Player Matchup

Ganesha
Ganesha
BlaZe_KoolAiD
Ganesha
Level 108
God Stats
11W - 13L
1,645 SR
Queue Stats
65W - 50L
1,625 Elo+
Party 2
Chiron
Chiron
NirvanaDawn
Chiron
Level 7
God Stats
1W - 2L
1,675 SR
Queue Stats
2W - 6L
1,615 Elo+
Solo
Pele
Pele
SoulMeister47
Pele
Level 153
God Stats
4W - 2L
1,739 SR
Queue Stats
37W - 39L
1,260 Elo+
Solo
Baron Samedi
Baron Samedi
SuperOmegaDev
Baron Samedi
Level 46
God Stats
11W - 13L
1,374 SR
Queue Stats
231W - 255L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
l Luv Dookie
Gilgamesh
Level 145
God Stats
7W - 2L
1,768 SR
Queue Stats
79W - 59L
1,630 Elo+
Party 2
Team Averages
Level 92
1,640 SR
1,532 Elo+

VS

Team Averages
Level 98
1,557 SR
1,503 Elo+
Medusa
Medusa
AvalonDireWolf
Medusa
Level 129
God Stats
6W - 7L
1,778 SR
Queue Stats
111W - 105L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Barbatos227
Jormungandr
Level 29
God Stats
7W - 14L
1,486 SR
Queue Stats
114W - 131L
1,489 Elo+
Party 3
Kuzenbo
Kuzenbo
Belakiss
Kuzenbo
Level 45
God Stats
12W - 7L
1,518 SR
Queue Stats
278W - 294L
1,534 Elo+
Party 1
Awilix
Awilix
N1NE0
Awilix
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 70L
1,376 Elo+
Party 3
Thoth
Thoth
jonftl
Thoth
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 52L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
20
1 / 7 / 16
14,284
680
23,230
29,662
11,878
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
20
7 / 5 / 9
15,798
752
16,013
21,050
8,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 13 / 6
15,040
716
19,198
28,040
11,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
SuperOmegaDev
Baron Samedi
20
4 / 9 / 13
15,290
728
13,355
25,359
29,613
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
l Luv Dookie
Gilgamesh
20
8 / 11 / 9
15,761
751
22,133
38,227
30,603
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 11
16,776
799
24,619
25,177
9,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Barbatos227
Jormungandr
20
7 / 4 / 28
16,352
779
23,025
21,939
25,158
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kuzenbo
Belakiss
Kuzenbo
20
3 / 6 / 26
15,481
737
24,989
26,450
41,998
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
N1NE0
Awilix
20
9 / 3 / 16
17,413
829
15,194
18,437
12,112
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
jonftl
Thoth
20
16 / 7 / 20
17,116
815
36,729
20,082
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
146
28
Kills
45
45
Deaths
28
53
Assists
101
Player
Kills
Deaths
Assists
KDA
W
10
8
11
1.94
W
Jormungandr
Barbatos227
Jormungandr
7
4
28
5.25
W
Kuzenbo
Belakiss
Kuzenbo
3
6
26
2.67
L
Ganesha
1
7
16
1.29
W
Awilix
N1NE0
Awilix
9
3
16
5.67
L
Chiron
7
5
9
2.3
L
8
13
6
0.85
L
Baron Samedi
SuperOmegaDev
Baron Samedi
4
9
13
1.17
W
Thoth
jonftl
Thoth
16
7
20
3.71
L
Gilgamesh
l Luv Dookie
Gilgamesh
8
11
9
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,929
Damage
124,556
142,338
Taken
112,085
91,510
Mitigated
95,044
35,665
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,619
9,922
0
0
25,177
9,181
3,669
8,236
16,760
0
94,224
W
Jormungandr
Barbatos227
Jormungandr
23,025
4,909
0
2,300
21,939
25,158
63
6,439
15,194
60,806
0
W
Kuzenbo
Belakiss
Kuzenbo
24,989
5,643
139
3,966
26,450
41,998
508
10,158
15,593
38,001
0
L
Ganesha
23,230
1,304
125
6,900
29,662
11,878
0
19,894
9,768
58,487
0
W
Awilix
N1NE0
Awilix
15,194
6,319
0
934
18,437
12,112
2,022
4,404
13,733
132
76,886
L
Chiron
16,013
3,871
1,051
7,380
21,050
8,185
0
15,294
5,596
0
66,093
L
19,198
2,441
0
5,723
28,040
11,231
349
11,411
16,629
0
55,919
L
Baron Samedi
SuperOmegaDev
Baron Samedi
13,355
561
1,911
6,034
25,359
29,613
336
15,932
9,427
29,594
0
W
Thoth
jonftl
Thoth
36,729
1,363
0
1,124
20,082
6,595
269
6,521
13,317
73,257
0
L
Gilgamesh
l Luv Dookie
Gilgamesh
22,133
6,681
0
6,541
38,227
30,603
38
22,184
16,043
0
63,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,173
Gold Earned
83,138
366
Minions Killed
395
0
Camps Cleared
0
1,929,035
Distance Traveled
2,064,543
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,776
799
115
5
0
379,878
4
W
Jormungandr
16,352
779
50
2
0
383,452
0
W
Kuzenbo
15,481
737
22
1
0
411,846
4
L
Ganesha
14,284
680
25
1
0
397,222
3
W
Awilix
17,413
829
145
7
0
454,447
5
L
Chiron
15,798
752
123
6
0
407,052
4
L
Pele
15,040
716
83
4
0
389,172
2
L
Baron Samedi
15,290
728
28
1
0
354,175
6
W
Thoth
17,116
815
63
3
0
434,920
1
L
Gilgamesh
15,761
751
107
5
0
381,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role