Player Matchup

Medusa
Medusa
Dhvonix
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 15L
1,711 Elo+
Party 1
Bastet
Bastet
LemonPie691
Bastet
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 13L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
SPG MEGA C
Zhong Kui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 31L
1,711 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,658 Elo+

VS

Team Averages
Level 48
1,320 SR
1,476 Elo+
Vamana
Vamana
Bizzy Burnz
Vamana
Level 14
God Stats
4W - 4L
1,335 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 2
Nemesis
Nemesis
Brando Swaps
Nemesis
Level 6
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 3L
1,604 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sega General
Morgan Le Fay
Level 124
God Stats
2W - 6L
1,324 SR
Queue Stats
107W - 129L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dhvonix
Medusa
15
15 / 0 / 5
10,129
1,013
15,163
7,047
2,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
11
2 / 3 / 10
7,468
747
2,265
6,402
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
SPG MEGA C
Zhong Kui
13
3 / 2 / 13
8,061
806
9,223
6,805
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
3 / 5 / 0
7,294
729
5,661
14,069
9,481
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Brando Swaps
Nemesis
8
0 / 5 / 3
6,018
602
1,605
6,782
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
Sega General
Morgan Le Fay
9
1 / 10 / 2
6,624
662
4,782
9,484
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
20
Kills
4
5
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
3
5
0
0.6
L
Nemesis
Brando Swaps
Nemesis
0
5
3
0.3
W
Medusa
Dhvonix
Medusa
15
0
5
17.5
W
Bastet
2
3
10
2.33
W
Zhong Kui
SPG MEGA C
Zhong Kui
3
2
13
4.75
L
Morgan Le Fay
Sega General
Morgan Le Fay
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
12,048
20,254
Taken
30,335
9,168
Mitigated
13,552
3,443
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
5,661
3,291
0
2,188
14,069
9,481
196
5,248
8,821
0
16,347
L
Nemesis
Brando Swaps
Nemesis
1,605
396
0
100
6,782
1,867
0
2,461
4,321
0
3,172
W
Medusa
Dhvonix
Medusa
15,163
5,944
0
490
7,047
2,545
1,312
1,202
5,845
0
51,831
W
Bastet
2,265
766
0
442
6,402
2,164
16
2,046
4,356
0
9,276
W
Zhong Kui
SPG MEGA C
Zhong Kui
9,223
827
0
2,511
6,805
4,459
910
1,785
5,020
27,688
0
L
Morgan Le Fay
Sega General
Morgan Le Fay
4,782
281
0
272
9,484
2,204
0
1,514
7,970
15,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
19,936
118
Minions Killed
56
7
Camps Cleared
0
547,916
Distance Traveled
511,719
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,294
729
15
2
0
188,479
0
L
Nemesis
6,018
602
5
1
0
160,633
0
W
Medusa
10,129
1,013
55
6
1
187,138
4
W
Bastet
7,468
747
18
2
2
182,342
0
W
Zhong Kui
8,061
806
45
5
4
178,436
0
L
Morgan Le Fay
6,624
662
36
4
0
162,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role