
143
0
Camps Cleared
0
1,041,365
Distance Traveled
1,023,585
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,781
778
48
5
0
220,372
3
L
Danzaburou
7,607
761
53
5
0
204,398
2
L
Arachne
6,488
649
16
2
0
181,204
2
W
Vulcan
8,472
847
71
7
0
221,834
2
W
Cthulhu
7,548
755
26
3
0
235,710
1
W
Neith
7,468
747
17
2
0
193,464
0
L
Atlas
7,550
755
11
1
0
203,289
0
W
Kukulkan
7,450
745
31
3
0
190,292
2
W
Mulan
8,283
828
26
3
0
200,065
0
L
Sun Wukong
6,807
681
15
2
0
214,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role