Player Matchup

Chang'e
Chang'e
JDSizzle
Chang'e
Level 120
God Stats
2W - 0L
1,771 SR
Queue Stats
33W - 32L
1,576 Elo+
Solo
Sol
Sol
MLPsuckit
Sol
Level 158
God Stats
3W - 3L
1,681 SR
Queue Stats
49W - 51L
1,605 Elo+
Party 1
Athena
Athena
Moonegaurd
Athena
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,515 Elo+
Party 1
Charybdis
Charybdis
NotJinxed
Charybdis
Level 67
God Stats
2W - 5L
1,141 SR
Queue Stats
58W - 47L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
ScuffedP0tato
Gilgamesh
Level 107
God Stats
3W - 3L
1,623 SR
Queue Stats
244W - 290L
1,590 Elo+
Party 1
Team Averages
Level 119
1,543 SR
1,585 Elo+

VS

Team Averages
Level 111
1,578 SR
1,561 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
ImVeryBad1
Agni
Level 98
God Stats
2W - 2L
1,461 SR
Queue Stats
49W - 48L
1,636 Elo+
Party 2
Atlas
Atlas
Siphona
Atlas
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 60L
1,632 Elo+
Party 2
Rama
Rama
Th3RizingBirch
Rama
Level 157
God Stats
10W - 9L
1,640 SR
Queue Stats
281W - 250L
1,536 Elo+
Party 3
Chaac
Chaac
WeaponizedTurtle
Chaac
Level 68
God Stats
0W - 2L
1,790 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JDSizzle
Chang'e
13
3 / 3 / 3
8,858
633
10,855
10,641
7,620
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 1 / 2
9,307
665
8,054
7,374
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Moonegaurd
Athena
10
1 / 1 / 3
6,981
499
3,998
12,127
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
NotJinxed
Charybdis
14
1 / 1 / 2
8,555
611
6,388
10,177
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
ScuffedP0tato
Gilgamesh
15
6 / 0 / 4
8,987
642
6,863
8,953
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 5 / 3
7,308
522
9,544
11,599
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 1
7,410
529
5,048
5,435
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Siphona
Atlas
9
0 / 2 / 0
5,912
422
3,907
11,895
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 2 / 0
7,299
521
7,331
9,037
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 3
7,307
522
5,124
13,334
9,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
16
Kills
6
6
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
3
0.7
L
2
3
1
0.83
W
Chang'e
JDSizzle
Chang'e
3
3
3
1.5
W
5
1
2
6
W
Athena
Moonegaurd
Athena
1
1
3
2.5
W
Charybdis
NotJinxed
Charybdis
1
1
2
2
W
Gilgamesh
ScuffedP0tato
Gilgamesh
6
0
4
8
L
Atlas
Siphona
Atlas
0
2
0
0
L
1
2
0
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,158
Damage
30,954
49,272
Taken
51,300
24,776
Mitigated
28,075
20,802
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,544
3,273
0
2,532
11,599
7,827
0
4,983
6,616
0
54,723
L
5,048
406
0
380
5,435
1,545
0
1,204
4,231
47,762
0
W
Chang'e
JDSizzle
Chang'e
10,855
2,196
1,008
5,296
10,641
7,620
0
285
10,356
53,857
0
W
8,054
2,783
0
3,224
7,374
2,639
500
2,739
4,635
66,645
5,573
W
Athena
Moonegaurd
Athena
3,998
1,446
97
1,978
12,127
7,414
0
2,733
9,394
13,530
0
W
Charybdis
NotJinxed
Charybdis
6,388
3,295
0
5,628
10,177
3,223
0
667
9,510
0
75,232
W
Gilgamesh
ScuffedP0tato
Gilgamesh
6,863
2,144
0
3,571
8,953
3,880
0
2,531
6,422
0
51,908
L
Atlas
Siphona
Atlas
3,907
1,494
274
2,855
11,895
6,966
0
5,432
6,463
21,156
0
L
7,331
5,978
0
5,135
9,037
2,541
0
1,553
7,484
0
58,724
L
5,124
1,550
0
3,564
13,334
9,196
0
9,151
4,183
0
44,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,688
Gold Earned
35,236
486
Minions Killed
440
0
Camps Cleared
0
1,376,798
Distance Traveled
1,358,290
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,308
522
93
7
0
311,312
5
L
Agni
7,410
529
101
7
0
255,319
5
W
Chang'e
8,858
633
97
7
0
254,346
3
W
Sol
9,307
665
128
9
0
277,451
4
W
Athena
6,981
499
29
2
0
272,182
2
W
Charybdis
8,555
611
135
10
0
256,285
4
W
Gilgamesh
8,987
642
97
7
0
316,534
2
L
Atlas
5,912
422
24
2
0
267,044
2
L
Rama
7,299
521
125
9
0
259,646
2
L
Chaac
7,307
522
97
7
0
264,969
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role