Player Matchup

Atlas
Atlas
BoootyCheese
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,262 Elo+
Party 1
Tiamat
Tiamat
KrustyyNipps
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,252 Elo+
Party 1
Neith
Neith
soggytiddies
Neith
Level 13
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Team Averages
Level 48
1,419 SR
1,206 Elo+

VS

Team Averages
Level 80
1,430 SR
1,397 Elo+
Anhur
Anhur
Only1Ryan6252
Anhur
Level 106
God Stats
13W - 13L
1,291 SR
Queue Stats
249W - 193L
1,512 Elo+
Party 2
Ares
Ares
SkeevyWolf420
Ares
Level 6
God Stats
6W - 5L
1,500 SR
Queue Stats
20W - 26L
1,252 Elo+
Party 2
Kukulkan
Kukulkan
xxxWILDWILLxxx
Kukulkan
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 79L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,186
630
5,920
18,114
15,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
12
1 / 5 / 2
7,935
610
4,466
11,268
5,288
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 0
9,227
710
5,597
9,825
3,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 1
10,727
825
15,394
8,011
2,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 13
9,664
743
2,890
9,799
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
14
3 / 2 / 14
9,504
731
14,517
5,901
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
18
18
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Tiamat
1
5
2
0.4
W
14
2
1
7.25
W
1
1
13
7.5
L
3
7
0
0.43
W
Kukulkan
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,983
Damage
32,801
39,207
Taken
23,711
23,366
Mitigated
15,235
6,731
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,920
1,970
233
1,131
18,114
15,049
0
4,761
13,115
17,247
0
L
Tiamat
4,466
303
472
3,568
11,268
5,288
15
5,890
5,180
23,891
0
W
15,394
7,848
0
1,665
8,011
2,945
508
3,364
4,647
0
46,127
W
2,890
174
0
2,458
9,799
9,955
265
4,234
5,565
9,892
0
L
5,597
1,698
280
1,047
9,825
3,029
0
6,565
2,882
0
17,535
W
Kukulkan
14,517
1,774
0
553
5,901
2,335
482
3,926
1,975
37,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
29,895
90
Minions Killed
131
5
Camps Cleared
5
595,955
Distance Traveled
648,961
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,186
630
24
2
1
215,167
0
L
Tiamat
7,935
610
38
3
4
208,619
1
W
Anhur
10,727
825
60
5
2
207,434
0
W
Ares
9,664
743
10
1
1
230,100
2
L
Neith
9,227
710
28
2
0
172,169
0
W
Kukulkan
9,504
731
61
5
2
211,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role