Player Matchup

Chaac
Chaac
Billy3pc69
Chaac
Level 87
God Stats
32W - 21L
1,581 SR
Queue Stats
247W - 240L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
ImPumpkinn
Aphrodite
Level 121
God Stats
3W - 4L
1,828 SR
Queue Stats
29W - 29L
1,559 Elo+
Party 3
Heimdallr
Heimdallr
Papitellez69
Heimdallr
Level 56
God Stats
28W - 16L
1,857 SR
Queue Stats
167W - 140L
1,663 Elo+
Party 1
Zeus
Zeus
Zarrvi
Zeus
Level 128
God Stats
0W - 1L
1,692 SR
Queue Stats
19W - 22L
1,540 Elo+
Solo
Danzaburou
Danzaburou
oJadeDragon
Danzaburou
Level 126
God Stats
18W - 18L
1,562 SR
Queue Stats
122W - 123L
1,525 Elo+
Party 3
Team Averages
Level 104
1,704 SR
1,570 Elo+

VS

Team Averages
Level 134
1,426 SR
1,457 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KingZerks
Nu Wa
Level 126
God Stats
15W - 11L
1,351 SR
Queue Stats
135W - 126L
1,561 Elo+
Solo
Da Ji
Da Ji
Milky Suu
Da Ji
Level 134
God Stats
7W - 9L
1,278 SR
Queue Stats
100W - 95L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
TheFunkehMonke
Gilgamesh
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 57L
1,587 Elo+
Solo
Xing Tian
Xing Tian
xAuku
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 93L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 2 / 0
6,270
570
6,230
10,301
5,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
ImPumpkinn
Aphrodite
9
0 / 6 / 4
5,222
475
2,218
8,461
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
Papitellez69
Heimdallr
7
1 / 0 / 0
4,930
448
653
4,243
1,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Zarrvi
Zeus
6
1 / 2 / 3
5,024
457
2,854
5,184
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
oJadeDragon
Danzaburou
12
4 / 4 / 2
7,041
640
4,585
7,412
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
5 / 2 / 4
7,783
708
5,366
6,750
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
KingZerks
Nu Wa
10
1 / 2 / 3
6,133
558
5,033
4,690
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Milky Suu
Da Ji
11
4 / 1 / 3
6,885
626
3,375
7,174
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TheFunkehMonke
Gilgamesh
11
2 / 0 / 1
6,765
615
5,679
6,740
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
xAuku
Xing Tian
10
2 / 1 / 6
6,808
619
3,705
7,933
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
14
14
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
2
4
3.5
L
Chaac
0
2
0
0
L
Aphrodite
ImPumpkinn
Aphrodite
0
6
4
0.33
W
Nu Wa
KingZerks
Nu Wa
1
2
3
1.25
W
Da Ji
Milky Suu
Da Ji
4
1
3
5.5
L
Heimdallr
Papitellez69
Heimdallr
1
0
0
1
W
Gilgamesh
TheFunkehMonke
Gilgamesh
2
0
1
2.5
L
Zeus
Zarrvi
Zeus
1
2
3
1.25
L
Danzaburou
oJadeDragon
Danzaburou
4
4
2
1.25
W
Xing Tian
xAuku
Xing Tian
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,540
Damage
23,158
35,601
Taken
33,287
13,988
Mitigated
14,102
11,600
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,366
4,287
0
2,684
6,750
1,941
560
1,934
4,816
0
35,883
L
Chaac
6,230
1,434
0
4,472
10,301
5,296
252
1,492
8,745
0
43,587
L
Aphrodite
ImPumpkinn
Aphrodite
2,218
596
1,156
2,802
8,461
4,229
115
1,803
6,582
18,732
0
W
Nu Wa
KingZerks
Nu Wa
5,033
596
0
821
4,690
1,122
1,430
733
3,957
34,716
0
W
Da Ji
Milky Suu
Da Ji
3,375
673
0
3,161
7,174
2,336
0
918
6,154
0
30,894
L
Heimdallr
Papitellez69
Heimdallr
653
424
0
675
4,243
1,132
0
1,210
2,929
0
17,857
W
Gilgamesh
TheFunkehMonke
Gilgamesh
5,679
2,265
0
3,613
6,740
3,131
1,656
250
6,490
0
33,816
L
Zeus
Zarrvi
Zeus
2,854
321
0
1,031
5,184
1,355
0
3,022
1,966
14,095
0
L
Danzaburou
oJadeDragon
Danzaburou
4,585
1,836
0
1,464
7,412
1,976
228
1,173
6,187
0
40,107
W
Xing Tian
xAuku
Xing Tian
3,705
966
0
2,396
7,933
5,572
0
1,589
6,203
17,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
34,374
261
Minions Killed
297
0
Camps Cleared
0
879,110
Distance Traveled
1,112,593
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,783
708
78
7
0
218,774
0
L
Chaac
6,270
570
85
8
0
240,180
2
L
Aphrodite
5,222
475
36
3
0
189,116
2
W
Nu Wa
6,133
558
57
5
0
211,535
4
W
Da Ji
6,885
626
60
5
0
250,153
4
L
Heimdallr
4,930
448
38
3
0
142,156
0
W
Gilgamesh
6,765
615
75
7
0
208,302
3
L
Zeus
5,024
457
24
2
0
118,322
1
L
Danzaburou
7,041
640
78
7
0
189,336
2
W
Xing Tian
6,808
619
27
2
0
223,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role