Player Matchup

Nu Wa
Nu Wa
Fralong
Nu Wa
Level 67
God Stats
11W - 12L
1,500 SR
Queue Stats
193W - 257L
1,392 Elo+
Party 3
Chaac
Chaac
ManuelCrack8979
Chaac
Level 43
God Stats
3W - 2L
1,241 SR
Queue Stats
30W - 44L
1,397 Elo+
Party 2
Olorun
Olorun
SPAMR2-T1Z1AN0-_
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,632 Elo+
Party 2
Awilix
Awilix
Turtleboy1mil
Awilix
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 183L
1,423 Elo+
Party 3
Xbalanque
Xbalanque
Twitch-TaylSDark
Xbalanque
Level 28
God Stats
16W - 21L
1,409 SR
Queue Stats
17W - 21L
1,388 Elo+
Party 2
Team Averages
Level 30
1,430 SR
1,446 Elo+

VS

Team Averages
Level 36
1,341 SR
1,390 Elo+
Sun Wukong
Sun Wukong
DasQuietMan
Sun Wukong
Level 103
God Stats
10W - 9L
1,171 SR
Queue Stats
93W - 87L
1,436 Elo+
Party 1
Neith
Neith
JuniRusOT
Neith
Level 18
God Stats
10W - 20L
1,413 SR
Queue Stats
16W - 30L
1,384 Elo+
Solo
Izanami
Izanami
KoaB1
Izanami
Level 27
God Stats
11W - 4L
1,175 SR
Queue Stats
88W - 66L
1,508 Elo+
Solo
Ne Zha
Ne Zha
RockSherman7269
Ne Zha
Level 7
God Stats
2W - 3L
1,243 SR
Queue Stats
8W - 14L
1,130 Elo+
Party 1
Agni
Agni
YeetYeetle
Agni
Level 25
God Stats
20W - 11L
1,705 SR
Queue Stats
91W - 67L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fralong
Nu Wa
16
1 / 6 / 6
9,464
631
12,390
12,143
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 10 / 4
9,374
625
11,991
28,835
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
2 / 9 / 5
9,689
646
5,184
15,448
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
5 / 7 / 3
10,342
689
8,161
19,438
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
16
2 / 7 / 6
10,088
673
13,205
18,334
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DasQuietMan
Sun Wukong
19
8 / 2 / 16
12,301
820
13,467
16,856
16,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
JuniRusOT
Neith
19
5 / 0 / 13
11,692
779
10,813
10,418
4,340
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
KoaB1
Izanami
18
6 / 4 / 10
11,689
779
17,093
14,141
5,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 6 / 13
12,200
813
16,074
14,950
7,047
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 1 / 13
13,140
876
25,177
9,258
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
12
Kills
39
39
Deaths
13
24
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DasQuietMan
Sun Wukong
8
2
16
8
L
Nu Wa
Fralong
Nu Wa
1
6
6
0.67
W
Neith
JuniRusOT
Neith
5
0
13
11.5
W
Izanami
KoaB1
Izanami
6
4
10
2.75
L
2
10
4
0.4
W
6
6
13
2.08
L
2
9
5
0.5
L
5
7
3
0.93
L
Xbalanque
2
7
6
0.71
W
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,931
Damage
82,624
94,198
Taken
65,623
40,393
Mitigated
36,983
19,878
Healing
18,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DasQuietMan
Sun Wukong
13,467
2,162
0
5,316
16,856
16,328
1,410
4,197
12,134
0
32,681
L
Nu Wa
Fralong
Nu Wa
12,390
2,227
63
1,595
12,143
3,789
168
2,216
9,799
39,501
0
W
Neith
JuniRusOT
Neith
10,813
4,532
530
3,923
10,418
4,340
2,493
3,516
6,512
0
47,156
W
Izanami
KoaB1
Izanami
17,093
10,306
0
2,924
14,141
5,359
4,243
2,948
10,816
0
49,251
L
11,991
2,280
321
6,977
28,835
17,613
33
6,143
22,344
0
23,198
W
16,074
3,972
0
3,993
14,950
7,047
2,608
3,072
11,368
0
48,133
L
5,184
4,135
570
2,477
15,448
5,789
765
4,023
11,353
18,543
0
L
8,161
3,486
0
3,206
19,438
6,668
72
6,248
12,920
0
28,329
L
Xbalanque
13,205
8,267
236
4,433
18,334
6,534
359
5,803
12,279
0
34,165
W
25,177
1,086
0
1,346
9,258
3,909
1,405
2,671
6,277
63,989
2,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
61,022
201
Minions Killed
308
0
Camps Cleared
0
1,212,683
Distance Traveled
1,424,491
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,301
820
40
3
0
297,609
0
L
Nu Wa
9,464
631
48
3
0
248,824
2
W
Neith
11,692
779
91
6
0
285,548
5
W
Izanami
11,689
779
58
4
0
275,681
1
L
Chaac
9,374
625
26
2
0
256,517
1
W
Ne Zha
12,200
813
48
3
0
269,742
0
L
Olorun
9,689
646
39
3
0
165,133
0
L
Awilix
10,342
689
46
3
0
295,627
1
L
Xbalanque
10,088
673
42
3
0
246,582
0
W
Agni
13,140
876
71
5
0
295,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role